Subject | Hash | Author | Date (UTC) |
---|---|---|---|
fix: Improve range indicator accuracy | 17ee7011ae6bdd3e28bae4694d40a68ea799d001 | Vladyslav Bondarenko | 2023-08-17 23:52:43 |
feat!: Add target range indicator | 83b3fae1f675042b7d9e89c09aedc864e8fcaa27 | Vladyslav Bondarenko | 2023-08-17 22:41:08 |
feat: Add class color code to target frame | 990cdf1d9f44c9916948697e74f86d6490d83304 | Vladyslav Bondarenko | 2023-08-17 20:59:28 |
feat: Add solo unit buttons | 4658af2b5142ff2ca86c2c4b48577879117a9ecc | Vladyslav Bondarenko | 2023-08-17 20:38:10 |
feat: Add power bar to raid unit button | b25bd8d28c30cb003bf8cfe2886e2cfd8442d32f | Vladyslav Bondarenko | 2023-08-17 18:48:29 |
feat!: Add basic raid frame stub | 66e27810a396b564cf7cd737e1f402f4f433b879 | Vladyslav Bondarenko | 2023-08-17 17:40:08 |
feat: Add raid frame stub | 5fd737cef8e3fc700bab1e6a89ceb68c21495eea | Vladyslav Bondarenko | 2023-08-16 02:35:08 |
fix: Show auras correctly at startup | 54136c9cedf83fa2a8559b879ab8410a6e28646c | Vladyslav Bondarenko | 2023-08-15 19:15:48 |
fix!: Shadowing correct functions | 53991b2f7093e765993f8423377602ca22e234da | Vladyslav Bondarenko | 2023-08-15 18:22:56 |
fix: Add UnitClass shadowing local | e87c61c3cae4cdb945714c67259a6304201968d0 | Vladyslav Bondarenko | 2023-08-15 18:21:32 |
feat!: Add unit name | b8358f834b4a9c25a6d057d91ed56e3b4d7dc320 | Vladyslav Bondarenko | 2023-08-15 18:21:12 |
feat!: Add power bar | 654fe43cb55a0e440bdead43d86e3d49bf331c3a | Vladyslav Bondarenko | 2023-08-15 17:43:59 |
feat!: Add health bar | 16bcad2d2169a7caa2a0f17513202673d178fa98 | Vladyslav Bondarenko | 2023-08-14 21:59:43 |
feat!: Add target aura tracker | 96105088fc793845cde21639e0221b82de897262 | Vladyslav Bondarenko | 2023-08-12 21:49:26 |
File | Lines added | Lines deleted |
---|---|---|
src/ChorusRangeFrameTemplate.lua | 8 | 4 |
File src/ChorusRangeFrameTemplate.lua changed (mode: 100644) (index 40f6327..78d2230) | |||
... | ... | local Chorus = Chorus | |
5 | 5 | --[[ Populate range spell map at runtime initialization. ]]-- | --[[ Populate range spell map at runtime initialization. ]]-- |
6 | 6 | local spellMap = { | local spellMap = { |
7 | 7 | --[[ Paladin ]]-- | --[[ Paladin ]]-- |
8 | ['Beacon of Light'] = 60, | ||
9 | ['Blessing of Might'] = 30, | ||
8 | 10 | ['Cleanse'] = 40, | ['Cleanse'] = 40, |
9 | ['Purify'] = 40, | ||
10 | 11 | ['Hammer of Justice'] = 10, | ['Hammer of Justice'] = 10, |
11 | ['Judgement of Light'] = 10, | ||
12 | ['Blessing of Might'] = 30, | ||
12 | ['Purify'] = 40, | ||
13 | ['Holy Shock'] = 20, | ||
14 | ['Exorcism'] = 30, | ||
13 | 15 | --[[ Priest ]]-- | --[[ Priest ]]-- |
14 | 16 | ['Lesser Heal'] = 40, | ['Lesser Heal'] = 40, |
15 | 17 | ['Smite'] = 30, | ['Smite'] = 30, |
... | ... | local function rangeFrameUpdate(self) | |
62 | 64 | if not rangeFlag and flag then | if not rangeFlag and flag then |
63 | 65 | rangeFlag = flag | rangeFlag = flag |
64 | 66 | end | end |
65 | maxRangeYards = math.max(rangeYards, maxRangeYards) | ||
67 | if nil ~= flag then | ||
68 | maxRangeYards = math.max(rangeYards, maxRangeYards) | ||
69 | end | ||
66 | 70 | if 1 == flag then | if 1 == flag then |
67 | 71 | rangeFlag = 1 | rangeFlag = 1 |
68 | 72 | if not distanceYards then | if not distanceYards then |