File etc/common.ai added (mode: 100644) (index 0000000..d00120a) |
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//==================================================================================================
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// $Id: common.ai,v 1.68 2003/05/12 02:34:18 bfitch Exp $
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//==================================================================================================
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native DebugS takes string str returns nothing
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native DebugFI takes string str, integer val returns nothing
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native DebugUnitID takes string str, integer val returns nothing
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native DisplayText takes integer p, string str returns nothing
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native DisplayTextI takes integer p, string str, integer val returns nothing
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native DisplayTextII takes integer p, string str, integer v1, integer v2 returns nothing
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native DisplayTextIII takes integer p, string str, integer v1, integer v2, integer v3 returns nothing
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native DoAiScriptDebug takes nothing returns boolean
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native GetAiPlayer takes nothing returns integer
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native GetHeroId takes nothing returns integer
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native GetHeroLevelAI takes nothing returns integer
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native GetUnitCount takes integer unitid returns integer
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native GetPlayerUnitTypeCount takes player p, integer unitid returns integer
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native GetUnitCountDone takes integer unitid returns integer
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native GetTownUnitCount takes integer id, integer tn, boolean dn returns integer
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native GetUnitGoldCost takes integer unitid returns integer
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native GetUnitWoodCost takes integer unitid returns integer
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native GetUnitBuildTime takes integer unitid returns integer
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native GetMinesOwned takes nothing returns integer
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native GetGoldOwned takes nothing returns integer
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native TownWithMine takes nothing returns integer
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native TownHasMine takes integer townid returns boolean
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native TownHasHall takes integer townid returns boolean
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native GetUpgradeLevel takes integer id returns integer
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native GetUpgradeGoldCost takes integer id returns integer
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native GetUpgradeWoodCost takes integer id returns integer
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native GetNextExpansion takes nothing returns integer
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native GetMegaTarget takes nothing returns unit
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native GetBuilding takes player p returns unit
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native GetEnemyPower takes nothing returns integer
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native SetAllianceTarget takes unit id returns nothing
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native GetAllianceTarget takes nothing returns unit
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native SetProduce takes integer qty, integer id, integer town returns boolean
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native Unsummon takes unit unitid returns nothing
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native SetExpansion takes unit peon, integer id returns boolean
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native SetUpgrade takes integer id returns boolean
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native SetHeroLevels takes code func returns nothing
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native SetNewHeroes takes boolean state returns nothing
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native PurchaseZeppelin takes nothing returns nothing
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native MergeUnits takes integer qty, integer a, integer b, integer make returns boolean
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native ConvertUnits takes integer qty, integer id returns boolean
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native SetCampaignAI takes nothing returns nothing
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native SetMeleeAI takes nothing returns nothing
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native SetTargetHeroes takes boolean state returns nothing
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native SetPeonsRepair takes boolean state returns nothing
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native SetRandomPaths takes boolean state returns nothing
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native SetDefendPlayer takes boolean state returns nothing
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native SetHeroesFlee takes boolean state returns nothing
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native SetHeroesBuyItems takes boolean state returns nothing
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native SetWatchMegaTargets takes boolean state returns nothing
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native SetIgnoreInjured takes boolean state returns nothing
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native SetHeroesTakeItems takes boolean state returns nothing
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native SetUnitsFlee takes boolean state returns nothing
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native SetGroupsFlee takes boolean state returns nothing
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native SetSlowChopping takes boolean state returns nothing
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native SetCaptainChanges takes boolean allow returns nothing
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native SetSmartArtillery takes boolean state returns nothing
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native SetReplacementCount takes integer qty returns nothing
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native GroupTimedLife takes boolean allow returns nothing
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native RemoveInjuries takes nothing returns nothing
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native RemoveSiege takes nothing returns nothing
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native InitAssault takes nothing returns nothing
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native AddAssault takes integer qty, integer id returns boolean
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native AddDefenders takes integer qty, integer id returns boolean
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native GetCreepCamp takes integer min, integer max, boolean flyers_ok returns unit
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native StartGetEnemyBase takes nothing returns nothing
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native WaitGetEnemyBase takes nothing returns boolean
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native GetEnemyBase takes nothing returns unit
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native GetExpansionFoe takes nothing returns unit
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native GetEnemyExpansion takes nothing returns unit
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native GetExpansionX takes nothing returns integer
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native GetExpansionY takes nothing returns integer
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native SetStagePoint takes real x, real y returns nothing
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native AttackMoveKill takes unit target returns nothing
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native AttackMoveXY takes integer x, integer y returns nothing
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native LoadZepWave takes integer x, integer y returns nothing
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native SuicidePlayer takes player id, boolean check_full returns boolean
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native SuicidePlayerUnits takes player id, boolean check_full returns boolean
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native CaptainInCombat takes boolean attack_captain returns boolean
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native IsTowered takes unit target returns boolean
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native ClearHarvestAI takes nothing returns nothing
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native HarvestGold takes integer town, integer peons returns nothing
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native HarvestWood takes integer town, integer peons returns nothing
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native GetExpansionPeon takes nothing returns unit
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native StopGathering takes nothing returns nothing
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native AddGuardPost takes integer id, real x, real y returns nothing
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native FillGuardPosts takes nothing returns nothing
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native ReturnGuardPosts takes nothing returns nothing
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native CreateCaptains takes nothing returns nothing
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native SetCaptainHome takes integer which, real x, real y returns nothing
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native ResetCaptainLocs takes nothing returns nothing
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native ShiftTownSpot takes real x, real y returns nothing
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native TeleportCaptain takes real x, real y returns nothing
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native ClearCaptainTargets takes nothing returns nothing
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native CaptainAttack takes real x, real y returns nothing
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native CaptainVsUnits takes player id returns nothing
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native CaptainVsPlayer takes player id returns nothing
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native CaptainGoHome takes nothing returns nothing
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native CaptainIsHome takes nothing returns boolean
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native CaptainIsFull takes nothing returns boolean
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native CaptainIsEmpty takes nothing returns boolean
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native CaptainGroupSize takes nothing returns integer
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native CaptainReadiness takes nothing returns integer
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native CaptainRetreating takes nothing returns boolean
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native CaptainReadinessHP takes nothing returns integer
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native CaptainReadinessMa takes nothing returns integer
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native CaptainAtGoal takes nothing returns boolean
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native CreepsOnMap takes nothing returns boolean
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native SuicideUnit takes integer count, integer unitid returns nothing
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native SuicideUnitEx takes integer ct, integer uid, integer pid returns nothing
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native StartThread takes code func returns nothing
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native Sleep takes real seconds returns nothing
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native UnitAlive takes unit id returns boolean
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native UnitInvis takes unit id returns boolean
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native IgnoredUnits takes integer unitid returns integer
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native TownThreatened takes nothing returns boolean
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native DisablePathing takes nothing returns nothing
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native SetAmphibious takes nothing returns nothing
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native CommandsWaiting takes nothing returns integer
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native GetLastCommand takes nothing returns integer
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native GetLastData takes nothing returns integer
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native PopLastCommand takes nothing returns nothing
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native MeleeDifficulty takes nothing returns integer
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//============================================================================
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// Globals for all AI scripts
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//============================================================================
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globals
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//--------------------------------------------------------------------
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// HUMANS
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//--------------------------------------------------------------------
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// human heroes
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constant integer ARCHMAGE = 'Hamg'
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constant integer PALADIN = 'Hpal'
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constant integer MTN_KING = 'Hmkg'
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constant integer BLOOD_MAGE = 'Hblm'
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// human hero abilities
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constant integer AVATAR = 'AHav'
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constant integer BASH = 'AHbh'
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constant integer THUNDER_BOLT = 'AHtb'
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constant integer THUNDER_CLAP = 'AHtc'
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constant integer DEVOTION_AURA = 'AHad'
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constant integer DIVINE_SHIELD = 'AHds'
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constant integer HOLY_BOLT = 'AHhb'
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constant integer RESURRECTION = 'AHre'
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constant integer BLIZZARD = 'AHbz'
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constant integer BRILLIANCE_AURA = 'AHab'
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constant integer MASS_TELEPORT = 'AHmt'
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constant integer WATER_ELEMENTAL = 'AHwe'
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constant integer BANISH = 'AHbn'
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constant integer FLAME_STRIKE = 'AHfs'
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constant integer SUMMON_PHOENIX = 'AHpx'
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constant integer SIPHON_MANA = 'AHdr'
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// special human heroes
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constant integer JAINA = 'Hjai'
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constant integer MURADIN = 'Hmbr'
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constant integer GARITHOS = 'Hlgr'
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constant integer KAEL = 'Hkal'
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// human units
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constant integer COPTER = 'hgyr'
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constant integer GYRO = COPTER
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constant integer ELEMENTAL = 'hwat'
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constant integer FOOTMAN = 'hfoo'
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constant integer FOOTMEN = FOOTMAN
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constant integer GRYPHON = 'hgry'
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constant integer KNIGHT = 'hkni'
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constant integer MORTAR = 'hmtm'
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constant integer PEASANT = 'hpea'
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constant integer PRIEST = 'hmpr'
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constant integer RIFLEMAN = 'hrif'
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constant integer RIFLEMEN = RIFLEMAN
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constant integer SORCERESS = 'hsor'
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constant integer TANK = 'hmtt'
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constant integer STEAM_TANK = TANK
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constant integer ROCKET_TANK = 'hrtt'
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constant integer MILITIA = 'hmil'
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constant integer SPELL_BREAKER = 'hspt'
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constant integer HUMAN_DRAGON_HAWK = 'hdhw'
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// special human units
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constant integer BLOOD_PRIEST = 'hbep'
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constant integer BLOOD_SORCERESS = 'hbes'
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constant integer BLOOD_PEASANT = 'nhew'
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// human buildings
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constant integer AVIARY = 'hgra'
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constant integer BARRACKS = 'hbar'
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constant integer BLACKSMITH = 'hbla'
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constant integer CANNON_TOWER = 'hctw'
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constant integer CASTLE = 'hcas'
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constant integer CHURCH = 'htws'
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constant integer MAGE_TOWER = CHURCH
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constant integer GUARD_TOWER = 'hgtw'
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constant integer HOUSE = 'hhou'
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constant integer HUMAN_ALTAR = 'halt'
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constant integer KEEP = 'hkee'
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constant integer LUMBER_MILL = 'hlum'
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constant integer SANCTUM = 'hars'
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constant integer ARCANE_SANCTUM = SANCTUM
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constant integer TOWN_HALL = 'htow'
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constant integer WATCH_TOWER = 'hwtw'
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constant integer WORKSHOP = 'harm'
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constant integer ARCANE_VAULT = 'hvlt'
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constant integer ARCANE_TOWER = 'hatw'
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// human upgrades
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constant integer UPG_MELEE = 'Rhme'
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constant integer UPG_RANGED = 'Rhra'
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constant integer UPG_ARTILLERY = 'Rhaa'
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constant integer UPG_ARMOR = 'Rhar'
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constant integer UPG_GOLD = 'Rhmi'
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constant integer UPG_MASONRY = 'Rhac'
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constant integer UPG_SIGHT = 'Rhss'
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constant integer UPG_DEFEND = 'Rhde'
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constant integer UPG_BREEDING = 'Rhan'
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constant integer UPG_PRAYING = 'Rhpt'
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constant integer UPG_SORCERY = 'Rhst'
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constant integer UPG_LEATHER = 'Rhla'
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constant integer UPG_GUN_RANGE = 'Rhri'
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constant integer UPG_WOOD = 'Rhlh'
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constant integer UPG_SENTINEL = 'Rhse'
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constant integer UPG_SCATTER = 'Rhsr'
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constant integer UPG_BOMBS = 'Rhgb'
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constant integer UPG_HAMMERS = 'Rhhb'
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constant integer UPG_CONT_MAGIC = 'Rhss'
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constant integer UPG_FRAGS = 'Rhfs'
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constant integer UPG_TANK = 'Rhrt'
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constant integer UPG_FLAK = 'Rhfc'
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constant integer UPG_CLOUD = 'Rhcd'
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//--------------------------------------------------------------------
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// ORCS
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//--------------------------------------------------------------------
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// orc heroes
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constant integer BLADE_MASTER = 'Obla'
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constant integer FAR_SEER = 'Ofar'
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constant integer TAUREN_CHIEF = 'Otch'
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constant integer SHADOW_HUNTER = 'Oshd'
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// special orc heroes
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constant integer GROM = 'Ogrh'
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constant integer THRALL = 'Othr'
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// orc hero abilities
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constant integer CRITICAL_STRIKE = 'AOcr'
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constant integer MIRROR_IMAGE = 'AOmi'
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constant integer BLADE_STORM = 'AOww'
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constant integer WIND_WALK = 'AOwk'
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constant integer CHAIN_LIGHTNING = 'AOcl'
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constant integer EARTHQUAKE = 'AOeq'
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constant integer FAR_SIGHT = 'AOfs'
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constant integer SPIRIT_WOLF = 'AOsf'
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constant integer ENDURANE_AURA = 'AOae'
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constant integer REINCARNATION = 'AOre'
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constant integer SHOCKWAVE = 'AOsh'
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constant integer WAR_STOMP = 'AOws'
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constant integer HEALING_WAVE = 'AOhw'
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constant integer HEX = 'AOhx'
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constant integer SERPENT_WARD = 'AOsw'
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constant integer VOODOO = 'AOvd'
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// orc units
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constant integer GUARDIAN = 'oang'
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constant integer CATAPULT = 'ocat'
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constant integer WITCH_DOCTOR = 'odoc'
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constant integer GRUNT = 'ogru'
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constant integer HEAD_HUNTER = 'ohun'
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constant integer BERSERKER = 'otbk'
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constant integer KODO_BEAST = 'okod'
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constant integer PEON = 'opeo'
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constant integer RAIDER = 'orai'
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constant integer SHAMAN = 'oshm'
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constant integer TAUREN = 'otau'
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constant integer WYVERN = 'owyv'
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constant integer BATRIDER = 'otbr'
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constant integer SPIRIT_WALKER = 'ospw'
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constant integer SPIRIT_WALKER_M = 'ospm'
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// orc buildings
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constant integer ORC_ALTAR = 'oalt'
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constant integer ORC_BARRACKS = 'obar'
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constant integer BESTIARY = 'obea'
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constant integer FORGE = 'ofor'
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constant integer FORTRESS = 'ofrt'
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constant integer GREAT_HALL = 'ogre'
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constant integer LODGE = 'osld'
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constant integer STRONGHOLD = 'ostr'
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constant integer BURROW = 'otrb'
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constant integer TOTEM = 'otto'
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constant integer ORC_WATCH_TOWER = 'owtw'
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constant integer VOODOO_LOUNGE = 'ovln'
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// orc upgrades
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constant integer UPG_ORC_MELEE = 'Rome'
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constant integer UPG_ORC_RANGED = 'Rora'
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constant integer UPG_ORC_ARTILLERY = 'Roaa'
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constant integer UPG_ORC_ARMOR = 'Roar'
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constant integer UPG_ORC_WAR_DRUMS = 'Rwdm'
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constant integer UPG_ORC_PILLAGE = 'Ropg'
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constant integer UPG_ORC_BERSERK = 'Robs'
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constant integer UPG_ORC_PULVERIZE = 'Rows'
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constant integer UPG_ORC_ENSNARE = 'Roen'
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constant integer UPG_ORC_VENOM = 'Rovs'
