List of commits:
Subject Hash Author Date (UTC)
Parse newline escape sequences in caption ff33cfb3e88098ae24a6afa1cc7ac9049b6e4c1f mse 2021-09-27 23:45:58
Fix loadOBJ(...) 0b307ff98c2aa8f79d62770b3e2aff6fb7d8670a mse 2021-09-25 05:18:15
Add uploadModelTransforms(...) 53530b8cabe72cfa6c71148bd484a1b5a17df565 mse 2021-09-23 14:33:47
Readability a5885db68a6134c7c3930b6cf10650f0b340088d mse 2021-09-13 15:56:30
Pad HUD health with 0 267304751e17901c276108d8899d096e2094cb2a mse 2021-09-13 11:02:57
Housekeeping 6ff79e3a21829e267e866a8472777e180d337ff4 mse 2021-09-13 07:33:00
Add CSL comments 7a818e8b57cb38c9bfef922e66bd6f735b4962e4 mse 2021-09-12 09:26:07
Add Confectioner Scripting Language (CSL) & change array separator to ; 8d980bfac5d649574f749b7c04a19af766f71091 mse 2021-09-11 12:31:58
Fix console /set bug 7c45e27e7f40472bea317b0316e4367135b49704 mse 2021-09-11 01:32:11
Scriptable lines@, ids@, bugfix 9f606fd2a793fd76a9d1b9e186434d231b973085 mse 2021-09-10 14:43:50
Add array scripting (@ operator, ARRLEN <array>) 3f098b3e0a04922c2c7a981b232efd8d08a8d9a0 mse 2021-09-10 14:02:39
Optimize script runtime a298b01c9b77192b7ed8aba3832a8ab51c9d389a mse 2021-09-09 06:57:49
Scriptable bg$, fg$, caption$ 0ad08aa3887118d2376f4fa7f8b7c66e0f164c73 mse 2021-09-06 11:04:38
Animation command: ANIM <loop|play> <bg|fg> <fps> <directory> 6066e2cae1dc29043902d46549f443c7b683fd88 mse 2021-09-06 06:42:13
Switch to C++17 489987b1b2749f37e0ac76594308635affbd24f2 mse 2021-09-05 10:51:02
Fix stats synchronization bug 3b6195c3321a6f10af43839cc00d24f301eddb3e mse 2021-09-05 04:45:58
Add top-level command: STRLEN, scriptable player name$ ec7a623cdc98b9832f35f0beb3e45179e6094436 mse 2021-09-05 03:17:47
Start work on animation system d2aafd6f46c719342054e3f256f972f4917f2231 mse 2021-09-05 02:41:28
Add string scripting with $ operator 20034a2b658ee8ad4f2082c44301c231b0323fc7 mse 2021-09-03 10:20:55
Enhance console /set command to support operators 61032844fcb833f04e2f6d1e123f8f0f89333107 mse 2021-09-02 11:06:00
Commit ff33cfb3e88098ae24a6afa1cc7ac9049b6e4c1f - Parse newline escape sequences in caption
Author: mse
Author date (UTC): 2021-09-27 23:45
Committer name: mse
Committer date (UTC): 2021-09-27 23:45
Parent(s): 0b307ff98c2aa8f79d62770b3e2aff6fb7d8670a
Signing key:
Tree: f8092f5649e8628bb8e4df77b576fc772bb42469
File Lines added Lines deleted
confec.cpp 6 0
File confec.cpp changed (mode: 100644) (index e9b9a4f..660ba95)
... ... void vnDataDownload( const std::string &data_path ){
2169 2169 id = vn_callback_file; id = vn_callback_file;
2170 2170 } }
2171 2171 } }
2172 // Replace newline escape sequences with actual newlines for display.
2173 std::string pattern = "\\n", replacement = "\n";
2174 size_t at = 0;
2175 while( ( at = convo.screen.caption.find( pattern, at ) ) != std::string::npos ){
2176 convo.screen.caption.replace( at, pattern.length(), replacement );
2177 }
2172 2178 if( language == "zh" ){ if( language == "zh" ){
2173 2179 // Translate English to Mandarin Chinese. // Translate English to Mandarin Chinese.
2174 2180 if( convo.screen.caption.length() > 0 ) if( convo.screen.caption.length() > 0 )
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