/include/SDL2/SDL_sensor.h (3bab8a4e89d3e021bb957aa785d3a1b20b5dd64a) (8350 bytes) (mode 100644) (type blob)

/*
  Simple DirectMedia Layer
  Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/

/**
 *  \file SDL_sensor.h
 *
 *  Include file for SDL sensor event handling
 *
 */

#ifndef SDL_sensor_h_
#define SDL_sensor_h_

#include "SDL_stdinc.h"
#include "SDL_error.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/**
 *  \brief SDL_sensor.h
 *
 *  In order to use these functions, SDL_Init() must have been called
 *  with the ::SDL_INIT_SENSOR flag.  This causes SDL to scan the system
 *  for sensors, and load appropriate drivers.
 */

struct _SDL_Sensor;
typedef struct _SDL_Sensor SDL_Sensor;

/**
 * This is a unique ID for a sensor for the time it is connected to the system,
 * and is never reused for the lifetime of the application.
 *
 * The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
 */
typedef Sint32 SDL_SensorID;

/* The different sensors defined by SDL
 *
 * Additional sensors may be available, using platform dependent semantics.
 *
 * Hare are the additional Android sensors:
 * https://developer.android.com/reference/android/hardware/SensorEvent.html#values
 */
typedef enum
{
    SDL_SENSOR_INVALID = -1,    /**< Returned for an invalid sensor */
    SDL_SENSOR_UNKNOWN,         /**< Unknown sensor type */
    SDL_SENSOR_ACCEL,           /**< Accelerometer */
    SDL_SENSOR_GYRO             /**< Gyroscope */
} SDL_SensorType;

/**
 * Accelerometer sensor
 *
 * The accelerometer returns the current acceleration in SI meters per
 * second squared. This measurement includes the force of gravity, so
 * a device at rest will have an value of SDL_STANDARD_GRAVITY away
 * from the center of the earth.
 *
 * values[0]: Acceleration on the x axis
 * values[1]: Acceleration on the y axis
 * values[2]: Acceleration on the z axis
 *
 * For phones held in portrait mode and game controllers held in front of you,
 * the axes are defined as follows:
 * -X ... +X : left ... right
 * -Y ... +Y : bottom ... top
 * -Z ... +Z : farther ... closer
 * 
 * The axis data is not changed when the phone is rotated.
 *
 * \sa SDL_GetDisplayOrientation()
 */
#define SDL_STANDARD_GRAVITY    9.80665f

/**
 * Gyroscope sensor
 *
 * The gyroscope returns the current rate of rotation in radians per second.
 * The rotation is positive in the counter-clockwise direction. That is,
 * an observer looking from a positive location on one of the axes would
 * see positive rotation on that axis when it appeared to be rotating
 * counter-clockwise.
 *
 * values[0]: Angular speed around the x axis (pitch)
 * values[1]: Angular speed around the y axis (yaw)
 * values[2]: Angular speed around the z axis (roll)
 *
 * For phones held in portrait mode and game controllers held in front of you,
 * the axes are defined as follows:
 * -X ... +X : left ... right
 * -Y ... +Y : bottom ... top
 * -Z ... +Z : farther ... closer
 * 
 * The axis data is not changed when the phone or controller is rotated.
 *
 * \sa SDL_GetDisplayOrientation()
 */

/* Function prototypes */

/**
 * Locking for multi-threaded access to the sensor API
 *
 * If you are using the sensor API or handling events from multiple threads
 * you should use these locking functions to protect access to the sensors.
 *
 * In particular, you are guaranteed that the sensor list won't change, so the
 * API functions that take a sensor index will be valid, and sensor events
 * will not be delivered.
 */
extern DECLSPEC void SDLCALL SDL_LockSensors(void);
extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);

/**
 * Count the number of sensors attached to the system right now.
 *
 * \returns the number of sensors detected.
 */
extern DECLSPEC int SDLCALL SDL_NumSensors(void);

/**
 * Get the implementation dependent name of a sensor.
 *
 * \param device_index The sensor to obtain name from
 * \returns the sensor name, or NULL if `device_index` is out of range.
 */
extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);

