List of commits:
Subject Hash Author Date (UTC)
Detect language using std::locale 60f1680d73e559dc85f6b85e9ca69cb9be717ae6 mse 2021-06-09 16:11:30
Rename data -> base and load game as mod ec3b8aa10ee005d89d897b43c68cecd4b9ea8a75 mse 2021-06-07 12:31:53
Replace function with macro cc34567bf5b5503d90ea989004606fcca240d3cd mse 2021-05-30 20:14:02
Bump version to 0.4.4 4b4eb20f18d047f34a94456b441ee55cc4c6248b mse 2021-05-30 03:48:53
Initial modding support with -m parameters 94429b99dd3c85d67d8a9fe8b2faee06c1e9fcde mse 2021-05-29 22:01:40
Moddable dialogue loading via FileOpen 6183fb4b8dde53f07f8e7bf6835a8fe7ca0a8a8c mse 2021-05-29 10:54:24
Moddable sound file loading via FileOpen ed4d1680cfb17f573fe799908d35e6856c183076 mse 2021-05-29 07:21:32
Update en_to_zh, start implementing moddable FileOpen, fix -Wsign-compare 89d00440e1c35d46851fb1d300107da9725d261d mse 2021-05-27 21:29:27
Add a third procedural basket and winnerberry translation string 9b970d581d5094fd3ea7b9da2b4e397c4f4c94db mse 2021-05-27 09:29:02
Add STOPSOUNDS command 22507196106fcd8db7b4bae15b6a2bf9168dd61e mse 2021-05-27 05:56:57
Wake player when hit b2bc7d9cb37a9c9a707e9b8428e6f4d3fa2f27b7 mse 2021-05-26 08:50:53
Minor clarifications d5a83695acdf78b21610239d530b1317dc4003cc mse 2021-05-24 00:11:59
DRM-free dynamic target c51ae66a80c38d4d8aec606ad04492ea12a56fcd mse 2021-05-23 23:53:32
Initial commit bfb7298e48367d2ac0924811b4950f3066ff075c mse 2021-05-22 05:08:16
Commit 60f1680d73e559dc85f6b85e9ca69cb9be717ae6 - Detect language using std::locale
Author: mse
Author date (UTC): 2021-06-09 16:11
Committer name: mse
Committer date (UTC): 2021-06-09 16:11
Parent(s): ec3b8aa10ee005d89d897b43c68cecd4b9ea8a75
Signing key:
Tree: cb80ee96afda2756f379c18731f8539abe432568
File Lines added Lines deleted
confec.cpp 6 0
File confec.cpp changed (mode: 100644) (index 0dc334f..cf601ea)
... ... FILE *FileOpen( const char* filename, const char* modes );
114 114
115 115 #include <algorithm> #include <algorithm>
116 116 #include <limits> #include <limits>
117 #include <locale>
117 118 #include <map> #include <map>
118 119 #include <random> #include <random>
119 120 #include <string> #include <string>
 
... ... int main( int argc, char* argv[] ){
914 915 // The extra newline is needed as it is missing from Steam's error output on Linux. // The extra newline is needed as it is missing from Steam's error output on Linux.
915 916 fprintf( stderr, "\nError - Steam does not appear to be running (SteamAPI_Init() failed).\n" ); fprintf( stderr, "\nError - Steam does not appear to be running (SteamAPI_Init() failed).\n" );
916 917 } }
918 #else
919 // Determine language.
920 std::string loc = std::locale( "" ).name();
921 if( loc.length() >= 2 && loc.substr( 0, 2 ) == "zh" )
922 language = "zh";
917 923 #endif #endif
918 924
919 925 bool windowed_mode = false; bool windowed_mode = false;
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