This game is unfinished.
THE STORY
Deep in the silicon mines in the year 21XX, Officer Don is tasked with exterminating the last of the Nu, a race of mutants bred through generations of silicon oxide exposure at the hands of M, the organization that rules the world.
HOW TO PLAY
Compile and run. Mac build is included, double-click WeWorkForM.command.
Move with the arrow keys. Unleash plasmic fury by holding the X key. Travel to the exit of each stage and obliterate anything that gets in your way.
The build instructions that follow are hopefully thorough enough for everyone.
tl;dr this is an SDL2 game. If you don't know what to do, read on.
On Debian, Ubuntu, and other systems with apt
, install
the dependencies like so:
sudo apt install build-essential libsdl2-dev
Optional: On MacOS, you can install the dmg
from the SDL website OR
install SDL2 with a package manager (currently untested). However,
SDL2.framework
is included in the game's root folder, as
well as the Mac executable, so you can skip this step.
On Debian, Ubuntu, and other systems with apt
, install
the 32-bit cross-compiler like so:
sudo apt install gcc-mingw-w64-i686
(The SDL MinGW package will be downloaded automatically during compilation.)
On Windows, install MinGW-w64 from the Sourceforge project, download the MinGW development package from the SDL website, and manually extract the following into the game's folder:
libSDL2main.a
SDL2.dll
include\SDL2\
From a terminal in the game's root directory, enter the corresponding command for the desired target platform.
*nix (whichever POSIX you are currently using, but NOT Mac):
make m
MacOS:
make m-mac
Linux to Windows:
make m.exe
Windows to Windows (currently untested):
mingw32-make m.exe
If anything breaks or is unclear, have a look at the makefile.
This game is available under the GPL version 2. SDL is available under the zlib license.