/**
 * Get the type of a sensor.
 *
 * \param device_index The sensor to get the type from
 * \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `device_index` is
 *          out of range.
 */
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);

/**
 * Get the platform dependent type of a sensor.
 *
 * \param device_index The sensor to check
 * \returns the sensor platform dependent type, or -1 if `device_index` is out
 *          of range.
 */
extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);

/**
 * Get the instance ID of a sensor.
 *
 * \param device_index The sensor to get instance id from
 * \returns the sensor instance ID, or -1 if `device_index` is out of range.
 */
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);

/**
 * Open a sensor for use.
 *
 * \param device_index The sensor to open
 * \returns an SDL_Sensor sensor object, or NULL if an error occurred.
 */
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);

/**
 * Return the SDL_Sensor associated with an instance id.
 *
 * \param instance_id The sensor from instance id
 * \returns an SDL_Sensor object.
 */
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);

/**
 * Get the implementation dependent name of a sensor
 *
 * \param sensor The SDL_Sensor object
 * \returns the sensor name, or NULL if `sensor` is NULL.
 */
extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);

/**
 * Get the type of a sensor.
 *
 * \param sensor The SDL_Sensor object to inspect
 * \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
 *          NULL.
 */
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);

/**
 * Get the platform dependent type of a sensor.
 *
 * \param sensor The SDL_Sensor object to inspect
 * \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
 */
extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);

/**
 * Get the instance ID of a sensor.
 *
 * \param sensor The SDL_Sensor object to inspect
 * \returns the sensor instance ID, or -1 if `sensor` is NULL.
 */
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);

/**
 * Get the current state of an opened sensor.
 *
 * The number of values and interpretation of the data is sensor dependent.
 *
 * \param sensor The SDL_Sensor object to query
 * \param data A pointer filled with the current sensor state
 * \param num_values The number of values to write to data
 * \returns 0 or -1 if an error occurred.
 */
extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values);

/**
 * Close a sensor previously opened with SDL_SensorOpen().
 *
 * \param sensor The SDL_Sensor object to close
 */
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);

/**
 * Update the current state of the open sensors.
 *
 * This is called automatically by the event loop if sensor events are
 * enabled.
 *
 * This needs to be called from the thread that initialized the sensor
 * subsystem.
 */
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* SDL_sensor_h_ */

/* vi: set ts=4 sw=4 expandtab: */


Mode Type Size Ref File
100644 blob 98 227abf3bfa53b2530dcc74495da7bd0ccdcb0775 .gitignore
100644 blob 225 9b00c2c2e7b4f0c1e338fdead65f17ba0af089c1 COPYING
100755 blob 43 45aea818a4a3202b2467509f28a481cce08834d2 Confectioner.command
100644 blob 14015 649b7f0c112c3ac13287bfe88b949fec50356e4d Makefile
100644 blob 2723 b5a3f573f076ef740ca742ec9598043732e10c0e README.md
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100755 blob 156 84cb1387849f2ca98e53e43536d00af2dfabf7d3 caveconfec
100755 blob 28 41b0ef285892c86306eaa269f366dd04cb633d21 caveconfec.bat
100644 blob 198037 a0180394c9bf29c02b7ef05916bd5573e3f37da2 confec.cpp
100644 blob 487269 29cfd3578eb40b1f039e271bcaa81af49d1b7f3c gamecontrollerdb.txt
040000 tree - 62e9d686bbab52d3d88886390b437a3ecef315de include
100755 blob 12081 ad29f012941aedfd4ee7232ed95fb68c8c5244c9 index-template.html
100755 blob 1065 a460e3c74b8fa53a6f609944ef7e41558479e73f libs.cpp
100755 blob 27581 8350a63e947e8a4a55608fd090d128fef7b969a1 micropather.cpp
100644 blob 141235 f54e2d2631a628876a631456c043b77da5db78bd openjdk.pem
100755 blob 8 e9a74187b02a27b165dfa4f93bf6f060376d0ee6 steam_appid.txt
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