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constant integer UPG_ORC_DOCS = 'Rowd'
|
|
333 |
|
constant integer UPG_ORC_SHAMAN = 'Rost'
|
|
334 |
|
constant integer UPG_ORC_SPIKES = 'Rosp'
|
|
335 |
|
constant integer UPG_ORC_BURROWS = 'Rorb'
|
|
336 |
|
constant integer UPG_ORC_REGEN = 'Rotr'
|
|
337 |
|
constant integer UPG_ORC_FIRE = 'Rolf'
|
|
338 |
|
constant integer UPG_ORC_SWALKER = 'Rowt'
|
|
339 |
|
constant integer UPG_ORC_BERSERKER = 'Robk'
|
|
340 |
|
constant integer UPG_ORC_NAPTHA = 'Robf'
|
|
341 |
|
constant integer UPG_ORC_CHAOS = 'Roch'
|
|
342 |
|
|
|
343 |
|
// Warcraft 2 orc units
|
|
344 |
|
constant integer OGRE_MAGI = 'nomg'
|
|
345 |
|
constant integer ORC_DRAGON = 'nrwm'
|
|
346 |
|
constant integer SAPPER = 'ngsp'
|
|
347 |
|
constant integer ZEPPLIN = 'nzep'
|
|
348 |
|
constant integer ZEPPELIN = ZEPPLIN
|
|
349 |
|
constant integer W2_WARLOCK = 'nw2w'
|
|
350 |
|
constant integer PIG_FARM = 'npgf'
|
|
351 |
|
|
|
352 |
|
// special orc units
|
|
353 |
|
constant integer CHAOS_GRUNT = 'nchg'
|
|
354 |
|
constant integer CHAOS_WARLOCK = 'nchw'
|
|
355 |
|
constant integer CHAOS_RAIDER = 'nchr'
|
|
356 |
|
constant integer CHAOS_PEON = 'ncpn'
|
|
357 |
|
constant integer CHAOS_KODO = 'nckb'
|
|
358 |
|
constant integer CHAOS_GROM = 'Opgh'
|
|
359 |
|
constant integer CHAOS_BLADEMASTER = 'Nbbc'
|
|
360 |
|
constant integer CHAOS_BURROW = 'ocbw'
|
|
361 |
|
|
|
362 |
|
//--------------------------------------------------------------------
|
|
363 |
|
// UNDEAD
|
|
364 |
|
//--------------------------------------------------------------------
|
|
365 |
|
|
|
366 |
|
// undead heroes
|
|
367 |
|
constant integer DEATH_KNIGHT = 'Udea'
|
|
368 |
|
constant integer DREAD_LORD = 'Udre'
|
|
369 |
|
constant integer LICH = 'Ulic'
|
|
370 |
|
constant integer CRYPT_LORD = 'Ucrl'
|
|
371 |
|
|
|
372 |
|
// special undead heroes
|
|
373 |
|
constant integer MALGANIS = 'Umal'
|
|
374 |
|
constant integer TICHONDRIUS = 'Utic'
|
|
375 |
|
constant integer PIT_LORD = 'Npld'
|
|
376 |
|
constant integer DETHEROC = 'Udth'
|
|
377 |
|
|
|
378 |
|
// undead hero abilities
|
|
379 |
|
constant integer SLEEP = 'AUsl'
|
|
380 |
|
constant integer VAMP_AURA = 'AUav'
|
|
381 |
|
constant integer CARRION_SWARM = 'AUcs'
|
|
382 |
|
constant integer INFERNO = 'AUin'
|
|
383 |
|
|
|
384 |
|
constant integer DARK_RITUAL = 'AUdr'
|
|
385 |
|
constant integer DEATH_DECAY = 'AUdd'
|
|
386 |
|
constant integer FROST_ARMOR = 'AUfu'
|
|
387 |
|
constant integer FROST_NOVA = 'AUfn'
|
|
388 |
|
|
|
389 |
|
constant integer ANIM_DEAD = 'AUan'
|
|
390 |
|
constant integer DEATH_COIL = 'AUdc'
|
|
391 |
|
constant integer DEATH_PACT = 'AUdp'
|
|
392 |
|
constant integer UNHOLY_AURA = 'AUau'
|
|
393 |
|
|
|
394 |
|
constant integer CARRION_SCARAB = 'AUcb'
|
|
395 |
|
constant integer IMPALE = 'AUim'
|
|
396 |
|
constant integer LOCUST_SWARM = 'AUls'
|
|
397 |
|
constant integer THORNY_SHIELD = 'AUts'
|
|
398 |
|
|
|
399 |
|
// undead units
|
|
400 |
|
constant integer ABOMINATION = 'uabo'
|
|
401 |
|
constant integer ACOLYTE = 'uaco'
|
|
402 |
|
constant integer BANSHEE = 'uban'
|
|
403 |
|
constant integer PIT_FIEND = 'ucry'
|
|
404 |
|
constant integer CRYPT_FIEND = PIT_FIEND
|
|
405 |
|
constant integer FROST_WYRM = 'ufro'
|
|
406 |
|
constant integer GARGOYLE = 'ugar'
|
|
407 |
|
constant integer GARGOYLE_MORPH = 'ugrm'
|
|
408 |
|
constant integer GHOUL = 'ugho'
|
|
409 |
|
constant integer MEAT_WAGON = 'umtw'
|
|
410 |
|
constant integer NECRO = 'unec'
|
|
411 |
|
constant integer SKEL_WARRIOR = 'uske'
|
|
412 |
|
constant integer SHADE = 'ushd'
|
|
413 |
|
constant integer UNDEAD_BARGE = 'uarb'
|
|
414 |
|
constant integer OBSIDIAN_STATUE = 'uobs'
|
|
415 |
|
constant integer OBS_STATUE = OBSIDIAN_STATUE
|
|
416 |
|
constant integer BLK_SPHINX = 'ubsp'
|
|
417 |
|
|
|
418 |
|
// undead buildings
|
|
419 |
|
constant integer UNDEAD_MINE = 'ugol'
|
|
420 |
|
constant integer UNDEAD_ALTAR = 'uaod'
|
|
421 |
|
constant integer BONEYARD = 'ubon'
|
|
422 |
|
constant integer GARG_SPIRE = 'ugsp'
|
|
423 |
|
constant integer NECROPOLIS_1 = 'unpl' // normal
|
|
424 |
|
constant integer NECROPOLIS_2 = 'unp1' // upgraded once
|
|
425 |
|
constant integer NECROPOLIS_3 = 'unp2' // full upgrade
|
|
426 |
|
constant integer SAC_PIT = 'usap'
|
|
427 |
|
constant integer CRYPT = 'usep'
|
|
428 |
|
constant integer SLAUGHTERHOUSE = 'uslh'
|
|
429 |
|
constant integer DAMNED_TEMPLE = 'utod'
|
|
430 |
|
constant integer ZIGGURAT_1 = 'uzig' // normal
|
|
431 |
|
constant integer ZIGGURAT_2 = 'uzg1' // upgraded
|
|
432 |
|
constant integer ZIGGURAT_FROST = 'uzg2' // frost tower
|
|
433 |
|
constant integer GRAVEYARD = 'ugrv'
|
|
434 |
|
constant integer TOMB_OF_RELICS = 'utom'
|
|
435 |
|
|
|
436 |
|
// undead upgrades
|
|
437 |
|
constant integer UPG_UNHOLY_STR = 'Rume'
|
|
438 |
|
constant integer UPG_CR_ATTACK = 'Rura'
|
|
439 |
|
constant integer UPG_UNHOLY_ARMOR = 'Ruar'
|
|
440 |
|
constant integer UPG_CANNIBALIZE = 'Ruac'
|
|
441 |
|
constant integer UPG_GHOUL_FRENZY = 'Rugf'
|
|
442 |
|
constant integer UPG_FIEND_WEB = 'Ruwb'
|
|
443 |
|
constant integer UPG_ABOM = 'Ruab'
|
|
444 |
|
constant integer UPG_STONE_FORM = 'Rusf'
|
|
445 |
|
constant integer UPG_NECROS = 'Rune'
|
|
446 |
|
constant integer UPG_BANSHEE = 'Ruba'
|
|
447 |
|
constant integer UPG_MEAT_WAGON = 'Rump'
|
|
448 |
|
constant integer UPG_WYRM_BREATH = 'Rufb'
|
|
449 |
|
constant integer UPG_SKEL_LIFE = 'Rusl'
|
|
450 |
|
constant integer UPG_SKEL_MASTERY = 'Rusm'
|
|
451 |
|
constant integer UPG_EXHUME = 'Ruex'
|
|
452 |
|
constant integer UPG_SACRIFICE = 'Rurs'
|
|
453 |
|
constant integer UPG_ABOM_EXPL = 'Ruax'
|
|
454 |
|
constant integer UPG_CR_ARMOR = 'Rucr'
|
|
455 |
|
constant integer UPG_PLAGUE = 'Rupc'
|
|
456 |
|
constant integer UPG_BLK_SPHINX = 'Rusp'
|
|
457 |
|
constant integer UPG_BURROWING = 'Rubu'
|
|
458 |
|
|
|
459 |
|
//--------------------------------------------------------------------
|
|
460 |
|
// ELVES
|
|
461 |
|
//--------------------------------------------------------------------
|
|
462 |
|
|
|
463 |
|
// elf heroes
|
|
464 |
|
constant integer DEMON_HUNTER = 'Edem'
|
|
465 |
|
constant integer DEMON_HUNTER_M = 'Edmm'
|
|
466 |
|
constant integer KEEPER = 'Ekee'
|
|
467 |
|
constant integer MOON_CHICK = 'Emoo'
|
|
468 |
|
constant integer MOON_BABE = MOON_CHICK
|
|
469 |
|
constant integer MOON_HONEY = MOON_CHICK
|
|
470 |
|
constant integer WARDEN = 'Ewar'
|
|
471 |
|
|
|
472 |
|
// special elf heroes
|
|
473 |
|
constant integer SYLVANUS = 'Hvwd'
|
|
474 |
|
constant integer CENARIUS = 'Ecen'
|
|
475 |
|
constant integer ILLIDAN = 'Eevi'
|
|
476 |
|
constant integer ILLIDAN_DEMON = 'Eevm'
|
|
477 |
|
constant integer MAIEV = 'Ewrd'
|
|
478 |
|
|
|
479 |
|
// elf hero abilities
|
|
480 |
|
constant integer FORCE_NATURE = 'AEfn'
|
|
481 |
|
constant integer ENT_ROOTS = 'AEer'
|
|
482 |
|
constant integer THORNS_AURA = 'AEah'
|
|
483 |
|
constant integer TRANQUILITY = 'AEtq'
|
|
484 |
|
|
|
485 |
|
constant integer EVASION = 'AEev'
|
|
486 |
|
constant integer IMMOLATION = 'AEim'
|
|
487 |
|
constant integer MANA_BURN = 'AEmb'
|
|
488 |
|
constant integer METAMORPHOSIS = 'AEme'
|
|
489 |
|
|
|
490 |
|
constant integer SEARING_ARROWS = 'AHfa'
|
|
491 |
|
constant integer SCOUT = 'AEst'
|
|
492 |
|
constant integer STARFALL = 'AEsf'
|
|
493 |
|
constant integer TRUESHOT = 'AEar'
|
|
494 |
|
|
|
495 |
|
constant integer BLINK = 'AEbl'
|
|
496 |
|
constant integer FAN_KNIVES = 'AEfk'
|
|
497 |
|
constant integer SHADOW_TOUCH = 'AEsh'
|
|
498 |
|
constant integer VENGEANCE = 'AEsv'
|
|
499 |
|
|
|
500 |
|
// elf units
|
|
501 |
|
constant integer WISP = 'ewsp'
|
|
502 |
|
constant integer ARCHER = 'earc'
|
|
503 |
|
constant integer DRUID_TALON = 'edot'
|
|
504 |
|
constant integer DRUID_TALON_M = 'edtm'
|
|
505 |
|
constant integer BALLISTA = 'ebal'
|
|
506 |
|
constant integer DRUID_CLAW = 'edoc'
|
|
507 |
|
constant integer DRUID_CLAW_M = 'edcm'
|
|
508 |
|
constant integer DRYAD = 'edry'
|
|
509 |
|
constant integer HIPPO = 'ehip'
|
|
510 |
|
constant integer HIPPO_RIDER = 'ehpr'
|
|
511 |
|
constant integer HUNTRESS = 'esen'
|
|
512 |
|
constant integer CHIMAERA = 'echm'
|
|
513 |
|
constant integer ENT = 'efon'
|
|
514 |
|
constant integer MOUNTAIN_GIANT = 'emtg'
|
|
515 |
|
constant integer FAERIE_DRAGON = 'efdr'
|
|
516 |
|
|
|
517 |
|
// special elf units
|
|
518 |
|
constant integer HIGH_ARCHER = 'nhea'
|
|
519 |
|
constant integer HIGH_FOOTMAN = 'hcth'
|
|
520 |
|
constant integer HIGH_FOOTMEN = HIGH_FOOTMAN
|
|
521 |
|
constant integer HIGH_SWORDMAN = 'hhes'
|
|
522 |
|
constant integer DRAGON_HAWK = 'nws1'
|
|
523 |
|
constant integer CORRUPT_TREANT = 'nenc'
|
|
524 |
|
constant integer POISON_TREANT = 'nenp'
|
|
525 |
|
constant integer PLAGUE_TREANT = 'nepl'
|
|
526 |
|
constant integer SHANDRIS = 'eshd'
|
|
527 |
|
|
|
528 |
|
// elf buildings
|
|
529 |
|
constant integer ANCIENT_LORE = 'eaoe'
|
|
530 |
|
constant integer ANCIENT_WAR = 'eaom'
|
|
531 |
|
constant integer ANCIENT_WIND = 'eaow'
|
|
532 |
|
constant integer TREE_AGES = 'etoa'
|
|
533 |
|
constant integer TREE_ETERNITY = 'etoe'
|
|
534 |
|
constant integer TREE_LIFE = 'etol'
|
|
535 |
|
constant integer ANCIENT_PROTECT = 'etrp'
|
|
536 |
|
constant integer ELF_ALTAR = 'eate'
|
|
537 |
|
constant integer BEAR_DEN = 'edol'
|
|
538 |
|
constant integer CHIMAERA_ROOST = 'edos'
|
|
539 |
|
constant integer HUNTERS_HALL = 'edob'
|
|
540 |
|
constant integer MOON_WELL = 'emow'
|
|
541 |
|
constant integer ELF_MINE = 'egol'
|
|
542 |
|
constant integer DEN_OF_WONDERS = 'eden'
|
|
543 |
|
|
|
544 |
|
// special elf buildings
|
|
545 |
|
constant integer ELF_FARM = 'nefm'
|
|
546 |
|
constant integer ELF_GUARD_TOWER = 'negt'
|
|
547 |
|
constant integer HIGH_SKY = 'negm'
|
|
548 |
|
constant integer HIGH_EARTH = 'negf'
|
|
549 |
|
constant integer HIGH_TOWER = 'negt'
|
|
550 |
|
constant integer ELF_HIGH_BARRACKS = 'nheb'
|
|
551 |
|
constant integer CORRUPT_LIFE = 'nctl'
|
|
552 |
|
constant integer CORRUPT_WELL = 'ncmw'
|
|
553 |
|
constant integer CORRUPT_PROTECTOR = 'ncap'
|
|
554 |
|
constant integer CORRUPT_WAR = 'ncaw'
|
|
555 |
|
|
|
556 |
|
// elf upgrades
|
|
557 |
|
constant integer UPG_STR_MOON = 'Resm'
|
|
558 |
|
constant integer UPG_STR_WILD = 'Resw'
|
|
559 |
|
constant integer UPG_MOON_ARMOR = 'Rema'
|
|
560 |
|
constant integer UPG_HIDES = 'Rerh'
|
|
561 |
|
constant integer UPG_ULTRAVISION = 'Reuv'
|
|
562 |
|
constant integer UPG_BLESSING = 'Renb'
|
|
563 |
|
constant integer UPG_SCOUT = 'Resc'
|
|
564 |
|
constant integer UPG_GLAIVE = 'Remg'
|
|
565 |
|
constant integer UPG_BOWS = 'Reib'
|
|
566 |
|
constant integer UPG_MARKSMAN = 'Remk'
|
|
567 |
|
constant integer UPG_DRUID_TALON = 'Redt'
|
|
568 |
|
constant integer UPG_DRUID_CLAW = 'Redc'
|
|
569 |
|
constant integer UPG_ABOLISH = 'Resi'
|
|
570 |
|
constant integer UPG_CHIM_ACID = 'Recb'
|
|
571 |
|
constant integer UPG_HIPPO_TAME = 'Reht'
|
|
572 |
|
constant integer UPG_BOLT = 'Repd'
|
|
573 |
|
constant integer UPG_MARK_CLAW = 'Reeb'
|
|
574 |
|
constant integer UPG_MARK_TALON = 'Reec'
|
|
575 |
|
constant integer UPG_HARD_SKIN = 'Rehs'
|
|
576 |
|
constant integer UPG_RESIST_SKIN = 'Rers'
|
|
577 |
|
constant integer UPG_WELL_SPRING = 'Rews'
|
|
578 |
|
|
|
579 |
|
//--------------------------------------------------------------------
|
|
580 |
|
// Neutral
|
|
581 |
|
//--------------------------------------------------------------------
|
|
582 |
|
constant integer DEMON_GATE = 'ndmg'
|
|
583 |
|
constant integer FELLHOUND = 'nfel'
|
|
584 |
|
constant integer INFERNAL = 'ninf'
|
|
585 |
|
constant integer DOOMGUARD = 'nbal'
|
|
586 |
|
constant integer SATYR = 'nsty'
|
|
587 |
|
constant integer TRICKSTER = 'nsat'
|
|
588 |
|
constant integer SHADOWDANCER = 'nsts'
|
|
589 |
|
constant integer SOULSTEALER = 'nstl'
|
|
590 |
|
constant integer HELLCALLER = 'nsth'
|
|
591 |
|
constant integer SKEL_ARCHER = 'nska'
|
|
592 |
|
constant integer SKEL_MARKSMAN = 'nskm'
|
|
593 |
|
constant integer SKEL_BURNING = 'nskf'
|
|
594 |
|
constant integer SKEL_GIANT = 'nskg'
|
|
595 |
|
constant integer FURBOLG = 'nfrl'
|
|
596 |
|
constant integer FURBOLG_TRACKER = 'nfrb'
|
|
597 |
|
constant integer FURBOLG_SHAMAN = 'nfrs'
|
|
598 |
|
constant integer FURBOLG_CHAMP = 'nfrg'
|
|
599 |
|
constant integer FURBOLG_ELDER = 'nfre'
|
|
600 |
|
|
|
601 |
|
//--------------------------------------------------------------------
|
|
602 |
|
// NAGA
|
|
603 |
|
//--------------------------------------------------------------------
|
|
604 |
|
|
|
605 |
|
// naga heroes
|
|
606 |
|
constant integer NAGA_SORCERESS = 'Nngs'
|
|
607 |
|
constant integer NAGA_VASHJ = 'Hvsh'
|
|
608 |
|
|
|
609 |
|
// naga units
|
|
610 |
|
constant integer NAGA_DRAGON = 'nsnp' // old names
|
|
611 |
|
constant integer NAGA_WITCH = 'nnsw'
|
|
612 |
|
constant integer NAGA_SERPENT = 'nwgs'
|
|
613 |
|
constant integer NAGA_HYDRA = 'nhyc'
|
|
614 |
|
|
|
615 |
|
constant integer NAGA_SLAVE = 'nmpe' // peon
|
|
616 |
|
constant integer NAGA_SNAP_DRAGON = NAGA_DRAGON // weak ranged
|
|
617 |
|
constant integer NAGA_COUATL = NAGA_SERPENT // weak air
|
|
618 |
|
constant integer NAGA_SIREN = NAGA_WITCH // caster
|
|
619 |
|
constant integer NAGA_MYRMIDON = 'nmyr' // knight
|
|
620 |
|
constant integer NAGA_REAVER = 'nnmg' // footman
|
|
621 |
|
constant integer NAGA_TURTLE = NAGA_HYDRA // siege
|
|
622 |
|
constant integer NAGA_ROYAL = 'nnrg' // royal guard
|
|
623 |
|
|
|
624 |
|
// naga buildings
|
|
625 |
|
constant integer NAGA_TEMPLE = 'nntt' // town hall
|
|
626 |
|
constant integer NAGA_CORAL = 'nnfm' // farm
|
|
627 |
|
constant integer NAGA_SHRINE = 'nnsa' // sirens & couatls
|
|
628 |
|
constant integer NAGA_SPAWNING = 'nnsg' // myrm, snap dragon, hydra
|
|
629 |
|
constant integer NAGA_GUARDIAN = 'nntg' // tower
|
|
630 |
|
constant integer NAGA_ALTAR = 'nnad' // altar
|
|
631 |
|
|
|
632 |
|
// naga upgrades
|
|
633 |
|
constant integer UPG_NAGA_ARMOR = 'Rnam'
|
|
634 |
|
constant integer UPG_NAGA_ATTACK = 'Rnat'
|
|
635 |
|
constant integer UPG_NAGA_ABOLISH = 'Rnsi'
|
|
636 |
|
constant integer UPG_SIREN = 'Rnsw'
|
|
637 |
|
constant integer UPG_NAGA_ENSNARE = 'Rnen'
|
|
638 |
|
|
|
639 |
|
|
|
640 |
|
//--------------------------------------------------------------------
|
|
641 |
|
constant integer M1 = 60
|
|
642 |
|
constant integer M2 = 2*60
|
|
643 |
|
constant integer M3 = 3*60
|
|
644 |
|
constant integer M4 = 4*60
|
|
645 |
|
constant integer M5 = 5*60
|
|
646 |
|
constant integer M6 = 6*60
|
|
647 |
|
constant integer M7 = 7*60
|
|
648 |
|
constant integer M8 = 8*60
|
|
649 |
|
constant integer M9 = 9*60
|
|
650 |
|
constant integer M10 = 10*60
|
|
651 |
|
constant integer M11 = 11*60
|
|
652 |
|
constant integer M12 = 12*60
|
|
653 |
|
constant integer M13 = 13*60
|
|
654 |
|
constant integer M14 = 14*60
|
|
655 |
|
constant integer M15 = 15*60
|
|
656 |
|
|
|
657 |
|
constant integer EASY = 1
|
|
658 |
|
constant integer NORMAL = 2
|
|
659 |
|
constant integer HARD = 3
|
|
660 |
|
constant integer INSANE = 4 // not used
|
|
661 |
|
|
|
662 |
|
constant integer MELEE_NEWBIE = 1
|
|
663 |
|
constant integer MELEE_NORMAL = 2
|
|
664 |
|
constant integer MELEE_INSANE = 3
|
|
665 |
|
|
|
666 |
|
constant integer ATTACK_CAPTAIN = 1
|
|
667 |
|
constant integer DEFENSE_CAPTAIN = 2
|
|
668 |
|
constant integer BOTH_CAPTAINS = 3
|
|
669 |
|
|
|
670 |
|
constant integer BUILD_UNIT = 1
|
|
671 |
|
constant integer BUILD_UPGRADE = 2
|
|
672 |
|
constant integer BUILD_EXPAND = 3
|
|
673 |
|
|
|
674 |
|
constant integer UPKEEP_TIER1 = 50
|
|
675 |
|
constant integer UPKEEP_TIER2 = 80
|
|
676 |
|
|
|
677 |
|
//--------------------------------------------------------------------
|
|
678 |
|
|
|
679 |
|
player ai_player
|
|
680 |
|
|
|
681 |
|
integer sleep_seconds
|
|
682 |
|
integer total_gold = 0
|
|
683 |
|
integer total_wood = 0
|
|
684 |
|
integer gold_buffer = 0 // usually for potion money
|
|
685 |
|
integer difficulty = NORMAL
|
|
686 |
|
integer exp_seen = 0
|
|
687 |
|
integer racial_farm = 'hhou'
|
|
688 |
|
integer hero_id = 'Hamg'
|
|
689 |
|
integer hero_id2 = 'Hmkg'
|
|
690 |
|
integer hero_id3 = 'Hpal'
|
|
691 |
|
integer array skill
|
|
692 |
|
integer array skills1
|
|
693 |
|
integer array skills2
|
|
694 |
|
integer array skills3
|
|
695 |
|
integer max_hero_level = 0
|
|
696 |
|
|
|
697 |
|
integer array harass_qty
|
|
698 |
|
integer array harass_max
|
|
699 |
|
integer array harass_units
|
|
700 |
|
integer harass_length = 0
|
|
701 |
|
|
|
702 |
|
integer array defense_qty
|
|
703 |
|
integer array defense_units
|
|
704 |
|
integer defense_length = 0
|
|
705 |
|
|
|
706 |
|
integer array build_qty
|
|
707 |
|
integer array build_type
|
|
708 |
|
integer array build_item
|
|
709 |
|
integer array build_town
|
|
710 |
|
integer build_length = 0
|
|
711 |
|
|
|
712 |
|
integer campaign_gold_peons = 5
|
|
713 |
|
integer campaign_wood_peons = 3
|
|
714 |
|
integer campaign_basics_speed = 5
|
|
715 |
|
|
|
716 |
|
integer min_creeps = -1
|
|
717 |
|
integer max_creeps = -1
|
|
718 |
|
|
|
719 |
|
boolean harvest_town1 = true
|
|
720 |
|
boolean harvest_town2 = true
|
|
721 |
|
boolean harvest_town3 = true
|
|
722 |
|
boolean do_campaign_farms = true
|
|
723 |
|
boolean two_heroes = false
|
|
724 |
|
boolean allow_air_creeps = false
|
|
725 |
|
boolean take_exp = false
|
|
726 |
|
boolean allow_signal_abort = false
|
|
727 |
|
boolean ready_for_zeppelin = true
|
|
728 |
|
boolean get_zeppelin = false
|
|
729 |
|
|
|
730 |
|
boolean build_campaign_attackers = true
|
|
731 |
|
|
|
732 |
|
boolean do_debug_cheats = false
|
|
733 |
|
boolean trace_on = true
|
|
734 |
|
boolean zep_next_wave = false
|
|
735 |
|
boolean form_group_timeouts = true
|
|
736 |
|
endglobals
|
|
737 |
|
|
|
738 |
|
//============================================================================
|
|
739 |
|
function PlayerEx takes integer slot returns player
|
|
740 |
|
return Player(slot-1)
|
|
741 |
|
endfunction
|
|
742 |
|
|
|
743 |
|
//============================================================================
|
|
744 |
|
function Trace takes string message returns nothing
|
|
745 |
|
if trace_on then
|
|
746 |
|
call DisplayText(GetAiPlayer(),message)
|
|
747 |
|
endif
|
|
748 |
|
endfunction
|
|
749 |
|
|
|
750 |
|
//============================================================================
|
|
751 |
|
function TraceI takes string message, integer val returns nothing
|
|
752 |
|
if trace_on then
|
|
753 |
|
call DisplayTextI(GetAiPlayer(),message,val)
|
|
754 |
|
endif
|
|
755 |
|
endfunction
|
|
756 |
|
|
|
757 |
|
//============================================================================
|
|
758 |
|
function TraceII takes string message, integer v1, integer v2 returns nothing
|
|
759 |
|
if trace_on then
|
|
760 |
|
call DisplayTextII(GetAiPlayer(),message,v1,v2)
|
|
761 |
|
endif
|
|
762 |
|
endfunction
|
|
763 |
|
|
|
764 |
|
//============================================================================
|
|
765 |
|
function TraceIII takes string message, integer v1, integer v2, integer v3 returns nothing
|
|
766 |
|
if trace_on then
|
|
767 |
|
call DisplayTextIII(GetAiPlayer(),message,v1,v2,v3)
|
|
768 |
|
endif
|
|
769 |
|
endfunction
|
|
770 |
|
|
|
771 |
|
//============================================================================
|
|
772 |
|
function InitAI takes nothing returns nothing
|
|
773 |
|
set ai_player = Player(GetAiPlayer())
|
|
774 |
|
set sleep_seconds = 0
|
|
775 |
|
call StopGathering()
|
|
776 |
|
endfunction
|
|
777 |
|
|
|
778 |
|
//============================================================================
|
|
779 |
|
function StandardAI takes code heroes, code peons, code attacks returns nothing
|
|
780 |
|
|
|
781 |
|
local boolean isNewbie = (MeleeDifficulty() == MELEE_NEWBIE)
|
|
782 |
|
|
|
783 |
|
call InitAI()
|
|
784 |
|
|
|
785 |
|
call SetMeleeAI()
|
|
786 |
|
|
|
787 |
|
call SetDefendPlayer(true)
|
|
788 |
|
call SetGroupsFlee(not isNewbie)
|
|
789 |
|
call SetHeroesBuyItems(not isNewbie)
|
|
790 |
|
call SetHeroesFlee(true)
|
|
791 |
|
call SetHeroesTakeItems(true)
|
|
792 |
|
call SetIgnoreInjured(true)
|
|
793 |
|
call SetPeonsRepair(true)
|
|
794 |
|
call SetSmartArtillery(not isNewbie)
|
|
795 |
|
call SetTargetHeroes(not isNewbie)
|
|
796 |
|
call SetUnitsFlee(not isNewbie)
|
|
797 |
|
call SetWatchMegaTargets(true)
|
|
798 |
|
|
|
799 |
|
call CreateCaptains()
|
|
800 |
|
|
|
801 |
|
call SetHeroLevels(heroes)
|
|
802 |
|
|
|
803 |
|
call Sleep(0.1)
|
|
804 |
|
call StartThread(peons)
|
|
805 |
|
call StartThread(attacks)
|
|
806 |
|
endfunction
|
|
807 |
|
|
|
808 |
|
//============================================================================
|
|
809 |
|
// Utility Functions
|
|
810 |
|
//============================================================================
|
|
811 |
|
function Min takes integer A, integer B returns integer
|
|
812 |
|
if A < B then
|
|
813 |
|
return A
|
|
814 |
|
else
|
|
815 |
|
return B
|
|
816 |
|
endif
|
|
817 |
|
endfunction
|
|
818 |
|
|
|
819 |
|
function Max takes integer A, integer B returns integer
|
|
820 |
|
if A > B then
|
|
821 |
|
return A
|
|
822 |
|
else
|
|
823 |
|
return B
|
|
824 |
|
endif
|
|
825 |
|
endfunction
|
|
826 |
|
|
|
827 |
|
function SetZepNextWave takes nothing returns nothing
|
|
828 |
|
set zep_next_wave = true
|
|
829 |
|
endfunction
|
|
830 |
|
|
|
831 |
|
function SuicideSleep takes integer seconds returns nothing
|
|
832 |
|
set sleep_seconds = sleep_seconds - seconds
|
|
833 |
|
loop
|
|
834 |
|
exitwhen seconds <= 0
|
|
835 |
|
exitwhen allow_signal_abort and CommandsWaiting() != 0
|
|
836 |
|
|
|
837 |
|
if seconds >= 5 then
|
|
838 |
|
call Sleep(5)
|
|
839 |
|
set seconds = seconds - 5
|
|
840 |
|
else
|
|
841 |
|
call Sleep(seconds)
|
|
842 |
|
set seconds = 0
|
|
843 |
|
endif
|
|
844 |
|
endloop
|
|
845 |
|
endfunction
|
|
846 |
|
|
|
847 |
|
//============================================================================
|
|
848 |
|
function WaitForSignal takes nothing returns integer
|
|
849 |
|
local integer cmd
|
|
850 |
|
local boolean display = false //xxx
|
|
851 |
|
loop
|
|
852 |
|
exitwhen CommandsWaiting() != 0
|
|
853 |
|
|
|
854 |
|
//xxx
|
|
855 |
|
call Trace("waiting for a signal to begin AI script...\n")
|
|
856 |
|
set display = true
|
|
857 |
|
call Sleep(2)
|
|
858 |
|
exitwhen CommandsWaiting() != 0
|
|
859 |
|
call Sleep(2)
|
|
860 |
|
exitwhen CommandsWaiting() != 0
|
|
861 |
|
call Sleep(2)
|
|
862 |
|
exitwhen CommandsWaiting() != 0
|
|
863 |
|
call Sleep(2)
|
|
864 |
|
exitwhen CommandsWaiting() != 0
|
|
865 |
|
call Sleep(2)
|
|
866 |
|
//xxx
|
|
867 |
|
|
|
868 |
|
endloop
|
|
869 |
|
|
|
870 |
|
//xxx
|
|
871 |
|
if display then
|
|
872 |
|
call Trace("signal received, beginning AI script\n")
|
|
873 |
|
endif
|
|
874 |
|
//xxx
|
|
875 |
|
|
|
876 |
|
set cmd = GetLastCommand()
|
|
877 |
|
call PopLastCommand()
|
|
878 |
|
return cmd
|
|
879 |
|
endfunction
|
|
880 |
|
|
|
881 |
|
//============================================================================
|
|
882 |
|
function SetWoodPeons takes integer count returns nothing
|
|
883 |
|
set campaign_wood_peons = count
|
|
884 |
|
endfunction
|
|
885 |
|
|
|
886 |
|
//============================================================================
|
|
887 |
|
function SetGoldPeons takes integer count returns nothing
|
|
888 |
|
set campaign_gold_peons = count
|
|
889 |
|
endfunction
|
|
890 |
|
|
|
891 |
|
//============================================================================
|
|
892 |
|
function SetHarvestLumber takes boolean harvest returns nothing
|
|
893 |
|
if harvest then
|
|
894 |
|
set campaign_wood_peons = 3
|
|
895 |
|
else
|
|
896 |
|
set campaign_wood_peons = 0
|
|
897 |
|
endif
|
|
898 |
|
endfunction
|
|
899 |
|
|
|
900 |
|
//============================================================================
|
|
901 |
|
function SetFormGroupTimeouts takes boolean state returns nothing
|
|
902 |
|
set form_group_timeouts = state
|
|
903 |
|
endfunction
|
|
904 |
|
|
|
905 |
|
//============================================================================
|
|
906 |
|
function DoCampaignFarms takes boolean state returns nothing
|
|
907 |
|
set do_campaign_farms = state
|
|
908 |
|
endfunction
|
|
909 |
|
|
|
910 |
|
//============================================================================
|
|
911 |
|
function GetMinorCreep takes nothing returns unit
|
|
912 |
|
return GetCreepCamp(0,9,false)
|
|
913 |
|
endfunction
|
|
914 |
|
|
|
915 |
|
//============================================================================
|
|
916 |
|
function GetMajorCreep takes nothing returns unit
|
|
917 |
|
return GetCreepCamp(10,100,allow_air_creeps)
|
|
918 |
|
endfunction
|
|
919 |
|
|
|
920 |
|
//============================================================================
|
|
921 |
|
function GetGold takes nothing returns integer
|
|
922 |
|
return GetPlayerState(ai_player,PLAYER_STATE_RESOURCE_GOLD)
|
|
923 |
|
endfunction
|
|
924 |
|
|
|
925 |
|
//============================================================================
|
|
926 |
|
function GetWood takes nothing returns integer
|
|
927 |
|
return GetPlayerState(ai_player,PLAYER_STATE_RESOURCE_LUMBER)
|
|
928 |
|
endfunction
|
|
929 |
|
|
|
930 |
|
//============================================================================
|
|
931 |
|
function InitBuildArray takes nothing returns nothing
|
|
932 |
|
set build_length = 0
|
|
933 |
|
endfunction
|
|
934 |
|
|
|
935 |
|
//============================================================================
|
|
936 |
|
function InitAssaultGroup takes nothing returns nothing
|
|
937 |
|
set harass_length = 0
|
|
938 |
|
endfunction
|
|
939 |
|
|
|
940 |
|
//============================================================================
|
|
941 |
|
function InitDefenseGroup takes nothing returns nothing
|
|
942 |
|
set defense_length = 0
|
|
943 |
|
endfunction
|
|
944 |
|
|
|
945 |
|
//============================================================================
|
|
946 |
|
function InitMeleeGroup takes nothing returns nothing
|
|
947 |
|
call InitAssaultGroup()
|
|
948 |
|
call RemoveInjuries()
|
|
949 |
|
call RemoveSiege()
|
|
950 |
|
endfunction
|
|
951 |
|
|
|
952 |
|
//============================================================================
|
|
953 |
|
function PrepFullSuicide takes nothing returns nothing
|
|
954 |
|
call InitAssaultGroup()
|
|
955 |
|
call InitDefenseGroup()
|
|
956 |
|
set campaign_gold_peons = 0
|
|
957 |
|
set campaign_wood_peons = 0
|
|
958 |
|
endfunction
|
|
959 |
|
|
|
960 |
|
//============================================================================
|
|
961 |
|
function SetReplacements takes integer easy, integer med, integer hard returns nothing
|
|
962 |
|
if difficulty == EASY then
|
|
963 |
|
call SetReplacementCount(easy)
|
|
964 |
|
elseif difficulty == NORMAL then
|
|
965 |
|
call SetReplacementCount(med)
|
|
966 |
|
else
|
|
967 |
|
call SetReplacementCount(hard)
|
|
968 |
|
endif
|
|
969 |
|
endfunction
|
|
970 |
|
|
|
971 |
|
//============================================================================
|
|
972 |
|
function StartTownBuilder takes code func returns nothing
|
|
973 |
|
call StartThread(func)
|
|
974 |
|
endfunction
|
|
975 |
|
|
|
976 |
|
//============================================================================
|
|
977 |
|
function SetBuildAll takes integer t, integer qty, integer unitid, integer town returns nothing
|
|
978 |
|
if qty > 0 then
|
|
979 |
|
set build_qty[build_length] = qty
|
|
980 |
|
set build_type[build_length] = t
|
|
981 |
|
set build_item[build_length] = unitid
|
|
982 |
|
set build_town[build_length] = town
|
|
983 |
|
set build_length = build_length + 1
|
|
984 |
|
endif
|
|
985 |
|
endfunction
|
|
986 |
|
|
|
987 |
|
//============================================================================
|
|
988 |
|
function SetBuildUnit takes integer qty, integer unitid returns nothing
|
|
989 |
|
call SetBuildAll(BUILD_UNIT,qty,unitid,-1)
|
|
990 |
|
endfunction
|
|
991 |
|
|
|
992 |
|
//============================================================================
|
|
993 |
|
function SetBuildNext takes integer qty, integer unitid returns nothing
|
|
994 |
|
local integer has = GetUnitCount(unitid)
|
|
995 |
|
if has >= qty then
|
|
996 |
|
return
|
|
997 |
|
endif
|
|
998 |
|
call SetBuildAll(BUILD_UNIT,GetUnitCountDone(unitid)+1,unitid,-1)
|
|
999 |
|
endfunction
|
|
1000 |
|
|
|
1001 |
|
//============================================================================
|
|
1002 |
|
function SetBuildUnitEx takes integer easy, integer med, integer hard, integer unitid returns nothing
|
|
1003 |
|
if difficulty == EASY then
|
|
1004 |
|
call SetBuildAll(BUILD_UNIT,easy,unitid,-1)
|
|
1005 |
|
elseif difficulty == NORMAL then
|
|
1006 |
|
call SetBuildAll(BUILD_UNIT,med,unitid,-1)
|
|
1007 |
|
else
|
|
1008 |
|
call SetBuildAll(BUILD_UNIT,hard,unitid,-1)
|
|
1009 |
|
endif
|
|
1010 |
|
endfunction
|
|
1011 |
|
|
|
1012 |
|
//============================================================================
|
|
1013 |
|
function SecondaryTown takes integer town, integer qty, integer unitid returns nothing
