/builders/x86-mesa-amd-sh/contrib/glx.sh (858afb5de83e5b3f539f242c0182476f5d627119) (4137 bytes) (mode 100644) (type blob)
# client glx, direct rendering mode, aka dri level 1, 2 and 3
echo "building glx dispatcher components-->"
#===============================================================================
libglx_files="\
$build_dir/src/mapi/glapi/indirect.c \
$build_dir/src/mapi/glapi/indirect_init.c \
$build_dir/src/mapi/glapi/indirect_size.c \
$src_dir/src/glx/clientattrib.c \
$src_dir/src/glx/clientinfo.c \
$src_dir/src/glx/compsize.c \
$src_dir/src/glx/create_context.c \
$src_dir/src/glx/eval.c \
$src_dir/src/glx/glxcmds.c \
$src_dir/src/glx/glxconfig.c \
$src_dir/src/glx/glxcurrent.c \
$src_dir/src/glx/glx_error.c \
$src_dir/src/glx/glxext.c \
$src_dir/src/glx/glxextensions.c \
$src_dir/src/glx/glxhash.c \
$src_dir/src/glx/glx_pbuffer.c \
$src_dir/src/glx/glx_query.c \
$src_dir/src/glx/indirect_glx.c \
$src_dir/src/glx/indirect_texture_compression.c \
$src_dir/src/glx/indirect_transpose_matrix.c \
$src_dir/src/glx/indirect_vertex_array.c \
$src_dir/src/glx/indirect_vertex_program.c \
$src_dir/src/glx/indirect_window_pos.c \
$src_dir/src/glx/pixel.c \
$src_dir/src/glx/pixelstore.c \
$src_dir/src/glx/query_renderer.c \
$src_dir/src/glx/render2.c \
$src_dir/src/glx/renderpix.c \
$src_dir/src/glx/single2.c \
$src_dir/src/glx/singlepix.c \
$src_dir/src/glx/vertarr.c \
$src_dir/src/glx/dri_common.c \
$src_dir/src/glx/dri_common_query_renderer.c \
$src_dir/src/glx/dri_common_interop.c \
$src_dir/src/glx/xfont.c \
$src_dir/src/glx/drisw_glx.c \
$src_dir/src/glx/dri2.c \
$src_dir/src/glx/dri2_glx.c \
$src_dir/src/glx/dri_glx.c \
$src_dir/src/glx/XF86dri.c \
$src_dir/src/glx/dri3_glx.c \
"
#===============================================================================
for f in $libglx_files
do
libglx_obj_dir=$(dirname $f)
libglx_obj_dir=$build_dir/${libglx_obj_dir#*/src/}
mkdir -p $libglx_obj_dir
libglx_obj=$libglx_obj_dir/$(basename $f .c).o
libglx_a="$libglx_a $libglx_obj"
$cco_slib -o $libglx_obj $f \
-D_REENTRANT=1 \
-DGL_LIB_NAME=\"libGL.so.1.2.0\" \
\
-I$build_dir/src/mapi/glapi \
-I$src_dir/src/mapi/glapi \
-I$src_dir/src/glx \
-I$src_dir/src/loader \
-I$src_dir/src \
-I$src_dir/include/GL/internal \
-I$src_dir/include \
\
$cco_slib_common_trailer &
done
wait
$ar $build_dir/libglx.a $libglx_a
#===============================================================================
# This is the client shared lib, which does routing among the enabled GL
# related APIs and hardware drivers (in our case, hardware supported by
# gallium drivers). For the glx API, it deals with indirect/direct rendering
# too.
mkdir -p $build_dir/install_root$libdir
if test "${libgl_link_cmd-unset}" = unset ; then
libgl_link_cmd="\
g++ -o $build_dir/install_root$libdir/libGL.so.1.2.0 -Wl,-soname=libGL.so.1 \
-shared -static-libgcc -static-libstdc++ \
-B/nyan/glibc/current/lib -L/nyan/glibc/current/lib \
-Wl,-rpath-link,/nyan/glibc/current/lib \
-Wl,--no-undefined,--gc-sections,-Bsymbolic \
-Wl,--whole-archive \
$build_dir/libglx.a \
-Wl,--no-whole-archive \
$build_dir/libglapi_static.a \
$build_dir/libloader.a \
$build_dir/libloader_dri3_helper.a \
\
$build_dir/libxmlconfig.a \
$build_dir/libmesa_util.a \
\
$external_deps_static_ldflags \
-Wl,--exclude-libs,$external_deps_archives:libstdc++.a \
\
-Wl,--as-needed \
$build_dir/install_root$libdir/libglapi.so.0.0.0 \
$external_deps_ldflags \
$glibc_ldflags \
-Wl,--no-as-needed \
"
fi
eval $libgl_link_cmd
ln -sf libGL.so.1.2.0 $build_dir/install_root$libdir/libGL.so.1
ln -sf libGL.so.1 $build_dir/install_root$libdir/libGL.so
#===============================================================================
mkdir -p $build_dir/install_root$incdir/GL/internal
mkdir -p $build_dir/install_root$incdir/KHR
cp -f $src_dir/include/KHR/khrplatform.h $build_dir/install_root$incdir/KHR
cp -f $src_dir/include/GL/internal/dri_interface.h $build_dir/install_root$incdir/GL/internal
cp -f \
$src_dir/include/GL/glcorearb.h \
$src_dir/include/GL/gl.h \
$src_dir/include/GL/glext.h \
$src_dir/include/GL/glx.h \
$src_dir/include/GL/glxext.h \
$build_dir/install_root$incdir/GL
echo "<--glx dispatcher components built"
Mode |
Type |
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Ref |
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100644 |
blob |
5 |
8eba6c8dd4dcaf6166bd22285ed34625f38a84ff |
.gitignore |
100755 |
blob |
2487 |
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01-x86_64-nyan-linux-gnu.sh |
100755 |
blob |
4254 |
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02-nyan-cross-core.sh |
100755 |
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3549 |
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03-nyan-cross-x11.sh |
100755 |
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12534 |
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04-bootstrap-conf.sh |
100755 |
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INSTALL |
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LICENSE |
100644 |
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x86.sh |
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