|
|
1014 |
|
call SetBuildAll(BUILD_UNIT,qty,unitid,town)
|
|
1015 |
|
endfunction
|
|
1016 |
|
|
|
1017 |
|
//============================================================================
|
|
1018 |
|
function SecTown takes integer town, integer qty, integer unitid returns nothing
|
|
1019 |
|
call SetBuildAll(BUILD_UNIT,qty,unitid,town)
|
|
1020 |
|
endfunction
|
|
1021 |
|
|
|
1022 |
|
//============================================================================
|
|
1023 |
|
function SetBuildUpgr takes integer qty, integer unitid returns nothing
|
|
1024 |
|
if MeleeDifficulty() != MELEE_NEWBIE or qty == 1 then
|
|
1025 |
|
call SetBuildAll(BUILD_UPGRADE,qty,unitid,-1)
|
|
1026 |
|
endif
|
|
1027 |
|
endfunction
|
|
1028 |
|
|
|
1029 |
|
//============================================================================
|
|
1030 |
|
function SetBuildUpgrEx takes integer easy, integer med, integer hard, integer unitid returns nothing
|
|
1031 |
|
if difficulty == EASY then
|
|
1032 |
|
call SetBuildAll(BUILD_UPGRADE,easy,unitid,-1)
|
|
1033 |
|
elseif difficulty == NORMAL then
|
|
1034 |
|
call SetBuildAll(BUILD_UPGRADE,med,unitid,-1)
|
|
1035 |
|
else
|
|
1036 |
|
call SetBuildAll(BUILD_UPGRADE,hard,unitid,-1)
|
|
1037 |
|
endif
|
|
1038 |
|
endfunction
|
|
1039 |
|
|
|
1040 |
|
//============================================================================
|
|
1041 |
|
function SetBuildExpa takes integer qty, integer unitid returns nothing
|
|
1042 |
|
call SetBuildAll(BUILD_EXPAND,qty,unitid,-1)
|
|
1043 |
|
endfunction
|
|
1044 |
|
|
|
1045 |
|
//============================================================================
|
|
1046 |
|
function StartUpgrade takes integer level, integer upgid returns boolean
|
|
1047 |
|
local integer gold_cost
|
|
1048 |
|
local integer wood_cost
|
|
1049 |
|
|
|
1050 |
|
if GetUpgradeLevel(upgid) >= level then
|
|
1051 |
|
return true
|
|
1052 |
|
endif
|
|
1053 |
|
|
|
1054 |
|
set gold_cost = GetUpgradeGoldCost(upgid)
|
|
1055 |
|
if total_gold < gold_cost then
|
|
1056 |
|
return false
|
|
1057 |
|
endif
|
|
1058 |
|
|
|
1059 |
|
set wood_cost = GetUpgradeWoodCost(upgid)
|
|
1060 |
|
if total_wood < wood_cost then
|
|
1061 |
|
return false
|
|
1062 |
|
endif
|
|
1063 |
|
|
|
1064 |
|
return SetUpgrade(upgid)
|
|
1065 |
|
endfunction
|
|
1066 |
|
|
|
1067 |
|
//============================================================================
|
|
1068 |
|
function BuildFactory takes integer unitid returns nothing
|
|
1069 |
|
if GetGold() > 1000 and GetWood() > 500 then
|
|
1070 |
|
call SetBuildUnit( 2, unitid )
|
|
1071 |
|
else
|
|
1072 |
|
call SetBuildUnit( 1, unitid )
|
|
1073 |
|
endif
|
|
1074 |
|
endfunction
|
|
1075 |
|
|
|
1076 |
|
//============================================================================
|
|
1077 |
|
function HallsCompleted takes integer unitid returns boolean
|
|
1078 |
|
return GetUnitCount(unitid) == GetUnitCountDone(unitid)
|
|
1079 |
|
endfunction
|
|
1080 |
|
|
|
1081 |
|
//============================================================================
|
|
1082 |
|
function GuardSecondary takes integer townid, integer qty, integer unitid returns nothing
|
|
1083 |
|
if TownHasHall(townid) and TownHasMine(townid) then
|
|
1084 |
|
call SecondaryTown( townid, qty, unitid )
|
|
1085 |
|
endif
|
|
1086 |
|
endfunction
|
|
1087 |
|
|
|
1088 |
|
//============================================================================
|
|
1089 |
|
function GetUnitCountEx takes integer unitid, boolean only_done, integer townid returns integer
|
|
1090 |
|
if townid == -1 then
|
|
1091 |
|
if only_done then
|
|
1092 |
|
return GetUnitCountDone(unitid)
|
|
1093 |
|
else
|
|
1094 |
|
return GetUnitCount(unitid)
|
|
1095 |
|
endif
|
|
1096 |
|
else
|
|
1097 |
|
return GetTownUnitCount(unitid,townid,only_done)
|
|
1098 |
|
endif
|
|
1099 |
|
endfunction
|
|
1100 |
|
|
|
1101 |
|
//============================================================================
|
|
1102 |
|
function TownCountEx takes integer unitid, boolean only_done, integer townid returns integer
|
|
1103 |
|
|
|
1104 |
|
local integer have_qty = GetUnitCountEx(unitid,only_done,townid)
|
|
1105 |
|
|
|
1106 |
|
if unitid == TOWN_HALL then
|
|
1107 |
|
set have_qty = have_qty + GetUnitCountEx(KEEP,false,townid) + GetUnitCountEx(CASTLE,false,townid)
|
|
1108 |
|
elseif unitid == KEEP then
|
|
1109 |
|
set have_qty = have_qty + GetUnitCountEx(CASTLE,false,townid)
|
|
1110 |
|
|
|
1111 |
|
elseif unitid == WATCH_TOWER then
|
|
1112 |
|
set have_qty = have_qty + GetUnitCountEx(GUARD_TOWER,false,townid) + GetUnitCountEx(CANNON_TOWER,false,townid) + GetUnitCountEx(ARCANE_TOWER,false,townid)
|
|
1113 |
|
|
|
1114 |
|
elseif unitid == PEASANT then
|
|
1115 |
|
set have_qty = have_qty + GetUnitCountEx(MILITIA,false,townid)
|
|
1116 |
|
|
|
1117 |
|
elseif unitid == GREAT_HALL then
|
|
1118 |
|
set have_qty = have_qty + GetUnitCountEx(STRONGHOLD,false,townid) + GetUnitCountEx(FORTRESS,false,townid)
|
|
1119 |
|
elseif unitid == STRONGHOLD then
|
|
1120 |
|
set have_qty = have_qty + GetUnitCountEx(FORTRESS,false,townid)
|
|
1121 |
|
|
|
1122 |
|
elseif unitid == HEAD_HUNTER then
|
|
1123 |
|
set have_qty = have_qty + GetUnitCountEx(BERSERKER,false,townid)
|
|
1124 |
|
|
|
1125 |
|
elseif unitid == SPIRIT_WALKER then
|
|
1126 |
|
set have_qty = have_qty + GetUnitCountEx(SPIRIT_WALKER_M,false,townid)
|
|
1127 |
|
elseif unitid == SPIRIT_WALKER_M then
|
|
1128 |
|
set have_qty = have_qty + GetUnitCountEx(SPIRIT_WALKER,only_done,townid)
|
|
1129 |
|
|
|
1130 |
|
elseif unitid == NECROPOLIS_1 then
|
|
1131 |
|
set have_qty = have_qty + GetUnitCountEx(NECROPOLIS_2,false,townid) + GetUnitCountEx(NECROPOLIS_3,false,townid)
|
|
1132 |
|
elseif unitid == NECROPOLIS_2 then
|
|
1133 |
|
set have_qty = have_qty + GetUnitCountEx(NECROPOLIS_3,false,townid)
|
|
1134 |
|
|
|
1135 |
|
elseif unitid == ZIGGURAT_1 then
|
|
1136 |
|
set have_qty = have_qty + GetUnitCountEx(ZIGGURAT_2,false,townid) + GetUnitCountEx(ZIGGURAT_FROST,false,townid)
|
|
1137 |
|
|
|
1138 |
|
elseif unitid == GARGOYLE then
|
|
1139 |
|
set have_qty = have_qty + GetUnitCountEx(GARGOYLE_MORPH,false,townid)
|
|
1140 |
|
|
|
1141 |
|
elseif unitid == TREE_LIFE then
|
|
1142 |
|
set have_qty = have_qty + GetUnitCountEx(TREE_AGES,false,townid) + GetUnitCountEx(TREE_ETERNITY,false,townid)
|
|
1143 |
|
elseif unitid == TREE_AGES then
|
|
1144 |
|
set have_qty = have_qty + GetUnitCountEx(TREE_ETERNITY,false,townid)
|
|
1145 |
|
|
|
1146 |
|
elseif unitid == DRUID_TALON then
|
|
1147 |
|
set have_qty = have_qty + GetUnitCountEx(DRUID_TALON_M,false,townid)
|
|
1148 |
|
elseif unitid == DRUID_TALON_M then
|
|
1149 |
|
set have_qty = have_qty + GetUnitCountEx(DRUID_TALON,only_done,townid)
|
|
1150 |
|
|
|
1151 |
|
elseif unitid == DRUID_CLAW then
|
|
1152 |
|
set have_qty = have_qty + GetUnitCountEx(DRUID_CLAW_M,false,townid)
|
|
1153 |
|
elseif unitid == DRUID_CLAW_M then
|
|
1154 |
|
set have_qty = have_qty + GetUnitCountEx(DRUID_CLAW,only_done,townid)
|
|
1155 |
|
|
|
1156 |
|
elseif unitid == ILLIDAN then
|
|
1157 |
|
set have_qty = have_qty + GetUnitCountEx(ILLIDAN_DEMON,false,townid)
|
|
1158 |
|
|
|
1159 |
|
endif
|
|
1160 |
|
return have_qty
|
|
1161 |
|
endfunction
|
|
1162 |
|
|
|
1163 |
|
//============================================================================
|
|
1164 |
|
function TownCountDone takes integer base returns integer
|
|
1165 |
|
return TownCountEx(base,true,-1)
|
|
1166 |
|
endfunction
|
|
1167 |
|
|
|
1168 |
|
//============================================================================
|
|
1169 |
|
function TownCount takes integer base returns integer
|
|
1170 |
|
return TownCountEx(base,false,-1)
|
|
1171 |
|
endfunction
|
|
1172 |
|
|
|
1173 |
|
//============================================================================
|
|
1174 |
|
function BasicExpansion takes boolean build_it, integer unitid returns nothing
|
|
1175 |
|
if build_it and HallsCompleted(unitid) then
|
|
1176 |
|
call SetBuildExpa( TownCount(unitid)+1, unitid )
|
|
1177 |
|
endif
|
|
1178 |
|
endfunction
|
|
1179 |
|
|
|
1180 |
|
//============================================================================
|
|
1181 |
|
function UpgradeAll takes integer baseid, integer newid returns nothing
|
|
1182 |
|
call SetBuildUnit( TownCountDone(baseid), newid )
|
|
1183 |
|
endfunction
|
|
1184 |
|
|
|
1185 |
|
//============================================================================
|
|
1186 |
|
function TownCountTown takes integer base, integer townid returns integer
|
|
1187 |
|
return TownCountEx(base,false,townid)
|
|
1188 |
|
endfunction
|
|
1189 |
|
|
|
1190 |
|
//============================================================================
|
|
1191 |
|
// FoodPool
|
|
1192 |
|
//============================================================================
|
|
1193 |
|
function FoodPool takes integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2 returns nothing
|
|
1194 |
|
if strong then
|
|
1195 |
|
call SetBuildUnit( (food - use1 * TownCount(id1)) / use2, id2 )
|
|
1196 |
|
elseif weak then
|
|
1197 |
|
call SetBuildUnit( (food - use2 * TownCount(id2)) / use1, id1 )
|
|
1198 |
|
endif
|
|
1199 |
|
endfunction
|
|
1200 |
|
|
|
1201 |
|
//============================================================================
|
|
1202 |
|
// MeleeTownHall
|
|
1203 |
|
//============================================================================
|
|
1204 |
|
function MeleeTownHall takes integer townid, integer unitid returns nothing
|
|
1205 |
|
if TownHasMine(townid) and not TownHasHall(townid) then
|
|
1206 |
|
call SecondaryTown ( townid, 1, unitid )
|
|
1207 |
|
endif
|
|
1208 |
|
endfunction
|
|
1209 |
|
|
|
1210 |
|
//============================================================================
|
|
1211 |
|
function WaitForUnits takes integer unitid, integer qty returns nothing
|
|
1212 |
|
loop
|
|
1213 |
|
exitwhen TownCountDone(unitid) == qty
|
|
1214 |
|
call Sleep(2)
|
|
1215 |
|
endloop
|
|
1216 |
|
endfunction
|
|
1217 |
|
|
|
1218 |
|
//============================================================================
|
|
1219 |
|
function StartUnit takes integer ask_qty, integer unitid, integer town returns boolean
|
|
1220 |
|
local integer have_qty
|
|
1221 |
|
local integer need_qty
|
|
1222 |
|
local integer afford_gold
|
|
1223 |
|
local integer afford_wood
|
|
1224 |
|
local integer afford_qty
|
|
1225 |
|
local integer gold_cost
|
|
1226 |
|
local integer wood_cost
|
|
1227 |
|
|
|
1228 |
|
//------------------------------------------------------------------------
|
|
1229 |
|
// if we have all we're asking for then make nothing
|
|
1230 |
|
//
|
|
1231 |
|
if town == -1 then
|
|
1232 |
|
set have_qty = TownCount(unitid)
|
|
1233 |
|
else
|
|
1234 |
|
set have_qty = TownCountTown(unitid,town)
|
|
1235 |
|
endif
|
|
1236 |
|
|
|
1237 |
|
if have_qty >= ask_qty then
|
|
1238 |
|
return true
|
|
1239 |
|
endif
|
|
1240 |
|
set need_qty = ask_qty - have_qty
|
|
1241 |
|
|
|
1242 |
|
//------------------------------------------------------------------------
|
|
1243 |
|
// limit the qty we're requesting to the amount of resources available
|
|
1244 |
|
//
|
|
1245 |
|
set gold_cost = GetUnitGoldCost(unitid)
|
|
1246 |
|
set wood_cost = GetUnitWoodCost(unitid)
|
|
1247 |
|
|
|
1248 |
|
if gold_cost == 0 then
|
|
1249 |
|
set afford_gold = need_qty
|
|
1250 |
|
else
|
|
1251 |
|
set afford_gold = total_gold / gold_cost
|
|
1252 |
|
endif
|
|
1253 |
|
if afford_gold < need_qty then
|
|
1254 |
|
set afford_qty = afford_gold
|
|
1255 |
|
else
|
|
1256 |
|
set afford_qty = need_qty
|
|
1257 |
|
endif
|
|
1258 |
|
|
|
1259 |
|
if wood_cost == 0 then
|
|
1260 |
|
set afford_wood = need_qty
|
|
1261 |
|
else
|
|
1262 |
|
set afford_wood = total_wood / wood_cost
|
|
1263 |
|
endif
|
|
1264 |
|
if afford_wood < afford_qty then
|
|
1265 |
|
set afford_qty = afford_wood
|
|
1266 |
|
endif
|
|
1267 |
|
|
|
1268 |
|
// if we're waiting on gold/wood; pause build orders
|
|
1269 |
|
if afford_qty < 1 then
|
|
1270 |
|
return false
|
|
1271 |
|
endif
|
|
1272 |
|
|
|
1273 |
|
//------------------------------------------------------------------------
|
|
1274 |
|
// whether we make right now what we're requesting or not, assume we will
|
|
1275 |
|
// and deduct the cost of the units from our fake gold total right away
|
|
1276 |
|
//
|
|
1277 |
|
set total_gold = total_gold - gold_cost * need_qty
|
|
1278 |
|
set total_wood = total_wood - wood_cost * need_qty
|
|
1279 |
|
|
|
1280 |
|
if total_gold < 0 then
|
|
1281 |
|
set total_gold = 0
|
|
1282 |
|
endif
|
|
1283 |
|
if total_wood < 0 then
|
|
1284 |
|
set total_wood = 0
|
|
1285 |
|
endif
|
|
1286 |
|
|
|
1287 |
|
//------------------------------------------------------------------------
|
|
1288 |
|
// give the AI a chance to make the units (it may not be able to right now
|
|
1289 |
|
// but that doesn't stop us from trying other units after this as long
|
|
1290 |
|
// as we have enough money to make this AND the needed, unbuilt ones)
|
|
1291 |
|
//
|
|
1292 |
|
return SetProduce(afford_qty,unitid,town)
|
|
1293 |
|
endfunction
|
|
1294 |
|
|
|
1295 |
|
//============================================================================
|
|
1296 |
|
function WaitForTown takes integer towns, integer townid returns nothing
|
|
1297 |
|
local integer i = 0
|
|
1298 |
|
loop
|
|
1299 |
|
call Sleep(10)
|
|
1300 |
|
exitwhen TownCount(townid) >= towns
|
|
1301 |
|
set i = i + 1
|
|
1302 |
|
exitwhen i == 12
|
|
1303 |
|
endloop
|
|
1304 |
|
endfunction
|
|
1305 |
|
|
|
1306 |
|
//============================================================================
|
|
1307 |
|
function StartExpansion takes integer qty, integer hall returns boolean
|
|
1308 |
|
local integer count
|
|
1309 |
|
local integer town
|
|
1310 |
|
local unit peon
|
|
1311 |
|
local integer gold_cost
|
|
1312 |
|
|
|
1313 |
|
set count = TownCount(hall)
|
|
1314 |
|
if count >= qty then
|
|
1315 |
|
return true
|
|
1316 |
|
endif
|
|
1317 |
|
|
|
1318 |
|
set town = GetNextExpansion()
|
|
1319 |
|
if town == -1 then
|
|
1320 |
|
return true
|
|
1321 |
|
endif
|
|
1322 |
|
|
|
1323 |
|
set take_exp = true
|
|
1324 |
|
|
|
1325 |
|
set gold_cost = GetUnitGoldCost(hall)
|
|
1326 |
|
if gold_cost > total_gold then
|
|
1327 |
|
return false
|
|
1328 |
|
endif
|
|
1329 |
|
set total_gold = total_gold - gold_cost
|
|
1330 |
|
|
|
1331 |
|
if GetExpansionFoe() != null then
|
|
1332 |
|
return true
|
|
1333 |
|
endif
|
|
1334 |
|
|
|
1335 |
|
set peon = GetExpansionPeon()
|
|
1336 |
|
if peon != null then
|
|
1337 |
|
return SetExpansion(peon,hall)
|
|
1338 |
|
endif
|
|
1339 |
|
|
|
1340 |
|
return true
|
|
1341 |
|
endfunction
|
|
1342 |
|
|
|
1343 |
|
//============================================================================
|
|
1344 |
|
function OneBuildLoop takes nothing returns nothing
|
|
1345 |
|
local integer index = 0
|
|
1346 |
|
local integer qty
|
|
1347 |
|
local integer id
|
|
1348 |
|
local integer tp
|
|
1349 |
|
|
|
1350 |
|
set total_gold = GetGold() - gold_buffer
|
|
1351 |
|
set total_wood = GetWood()
|
|
1352 |
|
|
|
1353 |
|
loop
|
|
1354 |
|
exitwhen index == build_length
|
|
1355 |
|
|
|
1356 |
|
set qty = build_qty [index]
|
|
1357 |
|
set id = build_item[index]
|
|
1358 |
|
set tp = build_type[index]
|
|
1359 |
|
|
|
1360 |
|
//--------------------------------------------------------------------
|
|
1361 |
|
if tp == BUILD_UNIT then
|
|
1362 |
|
if not StartUnit(qty,id,build_town[index]) then
|
|
1363 |
|
return
|
|
1364 |
|
endif
|
|
1365 |
|
|
|
1366 |
|
//--------------------------------------------------------------------
|
|
1367 |
|
elseif tp == BUILD_UPGRADE then
|
|
1368 |
|
call StartUpgrade(qty,id)
|
|
1369 |
|
|
|
1370 |
|
//--------------------------------------------------------------------
|
|
1371 |
|
else // tp == BUILD_EXPAND
|
|
1372 |
|
if not StartExpansion(qty,id) then
|
|
1373 |
|
return
|
|
1374 |
|
endif
|
|
1375 |
|
endif
|
|
1376 |
|
|
|
1377 |
|
set index = index + 1
|
|
1378 |
|
endloop
|
|
1379 |
|
endfunction
|
|
1380 |
|
|
|
1381 |
|
//============================================================================
|
|
1382 |
|
function StaggerSleep takes real base, real spread returns nothing
|
|
1383 |
|
call Sleep(base + spread * I2R(GetAiPlayer()) / I2R(GetPlayers()))
|
|
1384 |
|
endfunction
|
|
1385 |
|
|
|
1386 |
|
//============================================================================
|
|
1387 |
|
function BuildLoop takes nothing returns nothing
|
|
1388 |
|
call OneBuildLoop()
|
|
1389 |
|
call StaggerSleep(1,2)
|
|
1390 |
|
loop
|
|
1391 |
|
call OneBuildLoop()
|
|
1392 |
|
call Sleep(2)
|
|
1393 |
|
endloop
|
|
1394 |
|
endfunction
|
|
1395 |
|
|
|
1396 |
|
//============================================================================
|
|
1397 |
|
function StartBuildLoop takes nothing returns nothing
|
|
1398 |
|
call StartThread(function BuildLoop)
|
|
1399 |
|
endfunction
|
|
1400 |
|
|
|
1401 |
|
//============================================================================
|
|
1402 |
|
function SetInitialWave takes integer seconds returns nothing
|
|
1403 |
|
set sleep_seconds = seconds
|
|
1404 |
|
endfunction
|
|
1405 |
|
|
|
1406 |
|
//============================================================================
|
|
1407 |
|
function AddSleepSeconds takes integer seconds returns nothing
|
|
1408 |
|
set sleep_seconds = sleep_seconds + seconds
|
|
1409 |
|
endfunction
|
|
1410 |
|
|
|
1411 |
|
//============================================================================
|
|
1412 |
|
function SleepForever takes nothing returns nothing
|
|
1413 |
|
call Trace("going to sleep forever\n") //xxx
|
|
1414 |
|
loop
|
|
1415 |
|
call Sleep(100)
|
|
1416 |
|
endloop
|
|
1417 |
|
endfunction
|
|
1418 |
|
|
|
1419 |
|
//============================================================================
|
|
1420 |
|
function PlayGame takes nothing returns nothing
|
|
1421 |
|
call StartBuildLoop()
|
|
1422 |
|
call SleepForever()
|
|
1423 |
|
endfunction
|
|
1424 |
|
|
|
1425 |
|
//============================================================================
|
|
1426 |
|
function ConvertNeeds takes integer unitid returns nothing
|
|
1427 |
|
if GetUnitCount(unitid) < 1 then
|
|
1428 |
|
call StartUnit(1,unitid,-1)
|
|
1429 |
|
endif
|
|
1430 |
|
endfunction
|
|
1431 |
|
|
|
1432 |
|
//============================================================================
|
|
1433 |
|
function Conversions takes integer desire, integer unitid returns nothing
|
|
1434 |
|
|
|
1435 |
|
if GetUnitCount(unitid) >= desire then
|
|
1436 |
|
return
|
|
1437 |
|
endif
|
|
1438 |
|
|
|
1439 |
|
if unitid == HIPPO_RIDER then
|
|
1440 |
|
call ConvertNeeds(ARCHER)
|
|
1441 |
|
call ConvertNeeds(HIPPO)
|
|
1442 |
|
call MergeUnits(desire,ARCHER,HIPPO,HIPPO_RIDER)
|
|
1443 |
|
|
|
1444 |
|
elseif unitid == BLK_SPHINX then
|
|
1445 |
|
call ConvertNeeds(OBS_STATUE)
|
|
1446 |
|
call ConvertUnits(desire,OBS_STATUE)
|
|
1447 |
|
endif
|
|
1448 |
|
endfunction
|
|
1449 |
|
|
|
1450 |
|
//============================================================================
|
|
1451 |
|
function SetAssaultGroup takes integer qty, integer max, integer unitid returns nothing
|
|
1452 |
|
call Conversions(max,unitid)
|
|
1453 |
|
|
|
1454 |
|
if qty <= 0 and TownCountDone(unitid) == 0 then
|
|
1455 |
|
return
|
|
1456 |
|
endif
|
|
1457 |
|
set harass_qty[harass_length] = qty
|
|
1458 |
|
set harass_max[harass_length] = max
|
|
1459 |
|
set harass_units[harass_length] = unitid
|
|
1460 |
|
set harass_length = harass_length + 1
|
|
1461 |
|
endfunction
|
|
1462 |
|
|
|
1463 |
|
//============================================================================
|
|
1464 |
|
function Interleave3 takes integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3 returns nothing
|
|
1465 |
|
local integer i1 = 1
|
|
1466 |
|
local integer i2 = 1
|
|
1467 |
|
local integer i3 = 1
|
|
1468 |
|
local integer q1
|
|
1469 |
|
local integer q2
|
|
1470 |
|
local integer q3
|
|
1471 |
|
|
|
1472 |
|
if difficulty == EASY then
|
|
1473 |
|
set q1 = e1
|
|
1474 |
|
set q2 = e2
|
|
1475 |
|
set q3 = e3
|
|
1476 |
|
elseif difficulty == NORMAL then
|
|
1477 |
|
set q1 = m1
|
|
1478 |
|
set q2 = m2
|
|
1479 |
|
set q3 = m3
|
|
1480 |
|
else // difficulty == HARD
|
|
1481 |
|
set q1 = h1
|
|
1482 |
|
set q2 = h2
|
|
1483 |
|
set q3 = h3
|
|
1484 |
|
endif
|
|
1485 |
|
|
|
1486 |
|
loop
|
|
1487 |
|
exitwhen q1<=0 and q2<=0 and q3<=0
|
|
1488 |
|
|
|
1489 |
|
if q1 > 0 then
|
|
1490 |
|
call SetAssaultGroup(i1,i1,u1)
|
|
1491 |
|
set q1 = q1 - 1
|
|
1492 |
|
set i1 = i1 + 1
|
|
1493 |
|
endif
|
|
1494 |
|
|
|
1495 |
|
if q2 > 0 then
|
|
1496 |
|
call SetAssaultGroup(i2,i2,u2)
|
|
1497 |
|
set q2 = q2 - 1
|
|
1498 |
|
set i2 = i2 + 1
|
|
1499 |
|
endif
|
|
1500 |
|
|
|
1501 |
|
if q3 > 0 then
|
|
1502 |
|
call SetAssaultGroup(i3,i3,u3)
|
|
1503 |
|
set q3 = q3 - 1
|
|
1504 |
|
set i3 = i3 + 1
|
|
1505 |
|
endif
|
|
1506 |
|
endloop
|
|
1507 |
|
endfunction
|
|
1508 |
|
|
|
1509 |
|
//============================================================================
|
|
1510 |
|
function SetMeleeGroup takes integer unitid returns nothing
|
|
1511 |
|
if unitid == hero_id then
|
|
1512 |
|
call SetAssaultGroup(1,9,unitid)
|
|
1513 |
|
else
|
|
1514 |
|
call SetAssaultGroup((TownCountDone(unitid)*3)/4,20,unitid)
|
|
1515 |
|
endif
|
|
1516 |
|
endfunction
|
|
1517 |
|
|
|
1518 |
|
//============================================================================
|
|
1519 |
|
function CampaignDefender takes integer level, integer qty, integer unitid returns nothing
|
|
1520 |
|
if qty > 0 and difficulty >= level then
|
|
1521 |
|
set defense_qty[defense_length] = qty
|
|
1522 |
|
set defense_units[defense_length] = unitid
|
|
1523 |
|
set defense_length = defense_length + 1
|
|
1524 |
|
call Conversions(qty,unitid)
|
|
1525 |
|
call SetBuildUnit(qty,unitid)
|
|
1526 |
|
endif
|
|
1527 |
|
endfunction
|
|
1528 |
|
|
|
1529 |
|
//============================================================================
|
|
1530 |
|
function CampaignDefenderEx takes integer easy, integer med, integer hard, integer unitid returns nothing
|
|
1531 |
|
if difficulty == EASY then
|
|
1532 |
|
call CampaignDefender(EASY,easy,unitid)
|
|
1533 |
|
elseif difficulty == NORMAL then
|
|
1534 |
|
call CampaignDefender(NORMAL,med,unitid)
|
|
1535 |
|
else
|
|
1536 |
|
call CampaignDefender(HARD,hard,unitid)
|
|
1537 |
|
endif
|
|
1538 |
|
endfunction
|
|
1539 |
|
|
|
1540 |
|
//============================================================================
|
|
1541 |
|
function CampaignAttacker takes integer level, integer qty, integer unitid returns nothing
|
|
1542 |
|
if qty > 0 and difficulty >= level then
|
|
1543 |
|
call SetAssaultGroup(qty,qty,unitid)
|
|
1544 |
|
endif
|
|
1545 |
|
endfunction
|
|
1546 |
|
|
|
1547 |
|
//============================================================================
|
|
1548 |
|
function CampaignAttackerEx takes integer easy, integer med, integer hard, integer unitid returns nothing
|
|
1549 |
|
if difficulty == EASY then
|
|
1550 |
|
call CampaignAttacker(EASY,easy,unitid)
|
|
1551 |
|
elseif difficulty == NORMAL then
|
|
1552 |
|
call CampaignAttacker(NORMAL,med,unitid)
|
|
1553 |
|
else
|
|
1554 |
|
call CampaignAttacker(HARD,hard,unitid)
|
|
1555 |
|
endif
|
|
1556 |
|
endfunction
|
|
1557 |
|
|
|
1558 |
|
//============================================================================
|
|
1559 |
|
function FormGroup takes integer seconds, boolean testReady returns nothing
|
|
1560 |
|
local integer index
|
|
1561 |
|
local integer count
|
|
1562 |
|
local integer unitid
|
|
1563 |
|
local integer desire
|
|
1564 |
|
local integer readyPercent
|
|
1565 |
|
|
|
1566 |
|
// normally test for CaptainReadiness() of 50%
|
|
1567 |
|
if testReady == true then
|
|
1568 |
|
set readyPercent = 50
|
|
1569 |
|
call Trace("forming group, requiring healthy guys\n") //xxx
|
|
1570 |
|
else
|
|
1571 |
|
set readyPercent = 0
|
|
1572 |
|
call Trace("forming group, unit health not important\n") //xxx
|
|
1573 |
|
endif
|
|
1574 |
|
|
|
1575 |
|
call Trace("trying to gather forces\n") //xxx
|
|
1576 |
|
|
|
1577 |
|
loop
|
|
1578 |
|
call SuicideSleep(seconds)
|
|
1579 |
|
call InitAssault()
|
|
1580 |
|
|
|
1581 |
|
set index = 0
|
|
1582 |
|
loop
|
|
1583 |
|
exitwhen index == harass_length
|
|
1584 |
|
|
|
1585 |
|
set unitid = harass_units[index]
|
|
1586 |
|
set desire = harass_max[index]
|
|
1587 |
|
set count = TownCountDone(unitid)
|
|
1588 |
|
|
|
1589 |
|
call Conversions(desire,unitid)
|
|
1590 |
|
|
|
1591 |
|
if count >= desire then
|
|
1592 |
|
call AddAssault(desire,unitid)
|
|
1593 |
|
else
|
|
1594 |
|
set desire = harass_qty[index]
|
|
1595 |
|
|
|
1596 |
|
if count < desire then
|
|
1597 |
|
call AddAssault(desire,unitid)
|
|
1598 |
|
else
|
|
1599 |
|
call AddAssault(count,unitid)
|
|
1600 |
|
endif
|
|
1601 |
|
endif
|
|
1602 |
|
|
|
1603 |
|
set index = index + 1
|
|
1604 |
|
endloop
|
|
1605 |
|
|
|
1606 |
|
//xxx
|
|
1607 |
|
if form_group_timeouts and (sleep_seconds < -60) then
|
|
1608 |
|
call Trace("exit form group -- timeout\n")
|
|
1609 |
|
elseif CaptainInCombat(true) then
|
|
1610 |
|
call Trace("exit form group -- can't form while already in combat\n")
|
|
1611 |
|
elseif CaptainIsFull() and CaptainReadiness() >= readyPercent then
|
|
1612 |
|
call Trace("exit form group -- ready\n")
|
|
1613 |
|
endif
|
|
1614 |
|
//xxx
|
|
1615 |
|
|
|
1616 |
|
// time out and send group anyway if time has already expired
|
|
1617 |
|
exitwhen form_group_timeouts and (sleep_seconds < -60)
|
|
1618 |
|
exitwhen CaptainInCombat(true)
|
|
1619 |
|
exitwhen CaptainIsFull() and CaptainReadiness() >= readyPercent
|
|
1620 |
|
endloop
|
|
1621 |
|
endfunction
|
|
1622 |
|
|
|
1623 |
|
//============================================================================
|
|
1624 |
|
function WavePrepare takes integer unitid returns integer
|
|
1625 |
|
return GetUnitBuildTime(unitid)
|
|
1626 |
|
endfunction
|
|
1627 |
|
|
|
1628 |
|
//============================================================================
|
|
1629 |
|
function PrepTime takes nothing returns integer
|
|
1630 |
|
local integer unitid
|
|
1631 |
|
local integer missing
|
|
1632 |
|
local integer prep
|
|
1633 |
|
local integer count
|
|
1634 |
|
local integer largest = 30
|
|
1635 |
|
local integer index = 0
|
|
1636 |
|
|
|
1637 |
|
loop
|
|
1638 |
|
exitwhen index == harass_length
|
|
1639 |
|
|
|
1640 |
|
set unitid = harass_units[index]
|
|
1641 |
|
set missing = harass_qty[index] + IgnoredUnits(unitid) - TownCount(unitid)
|
|
1642 |
|
set prep = WavePrepare(unitid) * missing
|
|
1643 |
|
|
|
1644 |
|
if prep > largest then
|
|
1645 |
|
set largest = prep
|
|
1646 |
|
endif
|
|
1647 |
|
|
|
1648 |
|
set index = index + 1
|
|
1649 |
|
endloop
|
|
1650 |
|
call TraceI("next wave will require around %d seconds to build and gather\n",largest) //xxx
|
|
1651 |
|
|
|
1652 |
|
return largest
|
|
1653 |
|
endfunction
|
|
1654 |
|
|
|
1655 |
|
//============================================================================
|
|
1656 |
|
function PrepSuicideOnPlayer takes integer seconds returns boolean
|
|
1657 |
|
local integer wave_prep = PrepTime()
|
|
1658 |
|
local integer save_length
|
|
1659 |
|
|
|
1660 |
|
set save_length = harass_length
|
|
1661 |
|
set harass_length = 0
|
|
1662 |
|
|
|
1663 |
|
call AddSleepSeconds(seconds)
|
|
1664 |
|
if sleep_seconds-wave_prep > 0 then
|
|
1665 |
|
call TraceI("going to sleep for %d seconds before gathering next attack wave\n",sleep_seconds-wave_prep) //xxx
|
|
1666 |
|
call SuicideSleep(sleep_seconds-wave_prep)
|
|
1667 |
|
endif
|
|
1668 |
|
|
|
1669 |
|
call Trace("preparing suicide attack wave\n") //xxx
|
|
1670 |
|
|
|
1671 |
|
set harass_length = save_length
|
|
1672 |
|
if harass_length < 1 then
|
|
1673 |
|
call Trace("ERROR - no units specificed, exiting early\n") //xxx
|
|
1674 |
|
return false
|
|
1675 |
|
endif
|
|
1676 |
|
|
|
1677 |
|
return true
|
|
1678 |
|
endfunction
|
|
1679 |
|
|
|
1680 |
|
//============================================================================
|
|
1681 |
|
function SleepUntilAtGoal takes nothing returns nothing
|
|
1682 |
|
loop
|
|
1683 |
|
exitwhen CaptainRetreating()
|
|
1684 |
|
exitwhen CaptainAtGoal() // reached goal
|
|
1685 |
|
exitwhen CaptainIsHome() // failed to path and returned home
|
|
1686 |
|
exitwhen CaptainIsEmpty() // all units died
|
|
1687 |
|
call SuicideSleep(3)
|
|
1688 |
|
endloop
|
|
1689 |
|
endfunction
|
|
1690 |
|
|
|
1691 |
|
//============================================================================
|
|
1692 |
|
function SleepInCombat takes nothing returns nothing
|
|
1693 |
|
local integer count = 0
|
|
1694 |
|
debug call Trace("SleepInCombat\n")
|
|
1695 |
|
loop
|
|
1696 |
|
loop
|
|
1697 |
|
exitwhen not CaptainInCombat(true) // goal is cleared
|
|
1698 |
|
exitwhen CaptainIsEmpty() // duh
|
|
1699 |
|
call SuicideSleep(1)
|
|
1700 |
|
endloop
|
|
1701 |
|
|
|
1702 |
|
set count = count + 1
|
|
1703 |
|
exitwhen count >= 8
|
|
1704 |
|
|
|
1705 |
|
//xxx this is what it should have been; do this for next patch?
|
|
1706 |
|
//call SuicideSleep(1)
|
|
1707 |
|
endloop
|
|
1708 |
|
debug call Trace("exit SleepInCombat\n")
|
|
1709 |
|
endfunction
|
|
1710 |
|
|
|
1711 |
|
//============================================================================
|
|
1712 |
|
function AttackMoveXYA takes integer x, integer y returns nothing
|
|
1713 |
|
|
|
1714 |
|
if zep_next_wave then
|
|
1715 |
|
call LoadZepWave(x,y)
|
|
1716 |
|
set zep_next_wave = false
|
|
1717 |
|
endif
|
|
1718 |
|
|
|
1719 |
|
call AttackMoveXY(x,y)
|
|
1720 |
|
call SleepUntilAtGoal()
|
|
1721 |
|
call SleepInCombat()
|
|
1722 |
|
endfunction
|
|
1723 |
|
|
|
1724 |
|
//============================================================================
|
|
1725 |
|
function SuicideOnPlayerWave takes nothing returns nothing
|
|
1726 |
|
call Trace("waiting for attack wave to enter combat\n") //xxx
|
|
1727 |
|
loop
|
|
1728 |
|
//xxx
|
|
1729 |
|
if allow_signal_abort and CommandsWaiting() != 0 then
|
|
1730 |
|
call Trace("ABORT -- attack wave override\n")
|
|
1731 |
|
endif
|
|
1732 |
|
|
|
1733 |
|
if CaptainInCombat(true) then
|
|
1734 |
|
call Trace("done - captain has entered combat\n")
|
|
1735 |
|
endif
|
|
1736 |
|
|
|
1737 |
|
if CaptainIsEmpty() then
|
|
1738 |
|
call Trace("done - all units are dead\n")
|
|
1739 |
|
endif
|
|
1740 |
|
|
|
1741 |
|
if sleep_seconds < -300 then
|
|
1742 |
|
call Trace("done - timeout, took too long to reach engage the enemy\n")
|
|
1743 |
|
endif
|
|
1744 |
|
//xxx
|
|
1745 |
|
|
|
1746 |
|
exitwhen allow_signal_abort and CommandsWaiting() != 0
|
|
1747 |
|
|
|
1748 |
|
exitwhen CaptainInCombat(true)
|
|
1749 |
|
exitwhen CaptainIsEmpty()
|
|
1750 |
|
call SuicideSleep(10)
|
|
1751 |
|
exitwhen sleep_seconds < -300
|
|
1752 |
|
endloop
|
|
1753 |
|
|
|
1754 |
|
call Trace("waiting for attack wave to die\n") //xxx
|
|
1755 |
|
loop
|
|
1756 |
|
//xxx
|
|
1757 |
|
if allow_signal_abort and CommandsWaiting() != 0 then
|
|
1758 |
|
call Trace("ABORT - attack wave override\n")
|
|
1759 |
|
endif
|
|
1760 |
|
|
|
1761 |
|
if CaptainIsEmpty() then
|
|
1762 |
|
call Trace("done - all units are dead\n")
|
|
1763 |
|
endif
|
|
1764 |
|
|
|
1765 |
|
if sleep_seconds < -300 then
|
|
1766 |
|
call Trace("done - timeout, took too long to reach engage the enemy\n")
|
|
1767 |
|
endif
|
|
1768 |
|
//xxx
|
|
1769 |
|
|
|
1770 |
|
exitwhen allow_signal_abort and CommandsWaiting() != 0
|
|
1771 |
|
|
|
1772 |
|
exitwhen CaptainIsEmpty()
|
|
1773 |
|
call SuicideSleep(10)
|
|
1774 |
|
exitwhen sleep_seconds < -300
|
|
1775 |
|
endloop
|
|
1776 |
|
endfunction
|
|
1777 |
|
|
|
1778 |
|
//--------------------------------------------------------------------------------------------------
|
|
1779 |
|
function CommonSuicideOnPlayer takes boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y returns nothing
|
|
1780 |
|
local integer save_peons
|
|
1781 |
|
|
|
1782 |
|
if not PrepSuicideOnPlayer(seconds) then
|
|
1783 |
|
return
|
|
1784 |
|
endif
|
|
1785 |
|
|
|
1786 |
|
set save_peons = campaign_wood_peons
|
|
1787 |
|
set campaign_wood_peons = 0
|
|
1788 |
|
|
|
1789 |
|
loop
|
|
1790 |
|
//xxx
|
|
1791 |
|
if allow_signal_abort and CommandsWaiting() != 0 then
|
|
1792 |
|
call Trace("ABORT -- attack wave override\n")
|
|
1793 |
|
endif
|
|
1794 |
|
//xxx
|
|
1795 |
|
|
|
1796 |
|
exitwhen allow_signal_abort and CommandsWaiting() != 0
|
|
1797 |
|
|
|
1798 |
|
loop
|
|
1799 |
|
exitwhen allow_signal_abort and CommandsWaiting() != 0
|
|
1800 |
|
|
|
1801 |
|
call FormGroup(5,true)
|
|
1802 |
|
exitwhen sleep_seconds <= 0
|
|
1803 |
|
call TraceI("waiting %d seconds before suicide\n",sleep_seconds) //xxx
|
|
1804 |
|
endloop
|
|
1805 |
|
|
|
1806 |
|
if standard then
|
|
1807 |
|
if bldgs then
|
|
1808 |
|
exitwhen SuicidePlayer(p,sleep_seconds >= -60)
|
|
1809 |
|
else
|
|
1810 |
|
exitwhen SuicidePlayerUnits(p,sleep_seconds >= -60)
|
|
1811 |
|
endif
|
|
1812 |
|
else
|
|
1813 |
|
call AttackMoveXYA(x,y)
|
|
1814 |
|
endif
|
|
1815 |
|
|
|
1816 |
|
call TraceI("waiting %d seconds before timeout\n",60+sleep_seconds) //xxx
|
|
1817 |
|
call SuicideSleep(5)
|
|
1818 |
|
endloop
|
|
1819 |
|
|
|
1820 |
|
set campaign_wood_peons = save_peons
|
|
1821 |
|
set harass_length = 0
|
|
1822 |
|
|
|
1823 |
|
call SuicideOnPlayerWave()
|
|
1824 |
|
endfunction
|
|
1825 |
|
|
|
1826 |
|
//--------------------------------------------------------------------------------------------------
|
|
1827 |
|
function SuicideOnPlayer takes integer seconds, player p returns nothing
|
|
1828 |
|
call CommonSuicideOnPlayer(true,true,seconds,p,0,0)
|
|
1829 |
|
endfunction
|
|
1830 |
|
|
|
1831 |
|
//--------------------------------------------------------------------------------------------------
|
|
1832 |
|
function SuicideOnUnits takes integer seconds, player p returns nothing
|
|
1833 |
|
call CommonSuicideOnPlayer(true,false,seconds,p,0,0)
|
|
1834 |
|
endfunction
|
|
1835 |
|
|
|
1836 |
|
//--------------------------------------------------------------------------------------------------
|
|
1837 |
|
function SuicideOnPoint takes integer seconds, player p, integer x, integer y returns nothing
|
|
1838 |
|
call CommonSuicideOnPlayer(false,false,seconds,p,x,y)
|
|
1839 |
|
endfunction
|
|
1840 |
|
|
|
1841 |
|
//============================================================================
|
|
1842 |
|
function SuicideUntilSignal takes integer seconds, player p returns nothing
|
|
1843 |
|
local integer save
|
|
1844 |
|
local integer wave_prep = PrepTime()
|
|
1845 |
|
|
|
1846 |
|
loop
|
|
1847 |
|
call AddSleepSeconds(seconds)
|
|
1848 |
|
if sleep_seconds-wave_prep > 0 then
|
|
1849 |
|
call SuicideSleep(sleep_seconds-wave_prep)
|
|
1850 |
|
endif
|
|
1851 |
|
|
|
1852 |
|
set save = campaign_wood_peons
|
|
1853 |
|
set campaign_wood_peons = 0
|
|
1854 |
|
loop
|
|
1855 |
|
loop
|
|
1856 |
|
call FormGroup(5, true)
|
|
1857 |
|
exitwhen sleep_seconds <= 0
|
|
1858 |
|
exitwhen CommandsWaiting() != 0
|
|
1859 |
|
endloop
|
|
1860 |
|
exitwhen SuicidePlayer(p,sleep_seconds >= -60)
|
|
1861 |
|
exitwhen CommandsWaiting() != 0
|
|
1862 |
|
call SuicideSleep(3)
|
|
1863 |
|
endloop
|
|
1864 |
|
set campaign_wood_peons = save
|
|
1865 |
|
|
|
1866 |
|
loop
|
|
1867 |
|
exitwhen CaptainIsEmpty()
|
|
1868 |
|
exitwhen CommandsWaiting() != 0
|
|
1869 |
|
call SuicideSleep(5)
|
|
1870 |
|
endloop
|
|
1871 |
|
exitwhen CommandsWaiting() != 0
|
|
1872 |
|
endloop
|
|
1873 |
|
endfunction
|
|
1874 |
|
|
|
1875 |
|
//--------------------------------------------------------------------------------------------------
|
|
1876 |
|
function SuicideOnce takes integer easy, integer med, integer hard, integer unitid returns nothing
|
|
1877 |
|
if difficulty == EASY then
|
|
1878 |
|
call SuicideUnit(easy,unitid)
|
|
1879 |
|
elseif difficulty == NORMAL then
|
|
1880 |
|
call SuicideUnit(med,unitid)
|
|
1881 |
|
else
|
|
1882 |
|
call SuicideUnit(hard,unitid)
|
|
1883 |
|
endif
|
|
1884 |
|
endfunction
|
|
1885 |
|
|
|
1886 |
|
//--------------------------------------------------------------------------------------------------
|
|
1887 |
|
function SuicideUnitA takes integer unitid returns nothing
|
|
1888 |
|
if unitid != 0 then
|
|
1889 |
|
call SuicideUnit(1,unitid)
|
|
1890 |
|
endif
|
|
1891 |
|
call Sleep(0.1)
|
|
1892 |
|
endfunction
|
|
1893 |
|
|
|
1894 |
|
//--------------------------------------------------------------------------------------------------
|
|
1895 |
|
function SuicideUnitB takes integer unitid, integer playerid returns nothing
|
|
1896 |
|
if unitid != 0 then
|
|
1897 |
|
call SuicideUnitEx(1,unitid,playerid)
|
|
1898 |
|
endif
|
|
1899 |
|
call Sleep(0.1)
|
|
1900 |
|
endfunction
|
|
1901 |
|
|
|
1902 |
|
//--------------------------------------------------------------------------------------------------
|
|
1903 |
|
function SuicideUnits takes integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA returns nothing
|
|
1904 |
|
call Trace("MASS SUICIDE - this script is now technically done\n") //xxx
|
|
1905 |
|
|
|
1906 |
|
call PrepFullSuicide()
|
|
1907 |
|
loop
|
|
1908 |
|
call SuicideUnitA(u1)
|
|
1909 |
|
call SuicideUnitA(u2)
|
|
1910 |
|
call SuicideUnitA(u3)
|
|
1911 |
|
call SuicideUnitA(u4)
|
|
1912 |
|
call SuicideUnitA(u5)
|
|
1913 |
|
call SuicideUnitA(u6)
|
|
1914 |
|
call SuicideUnitA(u7)
|
|
1915 |
|
call SuicideUnitA(u8)
|
|
1916 |
|
call SuicideUnitA(u9)
|
|
1917 |
|
call SuicideUnitA(uA)
|
|
1918 |
|
endloop
|
|
1919 |
|
endfunction
|
|
1920 |
|
|
|
1921 |
|
//--------------------------------------------------------------------------------------------------
|
|
1922 |
|
function SuicideUnitsEx takes integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA returns nothing
|
|
1923 |
|
call Trace("MASS SUICIDE - this script is now technically done\n") //xxx
|
|
1924 |
|
|
|
1925 |
|
call PrepFullSuicide()
|
|
1926 |
|
loop
|
|
1927 |
|
call SuicideUnitB(u1,playerid)
|
|
1928 |
|
call SuicideUnitB(u2,playerid)
|
|
1929 |
|
call SuicideUnitB(u3,playerid)
|
|
1930 |
|
call SuicideUnitB(u4,playerid)
|
|
1931 |
|
call SuicideUnitB(u5,playerid)
|
|
1932 |
|
call SuicideUnitB(u6,playerid)
|
|
1933 |
|
call SuicideUnitB(u7,playerid)
|
|
1934 |
|
call SuicideUnitB(u8,playerid)
|
|
1935 |
|
call SuicideUnitB(u9,playerid)
|
|
1936 |
|
call SuicideUnitB(uA,playerid)
|
|
1937 |
|
endloop
|
|
1938 |
|
endfunction
|
|
1939 |
|
|
|
1940 |
|
//--------------------------------------------------------------------------------------------------
|
|
1941 |
|
function SuicideOnPlayerEx takes integer easy, integer med, integer hard, player p returns nothing
|
|
1942 |
|
if difficulty == EASY then
|
|
1943 |
|
call SuicideOnPlayer(easy,p)
|
|
1944 |
|
elseif difficulty == NORMAL then
|
|
1945 |
|
call SuicideOnPlayer(med,p)
|
|
1946 |
|
else
|
|
1947 |
|
call SuicideOnPlayer(hard,p)
|
|
1948 |
|
endif
|
|
1949 |
|
endfunction
|
|
1950 |
|
|
|
1951 |
|
//--------------------------------------------------------------------------------------------------
|
|
1952 |
|
function SuicideOnUnitsEx takes integer easy, integer med, integer hard, player p returns nothing
|
|
1953 |
|
if difficulty == EASY then
|
|
1954 |
|
call SuicideOnUnits(easy,p)
|
|
1955 |
|
elseif difficulty == NORMAL then
|
|
1956 |
|
call SuicideOnUnits(med,p)
|
|
1957 |
|
else
|
|
1958 |
|
call SuicideOnUnits(hard,p)
|
|
1959 |
|
endif
|
|
1960 |
|
endfunction
|
|
1961 |
|
|
|
1962 |
|
//--------------------------------------------------------------------------------------------------
|
|
1963 |
|
function SuicideOnPointEx takes integer easy, integer med, integer hard, player p, integer x, integer y returns nothing
|
|
1964 |
|
if difficulty == EASY then
|
|
1965 |
|
call SuicideOnPoint(easy,p,x,y)
|
|
1966 |
|
elseif difficulty == NORMAL then
|
|
1967 |
|
call SuicideOnPoint(med,p,x,y)
|
|
1968 |
|
else
|
|
1969 |
|
call SuicideOnPoint(hard,p,x,y)
|
|
1970 |
|
endif
|
|
1971 |
|
endfunction
|
|
1972 |
|
|
|
1973 |
|
//============================================================================
|
|
1974 |
|
function ForeverSuicideOnPlayer takes integer seconds, player p returns nothing
|
|
1975 |
|
local integer length = harass_length
|
|
1976 |
|
loop
|
|
1977 |
|
exitwhen allow_signal_abort and CommandsWaiting() != 0
|
|
1978 |
|
call SuicideOnPlayer(seconds,p)
|
|
1979 |
|
set harass_length = length
|
|
1980 |
|
endloop
|
|
1981 |
|
endfunction
|
|
1982 |
|
|
|
1983 |
|
//============================================================================
|
|
1984 |
|
function CommonSleepUntilTargetDead takes unit target, boolean reform returns nothing
|
|
1985 |
|
loop
|
|
1986 |
|
exitwhen CaptainRetreating()
|
|
1987 |
|
exitwhen CaptainReadinessHP() <= 40
|
|
1988 |
|
|
|
1989 |
|
exitwhen not UnitAlive(target)
|
|
1990 |
|
exitwhen UnitInvis(target) and not IsUnitDetected(target,ai_player)
|
|
1991 |
|
|
|
1992 |
|
if not TownThreatened() then
|
|
1993 |
|
call AttackMoveKill(target)
|
|
1994 |
|
endif
|
|
1995 |
|
|
|
1996 |
|
call SuicideSleep(3)
|
|
1997 |
|
|
|
1998 |
|
if reform and sleep_seconds < -40 then
|
|
1999 |
|
if CaptainInCombat(true) then
|
|
2000 |
|
set sleep_seconds = sleep_seconds + 5
|
|
2001 |
|
else
|
|
2002 |
|
set sleep_seconds = 0
|
|
2003 |
|
call FormGroup(1,false)
|
|
2004 |
|
endif
|
|
2005 |
|
endif
|
|
2006 |
|
endloop
|
|
2007 |
|
endfunction
|
|
2008 |
|
|
|
2009 |
|
//============================================================================
|
|
2010 |
|
function SleepUntilTargetDead takes unit target returns nothing
|
|
2011 |
|
call CommonSleepUntilTargetDead(target,false)
|
|
2012 |
|
endfunction
|
|
2013 |
|
|
|
2014 |
|
//============================================================================
|
|
2015 |
|
function ReformUntilTargetDead takes unit target returns nothing
|
|
2016 |
|
debug call Trace("ReformUntilTargetDead\n")
|
|
2017 |
|
call CommonSleepUntilTargetDead(target,true)
|
|
2018 |
|
endfunction
|
|
2019 |
|
|
|
2020 |
|
//============================================================================
|
|
2021 |
|
function AttackMoveKillA takes unit target returns nothing
|
|
2022 |
|
if target == null then
|
|
2023 |
|
call SuicideSleep(3)
|
|
2024 |
|
return
|
|
2025 |
|
endif
|
|
2026 |
|
|
|
2027 |
|
debug call Trace("AttackMoveKillA\n")
|
|
2028 |
|
call AttackMoveKill(target)
|
|
2029 |
|
call ReformUntilTargetDead(target)
|
|
2030 |
|
call SleepInCombat()
|
|
2031 |
|
endfunction
|
|
2032 |
|
|
|
2033 |
|
//============================================================================
|
|
2034 |
|
function MinorCreepAttack takes nothing returns nothing
|
|
2035 |
|
local unit target = GetMinorCreep()
|
|
2036 |
|
call SetAllianceTarget(target)
|
|
2037 |
|
call FormGroup(3, true)
|
|
2038 |
|
call AttackMoveKillA(target)
|
|
2039 |
|
endfunction
|
|
2040 |
|
|
|
2041 |
|
//============================================================================
|
|
2042 |
|
function MajorCreepAttack takes nothing returns nothing
|
|
2043 |
|
local unit target = GetMajorCreep()
|
|
2044 |
|
call SetAllianceTarget(target)
|
|
2045 |
|
call FormGroup(3,true)
|
|
2046 |
|
call AttackMoveKillA(target)
|
|
2047 |
|
endfunction
|
|
2048 |
|
|
|
2049 |
|
//============================================================================
|
|
2050 |
|
function CreepAttackEx takes nothing returns nothing
|
|
2051 |
|
local unit target = GetCreepCamp(min_creeps,max_creeps,allow_air_creeps)
|
|
2052 |
|
call SetAllianceTarget(target)
|
|
2053 |
|
call FormGroup(3,true)
|
|
2054 |
|
call AttackMoveKillA(target)
|
|
2055 |
|
endfunction
|
|
2056 |
|
|
|
2057 |
|
//============================================================================
|
|
2058 |
|
function AnyPlayerAttack takes nothing returns nothing
|
|
2059 |
|
local unit hall
|
|
2060 |
|
|
|
2061 |
|
set hall = GetEnemyExpansion()
|
|
2062 |
|
if hall == null then
|
|
2063 |
|
call StartGetEnemyBase()
|
|
2064 |
|
loop
|
|
2065 |
|
exitwhen not WaitGetEnemyBase()
|
|
2066 |
|
call SuicideSleep(1)
|
|
2067 |
|
endloop
|
|
2068 |
|
set hall = GetEnemyBase()
|
|
2069 |
|
endif
|
|
2070 |
|
|
|
2071 |
|
call SetAllianceTarget(hall)
|
|
2072 |
|
call FormGroup(3,true)
|
|
2073 |
|
call AttackMoveKillA(hall)
|
|
2074 |
|
endfunction
|
|
2075 |
|
|
|
2076 |
|
//============================================================================
|
|
2077 |
|
function ExpansionAttack takes nothing returns nothing
|
|
2078 |
|
local unit creep = GetExpansionFoe()
|
|
2079 |
|
local integer x
|
|
2080 |
|
|
|
2081 |
|
call FormGroup(3, true)
|
|
2082 |
|
if creep == null then
|
|
2083 |
|
set x = GetExpansionX()
|
|
2084 |
|
if x != -1 then
|
|
2085 |
|
call AttackMoveXYA(x,GetExpansionY())
|
|
2086 |
|
endif
|
|
2087 |
|
else
|
|
2088 |
|
call AttackMoveKillA(creep)
|
|
2089 |
|
endif
|
|
2090 |
|
endfunction
|
|
2091 |
|
|
|
2092 |
|
//============================================================================
|
|
2093 |
|
// AddSiege
|
|
2094 |
|
//============================================================================
|
|
2095 |
|
function AddSiege takes nothing returns nothing
|
|
2096 |
|
call SetAssaultGroup( 0, 9, SHADE )
|
|
2097 |
|
call SetAssaultGroup( 0, 9, MEAT_WAGON )
|
|
2098 |
|
call SetAssaultGroup( 0, 9, MORTAR )
|
|
2099 |
|
call SetAssaultGroup( 0, 9, TANK )
|
|
2100 |
|
call SetAssaultGroup( 0, 9, BALLISTA )
|
|
2101 |
|
call SetAssaultGroup( 0, 9, CATAPULT )
|
|
2102 |
|
endfunction
|
|
2103 |
|
|
|
2104 |
|
//===========================================================================
|
|
2105 |
|
// GetAllyCount
|
|
2106 |
|
//============================================================================
|
|
2107 |
|
function GetAllyCount takes player whichPlayer returns integer
|
|
2108 |
|
local integer playerIndex = 0
|
|
2109 |
|
local integer count = 0
|
|
2110 |
|
local player indexPlayer
|
|
2111 |
|
|
|
2112 |
|
loop
|
|
2113 |
|
set indexPlayer = Player(playerIndex)
|
|
2114 |
|
|
|
2115 |
|
if whichPlayer != indexPlayer then
|
|
2116 |
|
if GetPlayerAlliance(whichPlayer,indexPlayer,ALLIANCE_PASSIVE) then
|
|
2117 |
|
if GetPlayerAlliance(indexPlayer,whichPlayer,ALLIANCE_PASSIVE) then
|
|
2118 |
|
if GetPlayerStructureCount(indexPlayer,true) > 0 then
|
|
2119 |
|
set count = count + 1
|
|
2120 |
|
endif
|
|
2121 |
|
endif
|
|
2122 |
|
endif
|
|
2123 |
|
endif
|
|
2124 |
|
|
|
2125 |
|
set playerIndex = playerIndex + 1
|
|
2126 |
|
exitwhen playerIndex == 12
|
|
2127 |
|
endloop
|
|
2128 |
|
|
|
2129 |
|
return count
|
|
2130 |
|
endfunction
|
|
2131 |
|
|
|
2132 |
|
//============================================================================
|
|
2133 |
|
// SingleMeleeAttack
|
|
2134 |
|
//============================================================================
|
|
2135 |
|
function SingleMeleeAttack takes boolean needs_exp, boolean has_siege, boolean major_ok, boolean air_units returns nothing
|
|
2136 |
|
local boolean can_siege
|
|
2137 |
|
local real daytime
|
|
2138 |
|
local unit hall
|
|
2139 |
|
local unit mega
|
|
2140 |
|
local unit creep
|
|
2141 |
|
local unit common
|
|
2142 |
|
local integer minimum
|
|
2143 |
|
local boolean allies
|
|
2144 |
|
|
|
2145 |
|
call Trace("===SingleMeleeAttack===\n") //xxx
|
|
2146 |
|
|
|
2147 |
|
if TownThreatened() then
|
|
2148 |
|
call Trace("sleep 2, town threatened\n") //xxx
|
|
2149 |
|
call Sleep(2)
|
|
2150 |
|
return
|
|
2151 |
|
endif
|
|
2152 |
|
|
|
2153 |
|
// purchase zeppelins
|
|
2154 |
|
//
|
|
2155 |
|
if get_zeppelin and GetGold() > 300 and GetWood() > 100 then
|
|
2156 |
|
call Trace("purchase zep\n") //xxx
|
|
2157 |
|
call PurchaseZeppelin()
|
|
2158 |
|
set get_zeppelin = false
|
|
2159 |
|
set ready_for_zeppelin = false
|
|
2160 |
|
return
|
|
2161 |
|
endif
|
|
2162 |
|
set ready_for_zeppelin = true
|
|
2163 |
|
|
|
2164 |
|
// coordinate with allies
|
|
2165 |
|
//
|
|
2166 |
|
set allies = GetAllyCount(ai_player) > 0
|
|
2167 |
|
if allies and MeleeDifficulty() != MELEE_NEWBIE then
|
|
2168 |
|
set common = GetAllianceTarget()
|
|
2169 |
|
if common != null then
|
|
2170 |
|
call Trace("join ally force\n") //xxx
|
|
2171 |
|
if GetMegaTarget() != null then
|
|
2172 |
|
call AddSiege()
|
|
2173 |
|
endif
|
|
2174 |
|
call FormGroup(3,true)
|
|
2175 |
|
call AttackMoveKillA(common)
|
|
2176 |
|
call SetAllianceTarget(null)
|
|
2177 |
|
return
|
|
2178 |
|
endif
|
|
2179 |
|
endif
|
|
2180 |
|
|
|
2181 |
|
// take expansions as needed
|
|
2182 |
|
//
|
|
2183 |
|
if needs_exp then
|
|
2184 |
|
call Trace("needs exp\n") //xxx
|
|
2185 |
|
set creep = GetExpansionFoe()
|
|
2186 |
|
if creep != null then
|
|
2187 |
|
call Trace("attack exp\n") //xxx
|
|
2188 |
|
call SetAllianceTarget(creep)
|
|
2189 |
|
call FormGroup(3,true)
|
|
2190 |
|
call AttackMoveKillA(creep)
|
|
2191 |
|
call Sleep(20)
|
|
2192 |
|
set take_exp = false
|
|
2193 |
|
return
|
|
2194 |
|
endif
|
|
2195 |
|
endif
|
|
2196 |
|
|
|
2197 |
|
// all-out attack if the player is weak
|
|
2198 |
|
//
|
|
2199 |
|
if MeleeDifficulty() != MELEE_NEWBIE then
|
|
2200 |
|
set mega = GetMegaTarget()
|
|
2201 |
|
if mega != null then
|
|
2202 |
|
call Trace("MEGA TARGET!!!\n") //xxx
|
|
2203 |
|
call AddSiege()
|
|
2204 |
|
call FormGroup(3,true)
|
|
2205 |
|
call AttackMoveKillA(mega)
|
|
2206 |
|
return
|
|
2207 |
|
endif
|
|
2208 |
|
endif
|
|
2209 |
|
|
|
2210 |
|
// deny player an expansion
|
|
2211 |
|
//
|
|
2212 |
|
set hall = GetEnemyExpansion()
|
|
2213 |
|
set daytime = GetFloatGameState(GAME_STATE_TIME_OF_DAY)
|
|
2214 |
|
set can_siege = has_siege and (air_units or (daytime>=4 and daytime<=12))
|
|
2215 |
|
|
|
2216 |
|
if hall!=null and (can_siege or not IsTowered(hall)) then
|
|
2217 |
|
|
|
2218 |
|
call Trace("test player town attack\n") //xxx
|
|
2219 |
|
|
|
2220 |
|
if MeleeDifficulty() == MELEE_NEWBIE then
|
|
2221 |
|
set minimum = 3
|
|
2222 |
|
elseif allies and MeleeDifficulty() == MELEE_NORMAL then
|
|
2223 |
|
set minimum = 1
|
|
2224 |
|
else
|
|
2225 |
|
set minimum = 0 // HARD, INSANE, and NORMAL with no allies
|
|
2226 |
|
endif
|
|
2227 |
|
|
|
2228 |
|
if exp_seen >= minimum then
|
|
2229 |
|
call Trace("do player town attack\n") //xxx
|
|
2230 |
|
set exp_seen = 0
|
|
2231 |
|
call AddSiege()
|
|
2232 |
|
call SetAllianceTarget(hall)
|
|
2233 |
|
call FormGroup(3,true)
|
|
2234 |
|
call AttackMoveKillA(hall)
|
|
2235 |
|
return
|
|
2236 |
|
endif
|
|
2237 |
|
|
|
2238 |
|
set exp_seen = exp_seen + 1
|
|
2239 |
|
endif
|
|
2240 |
|
|
|
2241 |
|
// attack player's main base when siege is available
|
|
2242 |
|
//
|
|
2243 |
|
if can_siege then
|
|
2244 |
|
call Trace("attack player's town\n") //xxx
|
|
2245 |
|
call AddSiege()
|
|
2246 |
|
call AnyPlayerAttack()
|
|
2247 |
|
return
|
|
2248 |
|
endif
|
|
2249 |
|
|
|
2250 |
|
// extended, more specific method of determining creep levels
|
|
2251 |
|
//
|
|
2252 |
|
if min_creeps != -1 then
|
|
2253 |
|
call TraceI("custom creep attack %d\n",max_creeps) //xxx
|
|
2254 |
|
call CreepAttackEx()
|
|
2255 |
|
return
|
|
2256 |
|
endif
|
|
2257 |
|
|
|
2258 |
|
// nothing better to do, so kill a creep camp
|
|
2259 |
|
//
|
|
2260 |
|
if major_ok then
|
|
2261 |
|
call Trace("major creep attack\n") //xxx
|
|
2262 |
|
call MajorCreepAttack()
|
|
2263 |
|
return
|
|
2264 |
|
endif
|
|
2265 |
|
|
|
2266 |
|
call Trace("minor creep attack\n") //xxx
|
|
2267 |
|
call MinorCreepAttack()
|
|
2268 |
|
endfunction
|
|
2269 |
|
|
|
2270 |
|
//============================================================================
|
|
2271 |
|
function GetZeppelin takes nothing returns nothing
|
|
2272 |
|
if ready_for_zeppelin then
|
|
2273 |
|
set get_zeppelin = true
|
|
2274 |
|
endif
|
|
2275 |
|
endfunction
|
|
2276 |
|
|
|
2277 |
|
//============================================================================
|
|
2278 |
|
function FoodUsed takes nothing returns integer
|
|
2279 |
|
return GetPlayerState(ai_player,PLAYER_STATE_RESOURCE_FOOD_USED)
|
|
2280 |
|
endfunction
|
|
2281 |
|
|
|
2282 |
|
//============================================================================
|
|
2283 |
|
function FoodCap takes nothing returns integer
|
|
2284 |
|
return GetPlayerState(ai_player,PLAYER_STATE_RESOURCE_FOOD_CAP)
|
|
2285 |
|
endfunction
|
|
2286 |
|
|
|
2287 |
|
//============================================================================
|
|
2288 |
|
function FoodSpace takes nothing returns integer
|
|
2289 |
|
return FoodCap() - FoodUsed()
|
|
2290 |
|
endfunction
|
|
2291 |
|
|
|
2292 |
|
//============================================================================
|
|
2293 |
|
function FoodAvail takes integer base returns integer
|
|
2294 |
|
return GetFoodMade(racial_farm) * TownCount(racial_farm) + GetFoodMade(base) * TownCount(base)
|
|
2295 |
|
endfunction
|
|
2296 |
|
|
|
2297 |
|
//============================================================================
|
|
2298 |
|
function BuildAttackers takes nothing returns nothing
|
|
2299 |
|
local integer index = 0
|
|
2300 |
|
local integer unitid
|
|
2301 |
|
local integer desire
|
|
2302 |
|
local integer count
|
|
2303 |
|
|
|
2304 |
|
loop
|
|
2305 |
|
exitwhen index == harass_length
|
|
2306 |
|
|
|
2307 |
|
set unitid = harass_units[index]
|
|
2308 |
|
set desire = harass_qty[index] + IgnoredUnits(unitid)
|
|
2309 |
|
set count = TownCount(unitid)
|
|
2310 |
|
|
|
2311 |
|
if count != desire then
|
|
2312 |
|
if not StartUnit(desire,unitid,-1) then
|
|
2313 |
|
return
|
|
2314 |
|
endif
|
|
2315 |
|
endif
|
|
2316 |
|
|
|
2317 |
|
set index = index + 1
|
|
2318 |
|
endloop
|
|
2319 |
|
endfunction
|
|
2320 |
|
|
|
2321 |
|
//============================================================================
|
|
2322 |
|
function BuildDefenders takes nothing returns nothing
|
|
2323 |
|
local integer index = 0
|
|
2324 |
|
local integer unitid
|
|
2325 |
|
local integer qty
|
|
2326 |
|
loop
|
|
2327 |
|
exitwhen index == defense_length
|
|
2328 |
|
|
|
2329 |
|
set unitid = defense_units[index]
|
|
2330 |
|
set qty = defense_qty[index]
|
|
2331 |
|
|
|
2332 |
|
call Conversions(qty,unitid)
|
|
2333 |
|
call AddDefenders(qty,unitid)
|
|
2334 |
|
|
|
2335 |
|
set index = index + 1
|
|
2336 |
|
endloop
|
|
2337 |
|
endfunction
|
|
2338 |
|
|
|
2339 |
|
//============================================================================
|
|
2340 |
|
function CampaignBasicsA takes nothing returns nothing
|
|
2341 |
|
local integer food_each = GetFoodMade(racial_farm)
|
|
2342 |
|
local integer on_wood
|
|
2343 |
|
|
|
2344 |
|
call ClearHarvestAI()
|
|
2345 |
|
|
|
2346 |
|
if CaptainInCombat(false) then
|
|
2347 |
|
set on_wood = 0
|
|
2348 |
|
else
|
|
2349 |
|
set on_wood = campaign_wood_peons
|
|
2350 |
|
endif
|
|
2351 |
|
|
|
2352 |
|
call HarvestGold(0,campaign_gold_peons)
|
|
2353 |
|
call HarvestWood(0,on_wood)
|
|
2354 |
|
|
|
2355 |
|
if harvest_town1 then
|
|
2356 |
|
call HarvestGold(1,campaign_gold_peons)
|
|
2357 |
|
call HarvestWood(1,on_wood)
|
|
2358 |
|
endif
|
|
2359 |
|
|
|
2360 |
|
if harvest_town2 then
|
|
2361 |
|
call HarvestGold(2,campaign_gold_peons)
|
|
2362 |
|
call HarvestWood(2,on_wood)
|
|
2363 |
|
endif
|
|
2364 |
|
|
|
2365 |
|
if harvest_town3 then
|
|
2366 |
|
call HarvestGold(3,campaign_gold_peons)
|
|
2367 |
|
call HarvestWood(3,on_wood)
|
|
2368 |
|
endif
|
|
2369 |
|
|
|
2370 |
|
if do_campaign_farms and FoodUsed()+food_each-1 > food_each*(TownCount(racial_farm)+1) then
|
|
2371 |
|
call StartUnit(TownCount(racial_farm)+1,racial_farm,-1)
|
|
2372 |
|
endif
|
|
2373 |
|
|
|
2374 |
|
if build_campaign_attackers then
|
|
2375 |
|
call BuildAttackers()
|
|
2376 |
|
endif
|
|
2377 |
|
|
|
2378 |
|
if not CaptainInCombat(false) then
|
|
2379 |
|
call BuildDefenders()
|
|
2380 |
|
endif
|
|
2381 |
|
|
|
2382 |
|
call FillGuardPosts()
|
|
2383 |
|
call ReturnGuardPosts()
|
|
2384 |
|
endfunction
|
|
2385 |
|
|
|
2386 |
|
//============================================================================
|
|
2387 |
|
function CampaignBasics takes nothing returns nothing
|
|
2388 |
|
call Sleep(1)
|
|
2389 |
|
call CampaignBasicsA()
|
|
2390 |
|
call StaggerSleep(1,5)
|
|
2391 |
|
loop
|
|
2392 |
|
call CampaignBasicsA()
|
|
2393 |
|
call Sleep(campaign_basics_speed)
|
|
2394 |
|
endloop
|
|
2395 |
|
endfunction
|
|
2396 |
|
|
|
2397 |
|
//============================================================================
|
|
2398 |
|
function CampaignAI takes integer farms, code heroes returns nothing
|
|
2399 |
|
if GetGameDifficulty() == MAP_DIFFICULTY_EASY then
|
|
2400 |
|
set difficulty = EASY
|
|
2401 |
|
|
|
2402 |
|
call SetTargetHeroes(false)
|
|
2403 |
|
call SetUnitsFlee(false)
|
|
2404 |
|
|
|
2405 |
|
elseif GetGameDifficulty() == MAP_DIFFICULTY_NORMAL then
|
|
2406 |
|
set difficulty = NORMAL
|
|
2407 |
|
|
|
2408 |
|
call SetTargetHeroes(false)
|
|
2409 |
|
call SetUnitsFlee(false)
|
|
2410 |
|
|
|
2411 |
|
elseif GetGameDifficulty() == MAP_DIFFICULTY_HARD then
|
|
2412 |
|
set difficulty = HARD
|
|
2413 |
|
|
|
2414 |
|
call SetPeonsRepair(true)
|
|
2415 |
|
else
|
|
2416 |
|
set difficulty = INSANE
|
|
2417 |
|
endif
|
|
2418 |
|
|
|
2419 |
|
call InitAI()
|
|
2420 |
|
call InitBuildArray()
|
|
2421 |
|
call InitAssaultGroup()
|
|
2422 |
|
call CreateCaptains()
|
|
2423 |
|
|
|
2424 |
|
call SetNewHeroes(false)
|
|
2425 |
|
if heroes != null then
|
|
2426 |
|
call SetHeroLevels(heroes)
|
|
2427 |
|
endif
|
|
2428 |
|
|
|
2429 |
|
call SetHeroesFlee(false)
|
|
2430 |
|
call SetGroupsFlee(false)
|
|
2431 |
|
call SetSlowChopping(true)
|
|
2432 |
|
call GroupTimedLife(false)
|
|
2433 |
|
call SetCampaignAI()
|
|
2434 |
|
call Sleep(0.1)
|
|
2435 |
|
|
|
2436 |
|
set racial_farm = farms
|
|
2437 |
|
call StartThread(function CampaignBasics)
|
|
2438 |
|
call StartBuildLoop()
|
|
2439 |
|
endfunction
|
|
2440 |
|
|
|
2441 |
|
//============================================================================
|
|
2442 |
|
function UnsummonAll takes nothing returns nothing
|
|
2443 |
|
local unit bldg
|
|
2444 |
|
loop
|
|
2445 |
|
set bldg = GetBuilding(ai_player)
|
|
2446 |
|
exitwhen bldg==null
|
|
2447 |
|
call Unsummon(bldg)
|
|
2448 |
|
call Sleep(2)
|
|
2449 |
|
endloop
|
|
2450 |
|
endfunction
|
|
2451 |
|
|
|
2452 |
|
//============================================================================
|
|
2453 |
|
// SkillArrays
|
|
2454 |
|
//============================================================================
|
|
2455 |
|
function SkillArrays takes nothing returns integer
|
|
2456 |
|
local integer level = GetHeroLevelAI()
|
|
2457 |
|
|
|
2458 |
|
if level > max_hero_level then
|
|
2459 |
|
set max_hero_level = level
|
|
2460 |
|
endif
|
|
2461 |
|
|
|
2462 |
|
if GetHeroId() == hero_id then
|
|
2463 |
|
return skills1[level]
|
|
2464 |
|
elseif GetHeroId() == hero_id2 then
|
|
2465 |
|
return skills2[level]
|
|
2466 |
|
else
|
|
2467 |
|
return skills3[level]
|
|
2468 |
|
endif
|
|
2469 |
|
endfunction
|
|
2470 |
|
|
|
2471 |
|
//--------------------------------------------------------------------------------------------------
|
|
2472 |
|
// SetSkillArray
|
|
2473 |
|
//--------------------------------------------------------------------------------------------------
|
|
2474 |
|
function SetSkillArray takes integer index, integer id returns nothing
|
|
2475 |
|
local integer i = 1
|
|
2476 |
|
|
|
2477 |
|
if index == 1 then
|
|
2478 |
|
if hero_id != id then
|
|
2479 |
|
return
|
|
2480 |
|
endif
|
|
2481 |
|
loop
|
|
2482 |
|
set skills1[i] = skill[i]
|
|
2483 |
|
exitwhen i == 10
|
|
2484 |
|
set i = i + 1
|
|
2485 |
|
endloop
|
|
2486 |
|
elseif index == 2 then
|
|
2487 |
|
if hero_id2 != id then
|
|
2488 |
|
return
|
|
2489 |
|
endif
|
|
2490 |
|
loop
|
|
2491 |
|
set skills2[i] = skill[i]
|
|
2492 |
|
exitwhen i == 10
|
|
2493 |
|
set i = i + 1
|
|
2494 |
|
endloop
|
|
2495 |
|
else
|
|
2496 |
|
if hero_id3 != id then
|
|
2497 |
|
return
|
|
2498 |
|
endif
|
|
2499 |
|
loop
|
|
2500 |
|
set skills3[i] = skill[i]
|
|
2501 |
|
exitwhen i == 10
|
|
2502 |
|
set i = i + 1
|
|
2503 |
|
endloop
|
|
2504 |
|
endif
|
|
2505 |
|
endfunction
|
|
2506 |
|
|
|
2507 |
|
//============================================================================
|
|
2508 |
|
// AwaitMeleeHeroes
|
|
2509 |
|
//============================================================================
|
|
2510 |
|
function AwaitMeleeHeroes takes nothing returns nothing
|
|
2511 |
|
if GetUnitCountDone(hero_id2) > 0 then
|
|
2512 |
|
set two_heroes = true
|
|
2513 |
|
endif
|
|
2514 |
|
loop
|
|
2515 |
|
exitwhen GetUnitCountDone(hero_id)>0 and (take_exp or (not two_heroes or GetUnitCountDone(hero_id2)>0))
|
|
2516 |
|
call Sleep(1)
|
|
2517 |
|
endloop
|
|
2518 |
|
endfunction
|
|
2519 |
|
|
|
2520 |
|
//============================================================================
|
|
2521 |
|
// PickMeleeHero
|
|
2522 |
|
//============================================================================
|
|
2523 |
|
function PickMeleeHero takes race raceid returns integer
|
|
2524 |
|
local integer first
|
|
2525 |
|
local integer second
|
|
2526 |
|
local integer third
|
|
2527 |
|
local integer last
|
|
2528 |
|
local integer array heroes
|
|
2529 |
|
|
|
2530 |
|
//------------------------------------------------------------------------
|
|
2531 |
|
if raceid == RACE_HUMAN then
|
|
2532 |
|
//------------------------------------------------------------------------
|
|
2533 |
|
set heroes[1] = ARCHMAGE
|
|
2534 |
|
set heroes[2] = MTN_KING
|
|
2535 |
|
set heroes[3] = PALADIN
|
|
2536 |
|
set heroes[4] = BLOOD_MAGE
|
|
2537 |
|
|
|
2538 |
|
//------------------------------------------------------------------------
|
|
2539 |
|
elseif raceid == RACE_ORC then
|
|
2540 |
|
//------------------------------------------------------------------------
|
|
2541 |
|
set heroes[1] = BLADE_MASTER
|
|
2542 |
|
set heroes[2] = FAR_SEER
|
|
2543 |
|
set heroes[3] = TAUREN_CHIEF
|
|
2544 |
|
set heroes[4] = SHADOW_HUNTER
|
|
2545 |
|
|
|
2546 |
|
//------------------------------------------------------------------------
|
|
2547 |
|
elseif raceid == RACE_NIGHTELF then
|
|
2548 |
|
//------------------------------------------------------------------------
|
|
2549 |
|
set heroes[1] = DEMON_HUNTER
|
|
2550 |
|
set heroes[2] = KEEPER
|
|
2551 |
|
set heroes[3] = MOON_BABE
|
|
2552 |
|
set heroes[4] = WARDEN
|
|
2553 |
|
|
|
2554 |
|
//------------------------------------------------------------------------
|
|
2555 |
|
elseif raceid == RACE_UNDEAD then
|
|
2556 |
|
//------------------------------------------------------------------------
|
|
2557 |
|
set heroes[1] = DEATH_KNIGHT
|
|
2558 |
|
set heroes[2] = DREAD_LORD
|
|
2559 |
|
set heroes[3] = LICH
|
|
2560 |
|
set heroes[4] = CRYPT_LORD
|
|
2561 |
|
else
|
|
2562 |
|
set hero_id = 0
|
|
2563 |
|
endif
|
|
2564 |
|
|
|
2565 |
|
if VersionCompatible(VERSION_FROZEN_THRONE) then
|
|
2566 |
|
set last = 4
|
|
2567 |
|
else
|
|
2568 |
|
set last = 3
|
|
2569 |
|
endif
|
|
2570 |
|
|
|
2571 |
|
set first = GetRandomInt(1,last)
|
|
2572 |
|
set second = GetRandomInt(1,last-1)
|
|
2573 |
|
set third = GetRandomInt(1,last-2)
|
|
2574 |
|
|
|
2575 |
|
set hero_id = heroes[first]
|
|
2576 |
|
set heroes[first] = heroes[last]
|
|
2577 |
|
set hero_id2 = heroes[second]
|
|
2578 |
|
set heroes[second] = heroes[last-1]
|
|
2579 |
|
set hero_id3 = heroes[third]
|
|
2580 |
|
|
|
2581 |
|
return hero_id
|
|
2582 |
|
endfunction
|
File etc/common.j added (mode: 100644) (index 0000000..df6c15f) |
|
1 |
|
//============================================================================
|
|
2 |
|
// Native types. All native functions take extended handle types when
|
|
3 |
|
// possible to help prevent passing bad values to native functions
|
|
4 |
|
//
|
|
5 |
|
type agent extends handle // all reference counted objects
|
|
6 |
|
type event extends agent // a reference to an event registration
|
|
7 |
|
type player extends agent // a single player reference
|
|
8 |
|
type widget extends agent // an interactive game object with life
|
|
9 |
|
type unit extends widget // a single unit reference
|
|
10 |
|
type destructable extends widget
|
|
11 |
|
type item extends widget
|
|
12 |
|
type ability extends agent
|
|
13 |
|
type buff extends ability
|
|
14 |
|
type force extends agent
|
|
15 |
|
type group extends agent
|
|
16 |
|
type trigger extends agent
|
|
17 |
|
type triggercondition extends agent
|
|
18 |
|
type triggeraction extends handle
|
|
19 |
|
type timer extends agent
|
|
20 |
|
type location extends agent
|
|
21 |
|
type region extends agent
|
|
22 |
|
type rect extends agent
|
|
23 |
|
type boolexpr extends agent
|
|
24 |
|
type sound extends agent
|
|
25 |
|
type conditionfunc extends boolexpr
|
|
26 |
|
type filterfunc extends boolexpr
|
|
27 |
|
type unitpool extends handle
|
|
28 |
|
type itempool extends handle
|
|
29 |
|
type race extends handle
|
|
30 |
|
type alliancetype extends handle
|
|
31 |
|
type racepreference extends handle
|
|
32 |
|
type gamestate extends handle
|
|
33 |
|
type igamestate extends gamestate
|
|
34 |
|
type fgamestate extends gamestate
|
|
35 |
|
type playerstate extends handle
|
|
36 |
|
type playerscore extends handle
|
|
37 |
|
type playergameresult extends handle
|
|
38 |
|
type unitstate extends handle
|
|
39 |
|
type aidifficulty extends handle
|
|
40 |
|
|
|
41 |
|
type eventid extends handle
|
|
42 |
|
type gameevent extends eventid
|
|
43 |
|
type playerevent extends eventid
|
|
44 |
|
type playerunitevent extends eventid
|
|
45 |
|
type unitevent extends eventid
|
|
46 |
|
type limitop extends eventid
|
|
47 |
|
type widgetevent extends eventid
|
|
48 |
|
type dialogevent extends eventid
|
|
49 |
|
type unittype extends handle
|
|
50 |
|
|
|
51 |
|
type gamespeed extends handle
|
|
52 |
|
type gamedifficulty extends handle
|
|
53 |
|
type gametype extends handle
|
|
54 |
|
type mapflag extends handle
|
|
55 |
|
type mapvisibility extends handle
|
|
56 |
|
type mapsetting extends handle
|
|
57 |
|
type mapdensity extends handle
|
|
58 |
|
type mapcontrol extends handle
|
|
59 |
|
type playerslotstate extends handle
|
|
60 |
|
type volumegroup extends handle
|
|
61 |
|
type camerafield extends handle
|
|
62 |
|
type camerasetup extends handle
|
|
63 |
|
type playercolor extends handle
|
|
64 |
|
type placement extends handle
|
|
65 |
|
type startlocprio extends handle
|
|
66 |
|
type raritycontrol extends handle
|
|
67 |
|
type blendmode extends handle
|
|
68 |
|
type texmapflags extends handle
|
|
69 |
|
type effect extends agent
|
|
70 |
|
type effecttype extends handle
|
|
71 |
|
type weathereffect extends handle
|
|
72 |
|
type terraindeformation extends handle
|
|
73 |
|
type fogstate extends handle
|
|
74 |
|
type fogmodifier extends agent
|
|
75 |
|
type dialog extends agent
|
|
76 |
|
type button extends agent
|
|
77 |
|
type quest extends agent
|
|
78 |
|
type questitem extends agent
|
|
79 |
|
type defeatcondition extends agent
|
|
80 |
|
type timerdialog extends agent
|
|
81 |
|
type leaderboard extends agent
|
|
82 |
|
type multiboard extends agent
|
|
83 |
|
type multiboarditem extends agent
|
|
84 |
|
type trackable extends agent
|
|
85 |
|
type gamecache extends agent
|
|
86 |
|
type version extends handle
|
|
87 |
|
type itemtype extends handle
|
|
88 |
|
type texttag extends handle
|
|
89 |
|
type attacktype extends handle
|
|
90 |
|
type damagetype extends handle
|
|
91 |
|
type weapontype extends handle
|
|
92 |
|
type soundtype extends handle
|
|
93 |
|
type lightning extends handle
|
|
94 |
|
type pathingtype extends handle
|
|
95 |
|
type image extends handle
|
|
96 |
|
type ubersplat extends handle
|
|
97 |
|
type hashtable extends agent
|
|
98 |
|
|
|
99 |
|
constant native ConvertRace takes integer i returns race
|
|
100 |
|
constant native ConvertAllianceType takes integer i returns alliancetype
|
|
101 |
|
constant native ConvertRacePref takes integer i returns racepreference
|
|
102 |
|
constant native ConvertIGameState takes integer i returns igamestate
|
|
103 |
|
constant native ConvertFGameState takes integer i returns fgamestate
|
|
104 |
|
constant native ConvertPlayerState takes integer i returns playerstate
|
|
105 |
|
constant native ConvertPlayerScore takes integer i returns playerscore
|
|
106 |
|
constant native ConvertPlayerGameResult takes integer i returns playergameresult
|
|
107 |
|
constant native ConvertUnitState takes integer i returns unitstate
|
|
108 |
|
constant native ConvertAIDifficulty takes integer i returns aidifficulty
|
|
109 |
|
constant native ConvertGameEvent takes integer i returns gameevent
|
|
110 |
|
constant native ConvertPlayerEvent takes integer i returns playerevent
|
|
111 |
|
constant native ConvertPlayerUnitEvent takes integer i returns playerunitevent
|
|
112 |
|
constant native ConvertWidgetEvent takes integer i returns widgetevent
|
|
113 |
|
constant native ConvertDialogEvent takes integer i returns dialogevent
|
|
114 |
|
constant native ConvertUnitEvent takes integer i returns unitevent
|
|
115 |
|
constant native ConvertLimitOp takes integer i returns limitop
|
|
116 |
|
constant native ConvertUnitType takes integer i returns unittype
|
|
117 |
|
constant native ConvertGameSpeed takes integer i returns gamespeed
|
|
118 |
|
constant native ConvertPlacement takes integer i returns placement
|
|
119 |
|
constant native ConvertStartLocPrio takes integer i returns startlocprio
|
|
120 |
|
constant native ConvertGameDifficulty takes integer i returns gamedifficulty
|
|
121 |
|
constant native ConvertGameType takes integer i returns gametype
|
|
122 |
|
constant native ConvertMapFlag takes integer i returns mapflag
|
|
123 |
|
constant native ConvertMapVisibility takes integer i returns mapvisibility
|
|
124 |
|
constant native ConvertMapSetting takes integer i returns mapsetting
|
|
125 |
|
constant native ConvertMapDensity takes integer i returns mapdensity
|
|
126 |
|
constant native ConvertMapControl takes integer i returns mapcontrol
|
|
127 |
|
constant native ConvertPlayerColor takes integer i returns playercolor
|
|
128 |
|
constant native ConvertPlayerSlotState takes integer i returns playerslotstate
|
|
129 |
|
constant native ConvertVolumeGroup takes integer i returns volumegroup
|
|
130 |
|
constant native ConvertCameraField takes integer i returns camerafield
|
|
131 |
|
constant native ConvertBlendMode takes integer i returns blendmode
|
|
132 |
|
constant native ConvertRarityControl takes integer i returns raritycontrol
|
|
133 |
|
constant native ConvertTexMapFlags takes integer i returns texmapflags
|
|
134 |
|
constant native ConvertFogState takes integer i returns fogstate
|
|
135 |
|
constant native ConvertEffectType takes integer i returns effecttype
|
|
136 |
|
constant native ConvertVersion takes integer i returns version
|
|
137 |
|
constant native ConvertItemType takes integer i returns itemtype
|
|
138 |
|
constant native ConvertAttackType takes integer i returns attacktype
|
|
139 |
|
constant native ConvertDamageType takes integer i returns damagetype
|
|
140 |
|
constant native ConvertWeaponType takes integer i returns weapontype
|
|
141 |
|
constant native ConvertSoundType takes integer i returns soundtype
|
|
142 |
|
constant native ConvertPathingType takes integer i returns pathingtype
|
|
143 |
|
|
|
144 |
|
constant native OrderId takes string orderIdString returns integer
|
|
145 |
|
constant native OrderId2String takes integer orderId returns string
|
|
146 |
|
constant native UnitId takes string unitIdString returns integer
|
|
147 |
|
constant native UnitId2String takes integer unitId returns string
|
|
148 |
|
|
|
149 |
|
// Not currently working correctly...
|
|
150 |
|
constant native AbilityId takes string abilityIdString returns integer
|
|
151 |
|
constant native AbilityId2String takes integer abilityId returns string
|
|
152 |
|
|
|
153 |
|
// Looks up the "name" field for any object (unit, item, ability)
|
|
154 |
|
constant native GetObjectName takes integer objectId returns string
|
|
155 |
|
|
|
156 |
|
globals
|
|
157 |
|
|
|
158 |
|
//===================================================
|
|
159 |
|
// Game Constants
|
|
160 |
|
//===================================================
|
|
161 |
|
|
|
162 |
|
// pfff
|
|
163 |
|
constant boolean FALSE = false
|
|
164 |
|
constant boolean TRUE = true
|
|
165 |
|
constant integer JASS_MAX_ARRAY_SIZE = 8192
|
|
166 |
|
|
|
167 |
|
constant integer PLAYER_NEUTRAL_PASSIVE = 15
|
|
168 |
|
constant integer PLAYER_NEUTRAL_AGGRESSIVE = 12
|
|
169 |
|
|
|
170 |
|
constant playercolor PLAYER_COLOR_RED = ConvertPlayerColor(0)
|
|
171 |
|
constant playercolor PLAYER_COLOR_BLUE = ConvertPlayerColor(1)
|
|
172 |
|
constant playercolor PLAYER_COLOR_CYAN = ConvertPlayerColor(2)
|
|
173 |
|
constant playercolor PLAYER_COLOR_PURPLE = ConvertPlayerColor(3)
|
|
174 |
|
constant playercolor PLAYER_COLOR_YELLOW = ConvertPlayerColor(4)
|
|
175 |
|
constant playercolor PLAYER_COLOR_ORANGE = ConvertPlayerColor(5)
|
|
176 |
|
constant playercolor PLAYER_COLOR_GREEN = ConvertPlayerColor(6)
|
|
177 |
|
constant playercolor PLAYER_COLOR_PINK = ConvertPlayerColor(7)
|
|
178 |
|
constant playercolor PLAYER_COLOR_LIGHT_GRAY = ConvertPlayerColor(8)
|
|
179 |
|
constant playercolor PLAYER_COLOR_LIGHT_BLUE = ConvertPlayerColor(9)
|
|
180 |
|
constant playercolor PLAYER_COLOR_AQUA = ConvertPlayerColor(10)
|
|
181 |
|
constant playercolor PLAYER_COLOR_BROWN = ConvertPlayerColor(11)
|
|
182 |
|
|
|
183 |
|
constant race RACE_HUMAN = ConvertRace(1)
|
|
184 |
|
constant race RACE_ORC = ConvertRace(2)
|
|
185 |
|
constant race RACE_UNDEAD = ConvertRace(3)
|
|
186 |
|
constant race RACE_NIGHTELF = ConvertRace(4)
|
|
187 |
|
constant race RACE_DEMON = ConvertRace(5)
|
|
188 |
|
constant race RACE_OTHER = ConvertRace(7)
|
|
189 |
|
|
|
190 |
|
constant playergameresult PLAYER_GAME_RESULT_VICTORY = ConvertPlayerGameResult(0)
|
|
191 |
|
constant playergameresult PLAYER_GAME_RESULT_DEFEAT = ConvertPlayerGameResult(1)
|
|
192 |
|
constant playergameresult PLAYER_GAME_RESULT_TIE = ConvertPlayerGameResult(2)
|
|
193 |
|
constant playergameresult PLAYER_GAME_RESULT_NEUTRAL = ConvertPlayerGameResult(3)
|
|
194 |
|
|
|
195 |
|
constant alliancetype ALLIANCE_PASSIVE = ConvertAllianceType(0)
|
|
196 |
|
constant alliancetype ALLIANCE_HELP_REQUEST = ConvertAllianceType(1)
|
|
197 |
|
constant alliancetype ALLIANCE_HELP_RESPONSE = ConvertAllianceType(2)
|
|
198 |
|
constant alliancetype ALLIANCE_SHARED_XP = ConvertAllianceType(3)
|
|
199 |
|
constant alliancetype ALLIANCE_SHARED_SPELLS = ConvertAllianceType(4)
|
|
200 |
|
constant alliancetype ALLIANCE_SHARED_VISION = ConvertAllianceType(5)
|
|
201 |
|
constant alliancetype ALLIANCE_SHARED_CONTROL = ConvertAllianceType(6)
|
|
202 |
|
constant alliancetype ALLIANCE_SHARED_ADVANCED_CONTROL= ConvertAllianceType(7)
|
|
203 |
|
constant alliancetype ALLIANCE_RESCUABLE = ConvertAllianceType(8)
|
|
204 |
|
constant alliancetype ALLIANCE_SHARED_VISION_FORCED = ConvertAllianceType(9)
|
|
205 |
|
|
|
206 |
|
constant version VERSION_REIGN_OF_CHAOS = ConvertVersion(0)
|
|
207 |
|
constant version VERSION_FROZEN_THRONE = ConvertVersion(1)
|
|
208 |
|
|
|
209 |
|
constant attacktype ATTACK_TYPE_NORMAL = ConvertAttackType(0)
|
|
210 |
|
constant attacktype ATTACK_TYPE_MELEE = ConvertAttackType(1)
|
|
211 |
|
constant attacktype ATTACK_TYPE_PIERCE = ConvertAttackType(2)
|
|
212 |
|
constant attacktype ATTACK_TYPE_SIEGE = ConvertAttackType(3)
|
|
213 |
|
constant attacktype ATTACK_TYPE_MAGIC = ConvertAttackType(4)
|
|
214 |
|
constant attacktype ATTACK_TYPE_CHAOS = ConvertAttackType(5)
|
|
215 |
|
constant attacktype ATTACK_TYPE_HERO = ConvertAttackType(6)
|
|
216 |
|
|
|
217 |
|
constant damagetype DAMAGE_TYPE_UNKNOWN = ConvertDamageType(0)
|
|
218 |
|
constant damagetype DAMAGE_TYPE_NORMAL = ConvertDamageType(4)
|
|
219 |
|
constant damagetype DAMAGE_TYPE_ENHANCED = ConvertDamageType(5)
|
|
220 |
|
constant damagetype DAMAGE_TYPE_FIRE = ConvertDamageType(8)
|
|
221 |
|
constant damagetype DAMAGE_TYPE_COLD = ConvertDamageType(9)
|
|
222 |
|
constant damagetype DAMAGE_TYPE_LIGHTNING = ConvertDamageType(10)
|
|
223 |
|
constant damagetype DAMAGE_TYPE_POISON = ConvertDamageType(11)
|
|
224 |
|
constant damagetype DAMAGE_TYPE_DISEASE = ConvertDamageType(12)
|
|
225 |
|
constant damagetype DAMAGE_TYPE_DIVINE = ConvertDamageType(13)
|
|
226 |
|
constant damagetype DAMAGE_TYPE_MAGIC = ConvertDamageType(14)
|
|
227 |
|
constant damagetype DAMAGE_TYPE_SONIC = ConvertDamageType(15)
|
|
228 |
|
constant damagetype DAMAGE_TYPE_ACID = ConvertDamageType(16)
|
|
229 |
|
constant damagetype DAMAGE_TYPE_FORCE = ConvertDamageType(17)
|
|
230 |
|
constant damagetype DAMAGE_TYPE_DEATH = ConvertDamageType(18)
|
|
231 |
|
constant damagetype DAMAGE_TYPE_MIND = ConvertDamageType(19)
|
|
232 |
|
constant damagetype DAMAGE_TYPE_PLANT = ConvertDamageType(20)
|
|
233 |
|
constant damagetype DAMAGE_TYPE_DEFENSIVE = ConvertDamageType(21)
|
|
234 |
|
constant damagetype DAMAGE_TYPE_DEMOLITION = ConvertDamageType(22)
|
|
235 |
|
constant damagetype DAMAGE_TYPE_SLOW_POISON = ConvertDamageType(23)
|
|
236 |
|
constant damagetype DAMAGE_TYPE_SPIRIT_LINK = ConvertDamageType(24)
|
|
237 |
|
constant damagetype DAMAGE_TYPE_SHADOW_STRIKE = ConvertDamageType(25)
|
|
238 |
|
constant damagetype DAMAGE_TYPE_UNIVERSAL = ConvertDamageType(26)
|
|
239 |
|
|
|
240 |
|
constant weapontype WEAPON_TYPE_WHOKNOWS = ConvertWeaponType(0)
|
|
241 |
|
constant weapontype WEAPON_TYPE_METAL_LIGHT_CHOP = ConvertWeaponType(1)
|
|
242 |
|
constant weapontype WEAPON_TYPE_METAL_MEDIUM_CHOP = ConvertWeaponType(2)
|
|
243 |
|
constant weapontype WEAPON_TYPE_METAL_HEAVY_CHOP = ConvertWeaponType(3)
|
|
244 |
|
constant weapontype WEAPON_TYPE_METAL_LIGHT_SLICE = ConvertWeaponType(4)
|
|
245 |
|
constant weapontype WEAPON_TYPE_METAL_MEDIUM_SLICE = ConvertWeaponType(5)
|
|
246 |
|
constant weapontype WEAPON_TYPE_METAL_HEAVY_SLICE = ConvertWeaponType(6)
|
|
247 |
|
constant weapontype WEAPON_TYPE_METAL_MEDIUM_BASH = ConvertWeaponType(7)
|
|
248 |
|
constant weapontype WEAPON_TYPE_METAL_HEAVY_BASH = ConvertWeaponType(8)
|
|
249 |
|
constant weapontype WEAPON_TYPE_METAL_MEDIUM_STAB = ConvertWeaponType(9)
|
|
250 |
|
constant weapontype WEAPON_TYPE_METAL_HEAVY_STAB = ConvertWeaponType(10)
|
|
251 |
|
constant weapontype WEAPON_TYPE_WOOD_LIGHT_SLICE = ConvertWeaponType(11)
|
|
252 |
|
constant weapontype WEAPON_TYPE_WOOD_MEDIUM_SLICE = ConvertWeaponType(12)
|
|
253 |
|
constant weapontype WEAPON_TYPE_WOOD_HEAVY_SLICE = ConvertWeaponType(13)
|
|
254 |
|
constant weapontype WEAPON_TYPE_WOOD_LIGHT_BASH = ConvertWeaponType(14)
|
|
255 |
|
constant weapontype WEAPON_TYPE_WOOD_MEDIUM_BASH = ConvertWeaponType(15)
|
|
256 |
|
constant weapontype WEAPON_TYPE_WOOD_HEAVY_BASH = ConvertWeaponType(16)
|
|
257 |
|
constant weapontype WEAPON_TYPE_WOOD_LIGHT_STAB = ConvertWeaponType(17)
|
|
258 |
|
constant weapontype WEAPON_TYPE_WOOD_MEDIUM_STAB = ConvertWeaponType(18)
|
|
259 |
|
constant weapontype WEAPON_TYPE_CLAW_LIGHT_SLICE = ConvertWeaponType(19)
|
|
260 |
|
constant weapontype WEAPON_TYPE_CLAW_MEDIUM_SLICE = ConvertWeaponType(20)
|
|
261 |
|
constant weapontype WEAPON_TYPE_CLAW_HEAVY_SLICE = ConvertWeaponType(21)
|
|
262 |
|
constant weapontype WEAPON_TYPE_AXE_MEDIUM_CHOP = ConvertWeaponType(22)
|
|
263 |
|
constant weapontype WEAPON_TYPE_ROCK_HEAVY_BASH = ConvertWeaponType(23)
|
|
264 |
|
|
|
265 |
|
constant pathingtype PATHING_TYPE_ANY = ConvertPathingType(0)
|
|
266 |
|
constant pathingtype PATHING_TYPE_WALKABILITY = ConvertPathingType(1)
|
|
267 |
|
constant pathingtype PATHING_TYPE_FLYABILITY = ConvertPathingType(2)
|
|
268 |
|
constant pathingtype PATHING_TYPE_BUILDABILITY = ConvertPathingType(3)
|
|
269 |
|
constant pathingtype PATHING_TYPE_PEONHARVESTPATHING = ConvertPathingType(4)
|
|
270 |
|
constant pathingtype PATHING_TYPE_BLIGHTPATHING = ConvertPathingType(5)
|
|
271 |
|
constant pathingtype PATHING_TYPE_FLOATABILITY = ConvertPathingType(6)
|
|
272 |
|
constant pathingtype PATHING_TYPE_AMPHIBIOUSPATHING = ConvertPathingType(7)
|
|
273 |
|
|
|
274 |
|
//===================================================
|
|
275 |
|
// Map Setup Constants
|
|
276 |
|
//===================================================
|
|
277 |
|
|
|
278 |
|
constant racepreference RACE_PREF_HUMAN = ConvertRacePref(1)
|
|
279 |
|
constant racepreference RACE_PREF_ORC = ConvertRacePref(2)
|
|
280 |
|
constant racepreference RACE_PREF_NIGHTELF = ConvertRacePref(4)
|
|
281 |
|
constant racepreference RACE_PREF_UNDEAD = ConvertRacePref(8)
|
|
282 |
|
constant racepreference RACE_PREF_DEMON = ConvertRacePref(16)
|
|
283 |
|
constant racepreference RACE_PREF_RANDOM = ConvertRacePref(32)
|
|
284 |
|
constant racepreference RACE_PREF_USER_SELECTABLE = ConvertRacePref(64)
|
|
285 |
|
|
|
286 |
|
constant mapcontrol MAP_CONTROL_USER = ConvertMapControl(0)
|
|
287 |
|
constant mapcontrol MAP_CONTROL_COMPUTER = ConvertMapControl(1)
|
|
288 |
|
constant mapcontrol MAP_CONTROL_RESCUABLE = ConvertMapControl(2)
|
|
289 |
|
constant mapcontrol MAP_CONTROL_NEUTRAL = ConvertMapControl(3)
|
|
290 |
|
constant mapcontrol MAP_CONTROL_CREEP = ConvertMapControl(4)
|
|
291 |
|
constant mapcontrol MAP_CONTROL_NONE = ConvertMapControl(5)
|
|
292 |
|
|
|
293 |
|
constant gametype GAME_TYPE_MELEE = ConvertGameType(1)
|
|
294 |
|
constant gametype GAME_TYPE_FFA = ConvertGameType(2)
|
|
295 |
|
constant gametype GAME_TYPE_USE_MAP_SETTINGS = ConvertGameType(4)
|
|
296 |
|
constant gametype GAME_TYPE_BLIZ = ConvertGameType(8)
|
|
297 |
|
constant gametype GAME_TYPE_ONE_ON_ONE = ConvertGameType(16)
|
|
298 |
|
constant gametype GAME_TYPE_TWO_TEAM_PLAY = ConvertGameType(32)
|
|
299 |
|
constant gametype GAME_TYPE_THREE_TEAM_PLAY = ConvertGameType(64)
|
|
300 |
|
constant gametype GAME_TYPE_FOUR_TEAM_PLAY = ConvertGameType(128)
|
|
301 |
|
|
|
302 |
|
constant mapflag MAP_FOG_HIDE_TERRAIN = ConvertMapFlag(1)
|
|
303 |
|
constant mapflag MAP_FOG_MAP_EXPLORED = ConvertMapFlag(2)
|
|
304 |
|
constant mapflag MAP_FOG_ALWAYS_VISIBLE = ConvertMapFlag(4)
|
|
305 |
|
|
|
306 |
|
constant mapflag MAP_USE_HANDICAPS = ConvertMapFlag(8)
|
|
307 |
|
constant mapflag MAP_OBSERVERS = ConvertMapFlag(16)
|
|
308 |
|
constant mapflag MAP_OBSERVERS_ON_DEATH = ConvertMapFlag(32)
|
|
309 |
|
|
|
310 |
|
constant mapflag MAP_FIXED_COLORS = ConvertMapFlag(128)
|
|
311 |
|
|
|
312 |
|
constant mapflag MAP_LOCK_RESOURCE_TRADING = ConvertMapFlag(256)
|
|
313 |
|
constant mapflag MAP_RESOURCE_TRADING_ALLIES_ONLY = ConvertMapFlag(512)
|
|
314 |
|
|
|
315 |
|
constant mapflag MAP_LOCK_ALLIANCE_CHANGES = ConvertMapFlag(1024)
|
|
316 |
|
constant mapflag MAP_ALLIANCE_CHANGES_HIDDEN = ConvertMapFlag(2048)
|
|
317 |
|
|
|
318 |
|
constant mapflag MAP_CHEATS = ConvertMapFlag(4096)
|
|
319 |
|
constant mapflag MAP_CHEATS_HIDDEN = ConvertMapFlag(8192)
|
|
320 |
|
|
|
321 |
|
constant mapflag MAP_LOCK_SPEED = ConvertMapFlag(8192*2)
|
|
322 |
|
constant mapflag MAP_LOCK_RANDOM_SEED = ConvertMapFlag(8192*4)
|
|
323 |
|
constant mapflag MAP_SHARED_ADVANCED_CONTROL = ConvertMapFlag(8192*8)
|
|
324 |
|
constant mapflag MAP_RANDOM_HERO = ConvertMapFlag(8192*16)
|
|
325 |
|
constant mapflag MAP_RANDOM_RACES = ConvertMapFlag(8192*32)
|
|
326 |
|
constant mapflag MAP_RELOADED = ConvertMapFlag(8192*64)
|
|
327 |
|
|
|
328 |
|
constant placement MAP_PLACEMENT_RANDOM = ConvertPlacement(0) // random among all slots
|
|
329 |
|
constant placement MAP_PLACEMENT_FIXED = ConvertPlacement(1) // player 0 in start loc 0...
|
|
330 |
|
constant placement MAP_PLACEMENT_USE_MAP_SETTINGS = ConvertPlacement(2) // whatever was specified by the script
|
|
331 |
|
constant placement MAP_PLACEMENT_TEAMS_TOGETHER = ConvertPlacement(3) // random with allies next to each other
|
|
332 |
|
|
|
333 |
|
constant startlocprio MAP_LOC_PRIO_LOW = ConvertStartLocPrio(0)
|
|
334 |
|
constant startlocprio MAP_LOC_PRIO_HIGH = ConvertStartLocPrio(1)
|
|
335 |
|
constant startlocprio MAP_LOC_PRIO_NOT = ConvertStartLocPrio(2)
|
|
336 |
|
|
|
337 |
|
constant mapdensity MAP_DENSITY_NONE = ConvertMapDensity(0)
|
|
338 |
|
constant mapdensity MAP_DENSITY_LIGHT = ConvertMapDensity(1)
|
|
339 |
|
constant mapdensity MAP_DENSITY_MEDIUM = ConvertMapDensity(2)
|
|
340 |
|
constant mapdensity MAP_DENSITY_HEAVY = ConvertMapDensity(3)
|
|
341 |
|
|
|
342 |
|
constant gamedifficulty MAP_DIFFICULTY_EASY = ConvertGameDifficulty(0)
|
|
343 |
|
constant gamedifficulty MAP_DIFFICULTY_NORMAL = ConvertGameDifficulty(1)
|
|
344 |
|
constant gamedifficulty MAP_DIFFICULTY_HARD = ConvertGameDifficulty(2)
|
|
345 |
|
constant gamedifficulty MAP_DIFFICULTY_INSANE = ConvertGameDifficulty(3)
|
|
346 |
|
|
|
347 |
|
constant gamespeed MAP_SPEED_SLOWEST = ConvertGameSpeed(0)
|
|
348 |
|
constant gamespeed MAP_SPEED_SLOW = ConvertGameSpeed(1)
|
|
349 |
|
constant gamespeed MAP_SPEED_NORMAL = ConvertGameSpeed(2)
|
|
350 |
|
constant gamespeed MAP_SPEED_FAST = ConvertGameSpeed(3)
|
|
351 |
|
constant gamespeed MAP_SPEED_FASTEST = ConvertGameSpeed(4)
|
|
352 |
|
|
|
353 |
|
constant playerslotstate PLAYER_SLOT_STATE_EMPTY = ConvertPlayerSlotState(0)
|
|
354 |
|
constant playerslotstate PLAYER_SLOT_STATE_PLAYING = ConvertPlayerSlotState(1)
|
|
355 |
|
constant playerslotstate PLAYER_SLOT_STATE_LEFT = ConvertPlayerSlotState(2)
|
|
356 |
|
|
|
357 |
|
//===================================================
|
|
358 |
|
// Sound Constants
|
|
359 |
|
//===================================================
|
|
360 |
|
constant volumegroup SOUND_VOLUMEGROUP_UNITMOVEMENT = ConvertVolumeGroup(0)
|
|
361 |
|
constant volumegroup SOUND_VOLUMEGROUP_UNITSOUNDS = ConvertVolumeGroup(1)
|
|
362 |
|
constant volumegroup SOUND_VOLUMEGROUP_COMBAT = ConvertVolumeGroup(2)
|
|
363 |
|
constant volumegroup SOUND_VOLUMEGROUP_SPELLS = ConvertVolumeGroup(3)
|
|
364 |
|
constant volumegroup SOUND_VOLUMEGROUP_UI = ConvertVolumeGroup(4)
|
|
365 |
|
constant volumegroup SOUND_VOLUMEGROUP_MUSIC = ConvertVolumeGroup(5)
|
|
366 |
|
constant volumegroup SOUND_VOLUMEGROUP_AMBIENTSOUNDS = ConvertVolumeGroup(6)
|
|
367 |
|
constant volumegroup SOUND_VOLUMEGROUP_FIRE = ConvertVolumeGroup(7)
|
|
368 |
|
|
|
369 |
|
|
|
370 |
|
//===================================================
|
|
371 |
|
// Game, Player, and Unit States
|
|
372 |
|
//
|
|
373 |
|
// For use with TriggerRegister<X>StateEvent
|
|
374 |
|
//
|
|
375 |
|
//===================================================
|
|
376 |
|
|
|
377 |
|
constant igamestate GAME_STATE_DIVINE_INTERVENTION = ConvertIGameState(0)
|
|
378 |
|
constant igamestate GAME_STATE_DISCONNECTED = ConvertIGameState(1)
|
|
379 |
|
constant fgamestate GAME_STATE_TIME_OF_DAY = ConvertFGameState(2)
|
|
380 |
|
|
|
381 |
|
constant playerstate PLAYER_STATE_GAME_RESULT = ConvertPlayerState(0)
|
|
382 |
|
|
|
383 |
|
// current resource levels
|
|
384 |
|
//
|
|
385 |
|
constant playerstate PLAYER_STATE_RESOURCE_GOLD = ConvertPlayerState(1)
|
|
386 |
|
constant playerstate PLAYER_STATE_RESOURCE_LUMBER = ConvertPlayerState(2)
|
|
387 |
|
constant playerstate PLAYER_STATE_RESOURCE_HERO_TOKENS = ConvertPlayerState(3)
|
|
388 |
|
constant playerstate PLAYER_STATE_RESOURCE_FOOD_CAP = ConvertPlayerState(4)
|
|
389 |
|
constant playerstate PLAYER_STATE_RESOURCE_FOOD_USED = ConvertPlayerState(5)
|
|
390 |
|
constant playerstate PLAYER_STATE_FOOD_CAP_CEILING = ConvertPlayerState(6)
|
|
391 |
|
|
|
392 |
|
constant playerstate PLAYER_STATE_GIVES_BOUNTY = ConvertPlayerState(7)
|
|
393 |
|
constant playerstate PLAYER_STATE_ALLIED_VICTORY = ConvertPlayerState(8)
|
|
394 |
|
constant playerstate PLAYER_STATE_PLACED = ConvertPlayerState(9)
|
|
395 |
|
constant playerstate PLAYER_STATE_OBSERVER_ON_DEATH = ConvertPlayerState(10)
|
|
396 |
|
constant playerstate PLAYER_STATE_OBSERVER = ConvertPlayerState(11)
|
|
397 |
|
constant playerstate PLAYER_STATE_UNFOLLOWABLE = ConvertPlayerState(12)
|
|
398 |
|
|
|
399 |
|
// taxation rate for each resource
|
|
400 |
|
//
|
|
401 |
|
constant playerstate PLAYER_STATE_GOLD_UPKEEP_RATE = ConvertPlayerState(13)
|
|
402 |
|
constant playerstate PLAYER_STATE_LUMBER_UPKEEP_RATE = ConvertPlayerState(14)
|
|
403 |
|
|
|
404 |
|
// cumulative resources collected by the player during the mission
|
|
405 |
|
//
|
|
406 |
|
constant playerstate PLAYER_STATE_GOLD_GATHERED = ConvertPlayerState(15)
|
|
407 |
|
constant playerstate PLAYER_STATE_LUMBER_GATHERED = ConvertPlayerState(16)
|
|
408 |
|
|
|
409 |
|
constant playerstate PLAYER_STATE_NO_CREEP_SLEEP = ConvertPlayerState(25)
|
|
410 |
|
|
|
411 |
|
constant unitstate UNIT_STATE_LIFE = ConvertUnitState(0)
|
|
412 |
|
constant unitstate UNIT_STATE_MAX_LIFE = ConvertUnitState(1)
|
|
413 |
|
constant unitstate UNIT_STATE_MANA = ConvertUnitState(2)
|
|
414 |
|
constant unitstate UNIT_STATE_MAX_MANA = ConvertUnitState(3)
|
|
415 |
|
|
|
416 |
|
constant aidifficulty AI_DIFFICULTY_NEWBIE = ConvertAIDifficulty(0)
|
|
417 |
|
constant aidifficulty AI_DIFFICULTY_NORMAL = ConvertAIDifficulty(1)
|
|
418 |
|
constant aidifficulty AI_DIFFICULTY_INSANE = ConvertAIDifficulty(2)
|
|
419 |
|
|
|
420 |
|
// player score values
|
|
421 |
|
constant playerscore PLAYER_SCORE_UNITS_TRAINED = ConvertPlayerScore(0)
|
|
422 |
|
constant playerscore PLAYER_SCORE_UNITS_KILLED = ConvertPlayerScore(1)
|
|
423 |
|
constant playerscore PLAYER_SCORE_STRUCT_BUILT = ConvertPlayerScore(2)
|
|
424 |
|
constant playerscore PLAYER_SCORE_STRUCT_RAZED = ConvertPlayerScore(3)
|
|
425 |
|
constant playerscore PLAYER_SCORE_TECH_PERCENT = ConvertPlayerScore(4)
|
|
426 |
|
constant playerscore PLAYER_SCORE_FOOD_MAXPROD = ConvertPlayerScore(5)
|
|
427 |
|
constant playerscore PLAYER_SCORE_FOOD_MAXUSED = ConvertPlayerScore(6)
|
|
428 |
|
constant playerscore PLAYER_SCORE_HEROES_KILLED = ConvertPlayerScore(7)
|
|
429 |
|
constant playerscore PLAYER_SCORE_ITEMS_GAINED = ConvertPlayerScore(8)
|
|
430 |
|
constant playerscore PLAYER_SCORE_MERCS_HIRED = ConvertPlayerScore(9)
|
|
431 |
|
constant playerscore PLAYER_SCORE_GOLD_MINED_TOTAL = ConvertPlayerScore(10)
|
|
432 |
|
constant playerscore PLAYER_SCORE_GOLD_MINED_UPKEEP = ConvertPlayerScore(11)
|
|
433 |
|
constant playerscore PLAYER_SCORE_GOLD_LOST_UPKEEP = ConvertPlayerScore(12)
|
|
434 |
|
constant playerscore PLAYER_SCORE_GOLD_LOST_TAX = ConvertPlayerScore(13)
|
|
435 |
|
constant playerscore PLAYER_SCORE_GOLD_GIVEN = ConvertPlayerScore(14)
|
|
436 |
|
constant playerscore PLAYER_SCORE_GOLD_RECEIVED = ConvertPlayerScore(15)
|
|
437 |
|
constant playerscore PLAYER_SCORE_LUMBER_TOTAL = ConvertPlayerScore(16)
|
|
438 |
|
constant playerscore PLAYER_SCORE_LUMBER_LOST_UPKEEP = ConvertPlayerScore(17)
|
|
439 |
|
constant playerscore PLAYER_SCORE_LUMBER_LOST_TAX = ConvertPlayerScore(18)
|
|
440 |
|
constant playerscore PLAYER_SCORE_LUMBER_GIVEN = ConvertPlayerScore(19)
|
|
441 |
|
constant playerscore PLAYER_SCORE_LUMBER_RECEIVED = ConvertPlayerScore(20)
|
|
442 |
|
constant playerscore PLAYER_SCORE_UNIT_TOTAL = ConvertPlayerScore(21)
|
|
443 |
|
constant playerscore PLAYER_SCORE_HERO_TOTAL = ConvertPlayerScore(22)
|
|
444 |
|
constant playerscore PLAYER_SCORE_RESOURCE_TOTAL = ConvertPlayerScore(23)
|
|
445 |
|
constant playerscore PLAYER_SCORE_TOTAL = ConvertPlayerScore(24)
|
|
446 |
|
|
|
447 |
|
//===================================================
|
|
448 |
|
// Game, Player and Unit Events
|
|
449 |
|
//
|
|
450 |
|
// When an event causes a trigger to fire these
|
|
451 |
|
// values allow the action code to determine which
|
|
452 |
|
// event was dispatched and therefore which set of
|
|
453 |
|
// native functions should be used to get information
|
|
454 |
|
// about the event.
|
|
455 |
|
//
|
|
456 |
|
// Do NOT change the order or value of these constants
|
|
457 |
|
// without insuring that the JASS_GAME_EVENTS_WAR3 enum
|
|
458 |
|
// is changed to match.
|
|
459 |
|
//
|
|
460 |
|
//===================================================
|
|
461 |
|
|
|
462 |
|
//===================================================
|
|
463 |
|
// For use with TriggerRegisterGameEvent
|
|
464 |
|
//===================================================
|
|
465 |
|
|
|
466 |
|
constant gameevent EVENT_GAME_VICTORY = ConvertGameEvent(0)
|
|
467 |
|
constant gameevent EVENT_GAME_END_LEVEL = ConvertGameEvent(1)
|
|
468 |
|
|
|
469 |
|
constant gameevent EVENT_GAME_VARIABLE_LIMIT = ConvertGameEvent(2)
|
|
470 |
|
constant gameevent EVENT_GAME_STATE_LIMIT = ConvertGameEvent(3)
|
|
471 |
|
|
|
472 |
|
constant gameevent EVENT_GAME_TIMER_EXPIRED = ConvertGameEvent(4)
|
|
473 |
|
|
|
474 |
|
constant gameevent EVENT_GAME_ENTER_REGION = ConvertGameEvent(5)
|
|
475 |
|
constant gameevent EVENT_GAME_LEAVE_REGION = ConvertGameEvent(6)
|
|
476 |
|
|
|
477 |
|
constant gameevent EVENT_GAME_TRACKABLE_HIT = ConvertGameEvent(7)
|
|
478 |
|
constant gameevent EVENT_GAME_TRACKABLE_TRACK = ConvertGameEvent(8)
|
|
479 |
|
|
|
480 |
|
constant gameevent EVENT_GAME_SHOW_SKILL = ConvertGameEvent(9)
|
|
481 |
|
constant gameevent EVENT_GAME_BUILD_SUBMENU = ConvertGameEvent(10)
|
|
482 |
|
|
|
483 |
|
//===================================================
|
|
484 |
|
// For use with TriggerRegisterPlayerEvent
|
|
485 |
|
//===================================================
|
|
486 |
|
constant playerevent EVENT_PLAYER_STATE_LIMIT = ConvertPlayerEvent(11)
|
|
487 |
|
constant playerevent EVENT_PLAYER_ALLIANCE_CHANGED = ConvertPlayerEvent(12)
|
|
488 |
|
|
|
489 |
|
constant playerevent EVENT_PLAYER_DEFEAT = ConvertPlayerEvent(13)
|
|
490 |
|
constant playerevent EVENT_PLAYER_VICTORY = ConvertPlayerEvent(14)
|
|
491 |
|
constant playerevent EVENT_PLAYER_LEAVE = ConvertPlayerEvent(15)
|
|
492 |
|
constant playerevent EVENT_PLAYER_CHAT = ConvertPlayerEvent(16)
|
|
493 |
|
constant playerevent EVENT_PLAYER_END_CINEMATIC = ConvertPlayerEvent(17)
|
|
494 |
|
|
|
495 |
|
//===================================================
|
|
496 |
|
// For use with TriggerRegisterPlayerUnitEvent
|
|
497 |
|
//===================================================
|
|
498 |
|
|
|
499 |
|
constant playerunitevent EVENT_PLAYER_UNIT_ATTACKED = ConvertPlayerUnitEvent(18)
|
|
500 |
|
constant playerunitevent EVENT_PLAYER_UNIT_RESCUED = ConvertPlayerUnitEvent(19)
|
|
501 |
|
|
|
502 |
|
constant playerunitevent EVENT_PLAYER_UNIT_DEATH = ConvertPlayerUnitEvent(20)
|
|
503 |
|
constant playerunitevent EVENT_PLAYER_UNIT_DECAY = ConvertPlayerUnitEvent(21)
|
|
504 |
|
|
|
505 |
|
constant playerunitevent EVENT_PLAYER_UNIT_DETECTED = ConvertPlayerUnitEvent(22)
|
|
506 |
|
constant playerunitevent EVENT_PLAYER_UNIT_HIDDEN = ConvertPlayerUnitEvent(23)
|
|
507 |
|
|
|
508 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SELECTED = ConvertPlayerUnitEvent(24)
|
|
509 |
|
constant playerunitevent EVENT_PLAYER_UNIT_DESELECTED = ConvertPlayerUnitEvent(25)
|
|
510 |
|
|
|
511 |
|
constant playerunitevent EVENT_PLAYER_UNIT_CONSTRUCT_START = ConvertPlayerUnitEvent(26)
|
|
512 |
|
constant playerunitevent EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL = ConvertPlayerUnitEvent(27)
|
|
513 |
|
constant playerunitevent EVENT_PLAYER_UNIT_CONSTRUCT_FINISH = ConvertPlayerUnitEvent(28)
|
|
514 |
|
|
|
515 |
|
constant playerunitevent EVENT_PLAYER_UNIT_UPGRADE_START = ConvertPlayerUnitEvent(29)
|
|
516 |
|
constant playerunitevent EVENT_PLAYER_UNIT_UPGRADE_CANCEL = ConvertPlayerUnitEvent(30)
|
|
517 |
|
constant playerunitevent EVENT_PLAYER_UNIT_UPGRADE_FINISH = ConvertPlayerUnitEvent(31)
|
|
518 |
|
|
|
519 |
|
constant playerunitevent EVENT_PLAYER_UNIT_TRAIN_START = ConvertPlayerUnitEvent(32)
|
|
520 |
|
constant playerunitevent EVENT_PLAYER_UNIT_TRAIN_CANCEL = ConvertPlayerUnitEvent(33)
|
|
521 |
|
constant playerunitevent EVENT_PLAYER_UNIT_TRAIN_FINISH = ConvertPlayerUnitEvent(34)
|
|
522 |
|
|
|
523 |
|
constant playerunitevent EVENT_PLAYER_UNIT_RESEARCH_START = ConvertPlayerUnitEvent(35)
|
|
524 |
|
constant playerunitevent EVENT_PLAYER_UNIT_RESEARCH_CANCEL = ConvertPlayerUnitEvent(36)
|
|
525 |
|
constant playerunitevent EVENT_PLAYER_UNIT_RESEARCH_FINISH = ConvertPlayerUnitEvent(37)
|
|
526 |
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_ORDER = ConvertPlayerUnitEvent(38)
|
|
527 |
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER = ConvertPlayerUnitEvent(39)
|
|
528 |
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER = ConvertPlayerUnitEvent(40)
|
|
529 |
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER = ConvertPlayerUnitEvent(40) // for compat
|
|
530 |
|
|
|
531 |
|
constant playerunitevent EVENT_PLAYER_HERO_LEVEL = ConvertPlayerUnitEvent(41)
|
|
532 |
|
constant playerunitevent EVENT_PLAYER_HERO_SKILL = ConvertPlayerUnitEvent(42)
|
|
533 |
|
|
|
534 |
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVABLE = ConvertPlayerUnitEvent(43)
|
|
535 |
|
|
|
536 |
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVE_START = ConvertPlayerUnitEvent(44)
|
|
537 |
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVE_CANCEL = ConvertPlayerUnitEvent(45)
|
|
538 |
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVE_FINISH = ConvertPlayerUnitEvent(46)
|
|
539 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SUMMON = ConvertPlayerUnitEvent(47)
|
|
540 |
|
constant playerunitevent EVENT_PLAYER_UNIT_DROP_ITEM = ConvertPlayerUnitEvent(48)
|
|
541 |
|
constant playerunitevent EVENT_PLAYER_UNIT_PICKUP_ITEM = ConvertPlayerUnitEvent(49)
|
|
542 |
|
constant playerunitevent EVENT_PLAYER_UNIT_USE_ITEM = ConvertPlayerUnitEvent(50)
|
|
543 |
|
|
|
544 |
|
constant playerunitevent EVENT_PLAYER_UNIT_LOADED = ConvertPlayerUnitEvent(51)
|
|
545 |
|
|
|
546 |
|
//===================================================
|
|
547 |
|
// For use with TriggerRegisterUnitEvent
|
|
548 |
|
//===================================================
|
|
549 |
|
|
|
550 |
|
constant unitevent EVENT_UNIT_DAMAGED = ConvertUnitEvent(52)
|
|
551 |
|
constant unitevent EVENT_UNIT_DEATH = ConvertUnitEvent(53)
|
|
552 |
|
constant unitevent EVENT_UNIT_DECAY = ConvertUnitEvent(54)
|
|
553 |
|
constant unitevent EVENT_UNIT_DETECTED = ConvertUnitEvent(55)
|
|
554 |
|
constant unitevent EVENT_UNIT_HIDDEN = ConvertUnitEvent(56)
|
|
555 |
|
constant unitevent EVENT_UNIT_SELECTED = ConvertUnitEvent(57)
|
|
556 |
|
constant unitevent EVENT_UNIT_DESELECTED = ConvertUnitEvent(58)
|
|
557 |
|
|
|
558 |
|
constant unitevent EVENT_UNIT_STATE_LIMIT = ConvertUnitEvent(59)
|
|
559 |
|
|
|
560 |
|
// Events which may have a filter for the "other unit"
|
|
561 |
|
//
|
|
562 |
|
constant unitevent EVENT_UNIT_ACQUIRED_TARGET = ConvertUnitEvent(60)
|
|
563 |
|
constant unitevent EVENT_UNIT_TARGET_IN_RANGE = ConvertUnitEvent(61)
|
|
564 |
|
constant unitevent EVENT_UNIT_ATTACKED = ConvertUnitEvent(62)
|
|
565 |
|
constant unitevent EVENT_UNIT_RESCUED = ConvertUnitEvent(63)
|
|
566 |
|
|
|
567 |
|
constant unitevent EVENT_UNIT_CONSTRUCT_CANCEL = ConvertUnitEvent(64)
|
|
568 |
|
constant unitevent EVENT_UNIT_CONSTRUCT_FINISH = ConvertUnitEvent(65)
|
|
569 |
|
|
|
570 |
|
constant unitevent EVENT_UNIT_UPGRADE_START = ConvertUnitEvent(66)
|
|
571 |
|
constant unitevent EVENT_UNIT_UPGRADE_CANCEL = ConvertUnitEvent(67)
|
|
572 |
|
constant unitevent EVENT_UNIT_UPGRADE_FINISH = ConvertUnitEvent(68)
|
|
573 |
|
|
|
574 |
|
// Events which involve the specified unit performing
|
|
575 |
|
// training of other units
|
|
576 |
|
//
|
|
577 |
|
constant unitevent EVENT_UNIT_TRAIN_START = ConvertUnitEvent(69)
|
|
578 |
|
constant unitevent EVENT_UNIT_TRAIN_CANCEL = ConvertUnitEvent(70)
|
|
579 |
|
constant unitevent EVENT_UNIT_TRAIN_FINISH = ConvertUnitEvent(71)
|
|
580 |
|
|
|
581 |
|
constant unitevent EVENT_UNIT_RESEARCH_START = ConvertUnitEvent(72)
|
|
582 |
|
constant unitevent EVENT_UNIT_RESEARCH_CANCEL = ConvertUnitEvent(73)
|
|
583 |
|
constant unitevent EVENT_UNIT_RESEARCH_FINISH = ConvertUnitEvent(74)
|
|
584 |
|
|
|
585 |
|
constant unitevent EVENT_UNIT_ISSUED_ORDER = ConvertUnitEvent(75)
|
|
586 |
|
constant unitevent EVENT_UNIT_ISSUED_POINT_ORDER = ConvertUnitEvent(76)
|
|
587 |
|
constant unitevent EVENT_UNIT_ISSUED_TARGET_ORDER = ConvertUnitEvent(77)
|
|
588 |
|
|
|
589 |
|
constant unitevent EVENT_UNIT_HERO_LEVEL = ConvertUnitEvent(78)
|
|
590 |
|
constant unitevent EVENT_UNIT_HERO_SKILL = ConvertUnitEvent(79)
|
|
591 |
|
|
|
592 |
|
constant unitevent EVENT_UNIT_HERO_REVIVABLE = ConvertUnitEvent(80)
|
|
593 |
|
constant unitevent EVENT_UNIT_HERO_REVIVE_START = ConvertUnitEvent(81)
|
|
594 |
|
constant unitevent EVENT_UNIT_HERO_REVIVE_CANCEL = ConvertUnitEvent(82)
|
|
595 |
|
constant unitevent EVENT_UNIT_HERO_REVIVE_FINISH = ConvertUnitEvent(83)
|
|
596 |
|
|
|
597 |
|
constant unitevent EVENT_UNIT_SUMMON = ConvertUnitEvent(84)
|
|
598 |
|
|
|
599 |
|
constant unitevent EVENT_UNIT_DROP_ITEM = ConvertUnitEvent(85)
|
|
600 |
|
constant unitevent EVENT_UNIT_PICKUP_ITEM = ConvertUnitEvent(86)
|
|
601 |
|
constant unitevent EVENT_UNIT_USE_ITEM = ConvertUnitEvent(87)
|
|
602 |
|
|
|
603 |
|
constant unitevent EVENT_UNIT_LOADED = ConvertUnitEvent(88)
|
|
604 |
|
|
|
605 |
|
constant widgetevent EVENT_WIDGET_DEATH = ConvertWidgetEvent(89)
|
|
606 |
|
|
|
607 |
|
constant dialogevent EVENT_DIALOG_BUTTON_CLICK = ConvertDialogEvent(90)
|
|
608 |
|
constant dialogevent EVENT_DIALOG_CLICK = ConvertDialogEvent(91)
|
|
609 |
|
|
|
610 |
|
//===================================================
|
|
611 |
|
// Frozen Throne Expansion Events
|
|
612 |
|
// Need to be added here to preserve compat
|
|
613 |
|
//===================================================
|
|
614 |
|
|
|
615 |
|
//===================================================
|
|
616 |
|
// For use with TriggerRegisterGameEvent
|
|
617 |
|
//===================================================
|
|
618 |
|
|
|
619 |
|
constant gameevent EVENT_GAME_LOADED = ConvertGameEvent(256)
|
|
620 |
|
constant gameevent EVENT_GAME_TOURNAMENT_FINISH_SOON = ConvertGameEvent(257)
|
|
621 |
|
constant gameevent EVENT_GAME_TOURNAMENT_FINISH_NOW = ConvertGameEvent(258)
|
|
622 |
|
constant gameevent EVENT_GAME_SAVE = ConvertGameEvent(259)
|
|
623 |
|
|
|
624 |
|
//===================================================
|
|
625 |
|
// For use with TriggerRegisterPlayerEvent
|
|
626 |
|
//===================================================
|
|
627 |
|
|
|
628 |
|
constant playerevent EVENT_PLAYER_ARROW_LEFT_DOWN = ConvertPlayerEvent(261)
|
|
629 |
|
constant playerevent EVENT_PLAYER_ARROW_LEFT_UP = ConvertPlayerEvent(262)
|
|
630 |
|
constant playerevent EVENT_PLAYER_ARROW_RIGHT_DOWN = ConvertPlayerEvent(263)
|
|
631 |
|
constant playerevent EVENT_PLAYER_ARROW_RIGHT_UP = ConvertPlayerEvent(264)
|
|
632 |
|
constant playerevent EVENT_PLAYER_ARROW_DOWN_DOWN = ConvertPlayerEvent(265)
|
|
633 |
|
constant playerevent EVENT_PLAYER_ARROW_DOWN_UP = ConvertPlayerEvent(266)
|
|
634 |
|
constant playerevent EVENT_PLAYER_ARROW_UP_DOWN = ConvertPlayerEvent(267)
|
|
635 |
|
constant playerevent EVENT_PLAYER_ARROW_UP_UP = ConvertPlayerEvent(268)
|
|
636 |
|
|
|
637 |
|
//===================================================
|
|
638 |
|
// For use with TriggerRegisterPlayerUnitEvent
|
|
639 |
|
//===================================================
|
|
640 |
|
|
|
641 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SELL = ConvertPlayerUnitEvent(269)
|
|
642 |
|
constant playerunitevent EVENT_PLAYER_UNIT_CHANGE_OWNER = ConvertPlayerUnitEvent(270)
|
|
643 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SELL_ITEM = ConvertPlayerUnitEvent(271)
|
|
644 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_CHANNEL = ConvertPlayerUnitEvent(272)
|
|
645 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_CAST = ConvertPlayerUnitEvent(273)
|
|
646 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_EFFECT = ConvertPlayerUnitEvent(274)
|
|
647 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_FINISH = ConvertPlayerUnitEvent(275)
|
|
648 |
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_ENDCAST = ConvertPlayerUnitEvent(276)
|
|
649 |
|
constant playerunitevent EVENT_PLAYER_UNIT_PAWN_ITEM = ConvertPlayerUnitEvent(277)
|
|
650 |
|
|
|
651 |
|
//===================================================
|
|
652 |
|
// For use with TriggerRegisterUnitEvent
|
|
653 |
|
//===================================================
|
|
654 |
|
|
|
655 |
|
constant unitevent EVENT_UNIT_SELL = ConvertUnitEvent(286)
|
|
656 |
|
constant unitevent EVENT_UNIT_CHANGE_OWNER = ConvertUnitEvent(287)
|
|
657 |
|
constant unitevent EVENT_UNIT_SELL_ITEM = ConvertUnitEvent(288)
|
|
658 |
|
constant unitevent EVENT_UNIT_SPELL_CHANNEL = ConvertUnitEvent(289)
|
|
659 |
|
constant unitevent EVENT_UNIT_SPELL_CAST = ConvertUnitEvent(290)
|
|
660 |
|
constant unitevent EVENT_UNIT_SPELL_EFFECT = ConvertUnitEvent(291)
|
|
661 |
|
constant unitevent EVENT_UNIT_SPELL_FINISH = ConvertUnitEvent(292)
|
|
662 |
|
constant unitevent EVENT_UNIT_SPELL_ENDCAST = ConvertUnitEvent(293)
|
|
663 |
|
constant unitevent EVENT_UNIT_PAWN_ITEM = ConvertUnitEvent(294)
|
|
664 |
|
|
|
665 |
|
//===================================================
|
|
666 |
|
// Limit Event API constants
|
|
667 |
|
// variable, player state, game state, and unit state events
|
|
668 |
|
// ( do NOT change the order of these... )
|
|
669 |
|
//===================================================
|
|
670 |
|
constant limitop LESS_THAN = ConvertLimitOp(0)
|
|
671 |
|
constant limitop LESS_THAN_OR_EQUAL = ConvertLimitOp(1)
|
|
672 |
|
constant limitop EQUAL = ConvertLimitOp(2)
|
|
673 |
|
constant limitop GREATER_THAN_OR_EQUAL = ConvertLimitOp(3)
|
|
674 |
|
constant limitop GREATER_THAN = ConvertLimitOp(4)
|
|
675 |
|
constant limitop NOT_EQUAL = ConvertLimitOp(5)
|
|
676 |
|
|
|
677 |
|
//===================================================
|
|
678 |
|
// Unit Type Constants for use with IsUnitType()
|
|
679 |
|
//===================================================
|
|
680 |
|
|
|
681 |
|
constant unittype UNIT_TYPE_HERO = ConvertUnitType(0)
|
|
682 |
|
constant unittype UNIT_TYPE_DEAD = ConvertUnitType(1)
|
|
683 |
|
constant unittype UNIT_TYPE_STRUCTURE = ConvertUnitType(2)
|
|
684 |
|
|
|
685 |
|
constant unittype UNIT_TYPE_FLYING = ConvertUnitType(3)
|
|
686 |
|
constant unittype UNIT_TYPE_GROUND = ConvertUnitType(4)
|
|
687 |
|
|
|
688 |
|
constant unittype UNIT_TYPE_ATTACKS_FLYING = ConvertUnitType(5)
|
|
689 |
|
constant unittype UNIT_TYPE_ATTACKS_GROUND = ConvertUnitType(6)
|
|
690 |
|
|
|
691 |
|
constant unittype UNIT_TYPE_MELEE_ATTACKER = ConvertUnitType(7)
|
|
692 |
|
constant unittype UNIT_TYPE_RANGED_ATTACKER = ConvertUnitType(8)
|
|
693 |
|
|
|
694 |
|
constant unittype UNIT_TYPE_GIANT = ConvertUnitType(9)
|
|
695 |
|
constant unittype UNIT_TYPE_SUMMONED = ConvertUnitType(10)
|
|
696 |
|
constant unittype UNIT_TYPE_STUNNED = ConvertUnitType(11)
|
|
697 |
|
constant unittype UNIT_TYPE_PLAGUED = ConvertUnitType(12)
|
|
698 |
|
constant unittype UNIT_TYPE_SNARED = ConvertUnitType(13)
|
|
699 |
|
|
|
700 |
|
constant unittype UNIT_TYPE_UNDEAD = ConvertUnitType(14)
|
|
701 |
|
constant unittype UNIT_TYPE_MECHANICAL = ConvertUnitType(15)
|
|
702 |
|
constant unittype UNIT_TYPE_PEON = ConvertUnitType(16)
|
|
703 |
|
constant unittype UNIT_TYPE_SAPPER = ConvertUnitType(17)
|
|
704 |
|
constant unittype UNIT_TYPE_TOWNHALL = ConvertUnitType(18)
|
|
705 |
|
constant unittype UNIT_TYPE_ANCIENT = ConvertUnitType(19)
|
|
706 |
|
|
|
707 |
|
constant unittype UNIT_TYPE_TAUREN = ConvertUnitType(20)
|
|
708 |
|
constant unittype UNIT_TYPE_POISONED = ConvertUnitType(21)
|
|
709 |
|
constant unittype UNIT_TYPE_POLYMORPHED = ConvertUnitType(22)
|
|
710 |
|
constant unittype UNIT_TYPE_SLEEPING = ConvertUnitType(23)
|
|
711 |
|
constant unittype UNIT_TYPE_RESISTANT = ConvertUnitType(24)
|
|
712 |
|
constant unittype UNIT_TYPE_ETHEREAL = ConvertUnitType(25)
|
|
713 |
|
constant unittype UNIT_TYPE_MAGIC_IMMUNE = ConvertUnitType(26)
|
|
714 |
|
|
|
715 |
|
//===================================================
|
|
716 |
|
// Unit Type Constants for use with ChooseRandomItemEx()
|
|
717 |
|
//===================================================
|
|
718 |
|
|
|
719 |
|
constant itemtype ITEM_TYPE_PERMANENT = ConvertItemType(0)
|
|
720 |
|
constant itemtype ITEM_TYPE_CHARGED = ConvertItemType(1)
|
|
721 |
|
constant itemtype ITEM_TYPE_POWERUP = ConvertItemType(2)
|
|
722 |
|
constant itemtype ITEM_TYPE_ARTIFACT = ConvertItemType(3)
|
|
723 |
|
constant itemtype ITEM_TYPE_PURCHASABLE = ConvertItemType(4)
|
|
724 |
|
constant itemtype ITEM_TYPE_CAMPAIGN = ConvertItemType(5)
|
|
725 |
|
constant itemtype ITEM_TYPE_MISCELLANEOUS = ConvertItemType(6)
|
|
726 |
|
constant itemtype ITEM_TYPE_UNKNOWN = ConvertItemType(7)
|
|
727 |
|
constant itemtype ITEM_TYPE_ANY = ConvertItemType(8)
|
|
728 |
|
|
|
729 |
|
// Deprecated, should use ITEM_TYPE_POWERUP
|
|
730 |
|
constant itemtype ITEM_TYPE_TOME = ConvertItemType(2)
|
|
731 |
|
|
|
732 |
|
//===================================================
|
|
733 |
|
// Animatable Camera Fields
|
|
734 |
|
//===================================================
|
|
735 |
|
|
|
736 |
|
constant camerafield CAMERA_FIELD_TARGET_DISTANCE = ConvertCameraField(0)
|
|
737 |
|
constant camerafield CAMERA_FIELD_FARZ = ConvertCameraField(1)
|
|
738 |
|
constant camerafield CAMERA_FIELD_ANGLE_OF_ATTACK = ConvertCameraField(2)
|
|
739 |
|
constant camerafield CAMERA_FIELD_FIELD_OF_VIEW = ConvertCameraField(3)
|
|
740 |
|
constant camerafield CAMERA_FIELD_ROLL = ConvertCameraField(4)
|
|
741 |
|
constant camerafield CAMERA_FIELD_ROTATION = ConvertCameraField(5)
|
|
742 |
|
constant camerafield CAMERA_FIELD_ZOFFSET = ConvertCameraField(6)
|
|
743 |
|
|
|
744 |
|
constant blendmode BLEND_MODE_NONE = ConvertBlendMode(0)
|
|
745 |
|
constant blendmode BLEND_MODE_DONT_CARE = ConvertBlendMode(0)
|
|
746 |
|
constant blendmode BLEND_MODE_KEYALPHA = ConvertBlendMode(1)
|
|
747 |
|
constant blendmode BLEND_MODE_BLEND = ConvertBlendMode(2)
|
|
748 |
|
constant blendmode BLEND_MODE_ADDITIVE = ConvertBlendMode(3)
|
|
749 |
|
constant blendmode BLEND_MODE_MODULATE = ConvertBlendMode(4)
|
|
750 |
|
constant blendmode BLEND_MODE_MODULATE_2X = ConvertBlendMode(5)
|
|
751 |
|
|
|
752 |
|
constant raritycontrol RARITY_FREQUENT = ConvertRarityControl(0)
|
|
753 |
|
constant raritycontrol RARITY_RARE = ConvertRarityControl(1)
|
|
754 |
|
|
|
755 |
|
constant texmapflags TEXMAP_FLAG_NONE = ConvertTexMapFlags(0)
|
|
756 |
|
constant texmapflags TEXMAP_FLAG_WRAP_U = ConvertTexMapFlags(1)
|
|
757 |
|
constant texmapflags TEXMAP_FLAG_WRAP_V = ConvertTexMapFlags(2)
|
|
758 |
|
constant texmapflags TEXMAP_FLAG_WRAP_UV = ConvertTexMapFlags(3)
|
|
759 |
|
|
|
760 |
|
constant fogstate FOG_OF_WAR_MASKED = ConvertFogState(1)
|
|
761 |
|
constant fogstate FOG_OF_WAR_FOGGED = ConvertFogState(2)
|
|
762 |
|
constant fogstate FOG_OF_WAR_VISIBLE = ConvertFogState(4)
|
|
763 |
|
|
|
764 |
|
//===================================================
|
|
765 |
|
// Camera Margin constants for use with GetCameraMargin
|
|
766 |
|
//===================================================
|
|
767 |
|
|
|
768 |
|
constant integer CAMERA_MARGIN_LEFT = 0
|
|
769 |
|
constant integer CAMERA_MARGIN_RIGHT = 1
|
|
770 |
|
constant integer CAMERA_MARGIN_TOP = 2
|
|
771 |
|
constant integer CAMERA_MARGIN_BOTTOM = 3
|
|
772 |
|
|
|
773 |
|
//===================================================
|
|
774 |
|
// Effect API constants
|
|
775 |
|
//===================================================
|
|
776 |
|
|
|
777 |
|
constant effecttype EFFECT_TYPE_EFFECT = ConvertEffectType(0)
|
|
778 |
|
constant effecttype EFFECT_TYPE_TARGET = ConvertEffectType(1)
|
|
779 |
|
constant effecttype EFFECT_TYPE_CASTER = ConvertEffectType(2)
|
|
780 |
|
constant effecttype EFFECT_TYPE_SPECIAL = ConvertEffectType(3)
|
|
781 |
|
constant effecttype EFFECT_TYPE_AREA_EFFECT = ConvertEffectType(4)
|
|
782 |
|
constant effecttype EFFECT_TYPE_MISSILE = ConvertEffectType(5)
|
|
783 |
|
constant effecttype EFFECT_TYPE_LIGHTNING = ConvertEffectType(6)
|
|
784 |
|
|
|
785 |
|
constant soundtype SOUND_TYPE_EFFECT = ConvertSoundType(0)
|
|
786 |
|
constant soundtype SOUND_TYPE_EFFECT_LOOPED = ConvertSoundType(1)
|
|
787 |
|
|
|
788 |
|
endglobals
|
|
789 |
|
|
|
790 |
|
//============================================================================
|
|
791 |
|
// MathAPI
|
|
792 |
|
native Deg2Rad takes real degrees returns real
|
|
793 |
|
native Rad2Deg takes real radians returns real
|
|
794 |
|
|
|
795 |
|
native Sin takes real radians returns real
|
|
796 |
|
native Cos takes real radians returns real
|
|
797 |
|
native Tan takes real radians returns real
|
|
798 |
|
|
|
799 |
|
// Expect values between -1 and 1...returns 0 for invalid input
|
|
800 |
|
native Asin takes real y returns real
|
|
801 |
|
native Acos takes real x returns real
|
|
802 |
|
|
|
803 |
|
native Atan takes real x returns real
|
|
804 |
|
|
|
805 |
|
// Returns 0 if x and y are both 0
|
|
806 |
|
native Atan2 takes real y, real x returns real
|
|
807 |
|
|
|
808 |
|
// Returns 0 if x <= 0
|
|
809 |
|
native SquareRoot takes real x returns real
|
|
810 |
|
|
|
811 |
|
// computes x to the y power
|
|
812 |
|
// y == 0.0 => 1
|
|
813 |
|
// x ==0.0 and y < 0 => 0
|
|
814 |
|
//
|
|
815 |
|
native Pow takes real x, real power returns real
|
|
816 |
|
|
|
817 |
|
//============================================================================
|
|
818 |
|
// String Utility API
|
|
819 |
|
native I2R takes integer i returns real
|
|
820 |
|
native R2I takes real r returns integer
|
|
821 |
|
native I2S takes integer i returns string
|
|
822 |
|
native R2S takes real r returns string
|
|
823 |
|
native R2SW takes real r, integer width, integer precision returns string
|
|
824 |
|
native S2I takes string s returns integer
|
|
825 |
|
native S2R takes string s returns real
|
|
826 |
|
native GetHandleId takes handle h returns integer
|
|
827 |
|
native SubString takes string source, integer start, integer end returns string
|
|
828 |
|
native StringLength takes string s returns integer
|
|
829 |
|
native StringCase takes string source, boolean upper returns string
|
|
830 |
|
native StringHash takes string s returns integer
|
|
831 |
|
|
|
832 |
|
native GetLocalizedString takes string source returns string
|
|
833 |
|
native GetLocalizedHotkey takes string source returns integer
|
|
834 |
|
|
|
835 |
|
//============================================================================
|
|
836 |
|
// Map Setup API
|
|
837 |
|
//
|
|
838 |
|
// These are native functions for describing the map configuration
|
|
839 |
|
// these funcs should only be used in the "config" function of
|
|
840 |
|
// a map script. The functions should also be called in this order
|
|
841 |
|
// ( i.e. call SetPlayers before SetPlayerColor...
|
|
842 |
|
//
|
|
843 |
|
|
|
844 |
|
native SetMapName takes string name returns nothing
|
|
845 |
|
native SetMapDescription takes string description returns nothing
|
|
846 |
|
|
|
847 |
|
native SetTeams takes integer teamcount returns nothing
|
|
848 |
|
native SetPlayers takes integer playercount returns nothing
|
|
849 |
|
|
|
850 |
|
native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing
|
|
851 |
|
native DefineStartLocationLoc takes integer whichStartLoc, location whichLocation returns nothing
|
|
852 |
|
native SetStartLocPrioCount takes integer whichStartLoc, integer prioSlotCount returns nothing
|
|
853 |
|
native SetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority returns nothing
|
|
854 |
|
native GetStartLocPrioSlot takes integer whichStartLoc, integer prioSlotIndex returns integer
|
|
855 |
|
native GetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex returns startlocprio
|
|
856 |
|
|
|
857 |
|
native SetGameTypeSupported takes gametype whichGameType, boolean value returns nothing
|
|
858 |
|
native SetMapFlag takes mapflag whichMapFlag, boolean value returns nothing
|
|
859 |
|
native SetGamePlacement takes placement whichPlacementType returns nothing
|
|
860 |
|
native SetGameSpeed takes gamespeed whichspeed returns nothing
|
|
861 |
|
native SetGameDifficulty takes gamedifficulty whichdifficulty returns nothing
|
|
862 |
|
native SetResourceDensity takes mapdensity whichdensity returns nothing
|
|
863 |
|
native SetCreatureDensity takes mapdensity whichdensity returns nothing
|
|
864 |
|
|
|
865 |
|
native GetTeams takes nothing returns integer
|
|
866 |
|
native GetPlayers takes nothing returns integer
|
|
867 |
|
|
|
868 |
|
native IsGameTypeSupported takes gametype whichGameType returns boolean
|
|
869 |
|
native GetGameTypeSelected takes nothing returns gametype
|
|
870 |
|
native IsMapFlagSet takes mapflag whichMapFlag returns boolean
|
|
871 |
|
|
|
872 |
|
constant native GetGamePlacement takes nothing returns placement
|
|
873 |
|
constant native GetGameSpeed takes nothing returns gamespeed
|
|
874 |
|
constant native GetGameDifficulty takes nothing returns gamedifficulty
|
|
875 |
|
constant native GetResourceDensity takes nothing returns mapdensity
|
|
876 |
|
constant native GetCreatureDensity takes nothing returns mapdensity
|
|
877 |
|
constant native GetStartLocationX takes integer whichStartLocation returns real
|
|
878 |
|
constant native GetStartLocationY takes integer whichStartLocation returns real
|
|
879 |
|
constant native GetStartLocationLoc takes integer whichStartLocation returns location
|
|
880 |
|
|
|
881 |
|
|
|
882 |
|
native SetPlayerTeam takes player whichPlayer, integer whichTeam returns nothing
|
|
883 |
|
native SetPlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing
|
|
884 |
|
// forces player to have the specified start loc and marks the start loc as occupied
|
|
885 |
|
// which removes it from consideration for subsequently placed players
|
|
886 |
|
// ( i.e. you can use this to put people in a fixed loc and then
|
|
887 |
|
// use random placement for any unplaced players etc )
|
|
888 |
|
native ForcePlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing
|
|
889 |
|
native SetPlayerColor takes player whichPlayer, playercolor color returns nothing
|
|
890 |
|
native SetPlayerAlliance takes player sourcePlayer, player otherPlayer, alliancetype whichAllianceSetting, boolean value returns nothing
|
|
891 |
|
native SetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource, integer rate returns nothing
|
|
892 |
|
native SetPlayerRacePreference takes player whichPlayer, racepreference whichRacePreference returns nothing
|
|
893 |
|
native SetPlayerRaceSelectable takes player whichPlayer, boolean value returns nothing
|
|
894 |
|
native SetPlayerController takes player whichPlayer, mapcontrol controlType returns nothing
|
|
895 |
|
native SetPlayerName takes player whichPlayer, string name returns nothing
|
|
896 |
|
|
|
897 |
|
native SetPlayerOnScoreScreen takes player whichPlayer, boolean flag returns nothing
|
|
898 |
|
|
|
899 |
|
native GetPlayerTeam takes player whichPlayer returns integer
|
|
900 |
|
native GetPlayerStartLocation takes player whichPlayer returns integer
|
|
901 |
|
native GetPlayerColor takes player whichPlayer returns playercolor
|
|
902 |
|
native GetPlayerSelectable takes player whichPlayer returns boolean
|
|
903 |
|
native GetPlayerController takes player whichPlayer returns mapcontrol
|
|
904 |
|
native GetPlayerSlotState takes player whichPlayer returns playerslotstate
|
|
905 |
|
native GetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource returns integer
|
|
906 |
|
native IsPlayerRacePrefSet takes player whichPlayer, racepreference pref returns boolean
|
|
907 |
|
native GetPlayerName takes player whichPlayer returns string
|
|
908 |
|
|
|
909 |
|
//============================================================================
|
|
910 |
|
// Timer API
|
|
911 |
|
//
|
|
912 |
|
native CreateTimer takes nothing returns timer
|
|
913 |
|
native DestroyTimer takes timer whichTimer returns nothing
|
|
914 |
|
native TimerStart takes timer whichTimer, real timeout, boolean periodic, code handlerFunc returns nothing
|
|
915 |
|
native TimerGetElapsed takes timer whichTimer returns real
|
|
916 |
|
native TimerGetRemaining takes timer whichTimer returns real
|
|
917 |
|
native TimerGetTimeout takes timer whichTimer returns real
|
|
918 |
|
native PauseTimer takes timer whichTimer returns nothing
|
|
919 |
|
native ResumeTimer takes timer whichTimer returns nothing
|
|
920 |
|
native GetExpiredTimer takes nothing returns timer
|
|
921 |
|
|
|
922 |
|
//============================================================================
|
|
923 |
|
// Group API
|
|
924 |
|
//
|
|
925 |
|
native CreateGroup takes nothing returns group
|
|
926 |
|
native DestroyGroup takes group whichGroup returns nothing
|
|
927 |
|
native GroupAddUnit takes group whichGroup, unit whichUnit returns nothing
|
|
928 |
|
native GroupRemoveUnit takes group whichGroup, unit whichUnit returns nothing
|
|
929 |
|
native GroupClear takes group whichGroup returns nothing
|
|
930 |
|
native GroupEnumUnitsOfType takes group whichGroup, string unitname, boolexpr filter returns nothing
|
|
931 |
|
native GroupEnumUnitsOfPlayer takes group whichGroup, player whichPlayer, boolexpr filter returns nothing
|
|
932 |
|
native GroupEnumUnitsOfTypeCounted takes group whichGroup, string unitname, boolexpr filter, integer countLimit returns nothing
|
|
933 |
|
native GroupEnumUnitsInRect takes group whichGroup, rect r, boolexpr filter returns nothing
|
|
934 |
|
native GroupEnumUnitsInRectCounted takes group whichGroup, rect r, boolexpr filter, integer countLimit returns nothing
|
|
935 |
|
native GroupEnumUnitsInRange takes group whichGroup, real x, real y, real radius, boolexpr filter returns nothing
|
|
936 |
|
native GroupEnumUnitsInRangeOfLoc takes group whichGroup, location whichLocation, real radius, boolexpr filter returns nothing
|
|
937 |
|
native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing
|
|
938 |
|
native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing
|
|
939 |
|
native GroupEnumUnitsSelected takes group whichGroup, player whichPlayer, boolexpr filter returns nothing
|
|
940 |
|
|
|
941 |
|
native GroupImmediateOrder takes group whichGroup, string order returns boolean
|
|
942 |
|
native GroupImmediateOrderById takes group whichGroup, integer order returns boolean
|
|
943 |
|
native GroupPointOrder takes group whichGroup, string order, real x, real y returns boolean
|
|
944 |
|
native GroupPointOrderLoc takes group whichGroup, string order, location whichLocation returns boolean
|
|
945 |
|
native GroupPointOrderById takes group whichGroup, integer order, real x, real y returns boolean
|
|
946 |
|
native GroupPointOrderByIdLoc takes group whichGroup, integer order, location whichLocation returns boolean
|
|
947 |
|
native GroupTargetOrder takes group whichGroup, string order, widget targetWidget returns boolean
|
|
948 |
|
native GroupTargetOrderById takes group whichGroup, integer order, widget targetWidget returns boolean
|
|
949 |
|
|
|
950 |
|
// This will be difficult to support with potentially disjoint, cell-based regions
|
|
951 |
|
// as it would involve enumerating all the cells that are covered by a particularregion
|
|
952 |
|
// a better implementation would be a trigger that adds relevant units as they enter
|
|
953 |
|
// and removes them if they leave...
|
|
954 |
|
native ForGroup takes group whichGroup, code callback returns nothing
|
|
955 |
|
native FirstOfGroup takes group whichGroup returns unit
|
|
956 |
|
|
|
957 |
|
//============================================================================
|
|
958 |
|
// Force API
|
|
959 |
|
//
|
|
960 |
|
native CreateForce takes nothing returns force
|
|
961 |
|
native DestroyForce takes force whichForce returns nothing
|
|
962 |
|
native ForceAddPlayer takes force whichForce, player whichPlayer returns nothing
|
|
963 |
|
native ForceRemovePlayer takes force whichForce, player whichPlayer returns nothing
|
|
964 |
|
native ForceClear takes force whichForce returns nothing
|
|
965 |
|
native ForceEnumPlayers takes force whichForce, boolexpr filter returns nothing
|
|
966 |
|
native ForceEnumPlayersCounted takes force whichForce, boolexpr filter, integer countLimit returns nothing
|
|
967 |
|
native ForceEnumAllies takes force whichForce, player whichPlayer, boolexpr filter returns nothing
|
|
968 |
|
native ForceEnumEnemies takes force whichForce, player whichPlayer, boolexpr filter returns nothing
|
|
969 |
|
native ForForce takes force whichForce, code callback returns nothing
|
|
970 |
|
|
|
971 |
|
//============================================================================
|
|
972 |
|
// Region and Location API
|
|
973 |
|
//
|
|
974 |
|
native Rect takes real minx, real miny, real maxx, real maxy returns rect
|
|
975 |
|
native RectFromLoc takes location min, location max returns rect
|
|
976 |
|
native RemoveRect takes rect whichRect returns nothing
|
|
977 |
|
native SetRect takes rect whichRect, real minx, real miny, real maxx, real maxy returns nothing
|
|
978 |
|
native SetRectFromLoc takes rect whichRect, location min, location max returns nothing
|
|
979 |
|
native MoveRectTo takes rect whichRect, real newCenterX, real newCenterY returns nothing
|
|
980 |
|
native MoveRectToLoc takes rect whichRect, location newCenterLoc returns nothing
|
|
981 |
|
|
|
982 |
|
native GetRectCenterX takes rect whichRect returns real
|
|
983 |
|
native GetRectCenterY takes rect whichRect returns real
|
|
984 |
|
native GetRectMinX takes rect whichRect returns real
|
|
985 |
|
native GetRectMinY takes rect whichRect returns real
|
|
986 |
|
native GetRectMaxX takes rect whichRect returns real
|
|
987 |
|
native GetRectMaxY takes rect whichRect returns real
|
|
988 |
|
|
|
989 |
|
native CreateRegion takes nothing returns region
|
|
990 |
|
native RemoveRegion takes region whichRegion returns nothing
|
|
991 |
|
|
|
992 |
|
native RegionAddRect takes region whichRegion, rect r returns nothing
|
|
993 |
|
native RegionClearRect takes region whichRegion, rect r returns nothing
|
|
994 |
|
|
|
995 |
|
native RegionAddCell takes region whichRegion, real x, real y returns nothing
|
|
996 |
|
native RegionAddCellAtLoc takes region whichRegion, location whichLocation returns nothing
|
|
997 |
|
native RegionClearCell takes region whichRegion, real x, real y returns nothing
|
|
998 |
|
native RegionClearCellAtLoc takes region whichRegion, location whichLocation returns nothing
|
|
999 |
|
|
|
1000 |
|
native Location takes real x, real y returns location
|
|
1001 |
|
native RemoveLocation takes location whichLocation returns nothing
|
|
1002 |
|
native MoveLocation takes location whichLocation, real newX, real newY returns nothing
|
|
1003 |
|
native GetLocationX takes location whichLocation returns real
|
|
1004 |
|
native GetLocationY takes location whichLocation returns real
|
|
1005 |
|
|
|
1006 |
|
// This function is asynchronous. The values it returns are not guaranteed synchronous between each player.
|
|
1007 |
|
// If you attempt to use it in a synchronous manner, it may cause a desync.
|
|
1008 |
|
native GetLocationZ takes location whichLocation returns real
|
|
1009 |
|
|
|
1010 |
|
native IsUnitInRegion takes region whichRegion, unit whichUnit returns boolean
|
|
1011 |
|
native IsPointInRegion takes region whichRegion, real x, real y returns boolean
|
|
1012 |
|
native IsLocationInRegion takes region whichRegion, location whichLocation returns boolean
|
|
1013 |
|
|
|
1014 |
|
// Returns full map bounds, including unplayable borders, in world coordinates
|
|
1015 |
|
native GetWorldBounds takes nothing returns rect
|
|
1016 |
|
|
|
1017 |
|
//============================================================================
|
|
1018 |
|
// Native trigger interface
|
|
1019 |
|
//
|
|
1020 |
|
native CreateTrigger takes nothing returns trigger
|
|
1021 |
|
native DestroyTrigger takes trigger whichTrigger returns nothing
|
|
1022 |
|
native ResetTrigger takes trigger whichTrigger returns nothing
|
|
1023 |
|
native EnableTrigger takes trigger whichTrigger returns nothing
|
|
1024 |
|
native DisableTrigger takes trigger whichTrigger returns nothing
|
|
1025 |
|
native IsTriggerEnabled takes trigger whichTrigger returns boolean
|
|
1026 |
|
|
|
1027 |
|
native TriggerWaitOnSleeps takes trigger whichTrigger, boolean flag returns nothing
|
|
1028 |
|
native IsTriggerWaitOnSleeps takes trigger whichTrigger returns boolean
|
|
1029 |
|
|
|
1030 |
|
constant native GetFilterUnit takes nothing returns unit
|
|
1031 |
|
constant native GetEnumUnit takes nothing returns unit
|
|
1032 |
|
|
|
1033 |
|
constant native GetFilterDestructable takes nothing returns destructable
|
|
1034 |
|
constant native GetEnumDestructable takes nothing returns destructable
|
|
1035 |
|
|
|
1036 |
|
constant native GetFilterItem takes nothing returns item
|
|
1037 |
|
constant native GetEnumItem takes nothing returns item
|
|
1038 |
|
|
|
1039 |
|
constant native GetFilterPlayer takes nothing returns player
|
|
1040 |
|
constant native GetEnumPlayer takes nothing returns player
|
|
1041 |
|
|
|
1042 |
|
constant native GetTriggeringTrigger takes nothing returns trigger
|
|
1043 |
|
constant native GetTriggerEventId takes nothing returns eventid
|
|
1044 |
|
constant native GetTriggerEvalCount takes trigger whichTrigger returns integer
|
|
1045 |
|
constant native GetTriggerExecCount takes trigger whichTrigger returns integer
|
|
1046 |
|
|
|
1047 |
|
native ExecuteFunc takes string funcName returns nothing
|
|
1048 |
|
|
|
1049 |
|
//============================================================================
|
|
1050 |
|
// Boolean Expr API ( for compositing trigger conditions and unit filter funcs...)
|
|
1051 |
|
//============================================================================
|
|
1052 |
|
native And takes boolexpr operandA, boolexpr operandB returns boolexpr
|
|
1053 |
|
native Or takes boolexpr operandA, boolexpr operandB returns boolexpr
|
|
1054 |
|
native Not takes boolexpr operand returns boolexpr
|
|
1055 |
|
native Condition takes code func returns conditionfunc
|
|
1056 |
|
native DestroyCondition takes conditionfunc c returns nothing
|
|
1057 |
|
native Filter takes code func returns filterfunc
|
|
1058 |
|
native DestroyFilter takes filterfunc f returns nothing
|
|
1059 |
|
native DestroyBoolExpr takes boolexpr e returns nothing
|
|
1060 |
|
|
|
1061 |
|
//============================================================================
|
|
1062 |
|
// Trigger Game Event API
|
|
1063 |
|
//============================================================================
|
|
1064 |
|
|
|
1065 |
|
native TriggerRegisterVariableEvent takes trigger whichTrigger, string varName, limitop opcode, real limitval returns event
|
|
1066 |
|
|
|
1067 |
|
// EVENT_GAME_VARIABLE_LIMIT
|
|
1068 |
|
//constant native string GetTriggeringVariableName takes nothing returns string
|
|
1069 |
|
|
|
1070 |
|
// Creates it's own timer and triggers when it expires
|
|
1071 |
|
native TriggerRegisterTimerEvent takes trigger whichTrigger, real timeout, boolean periodic returns event
|
|
1072 |
|
|
|
1073 |
|
// Triggers when the timer you tell it about expires
|
|
1074 |
|
native TriggerRegisterTimerExpireEvent takes trigger whichTrigger, timer t returns event
|
|
1075 |
|
|
|
1076 |
|
native TriggerRegisterGameStateEvent takes trigger whichTrigger, gamestate whichState, limitop opcode, real limitval returns event
|
|
1077 |
|
|
|
1078 |
|
native TriggerRegisterDialogEvent takes trigger whichTrigger, dialog whichDialog returns event
|
|
1079 |
|
native TriggerRegisterDialogButtonEvent takes trigger whichTrigger, button whichButton returns event
|
|
1080 |
|
|
|
1081 |
|
// EVENT_GAME_STATE_LIMIT
|
|
1082 |
|
constant native GetEventGameState takes nothing returns gamestate
|
|
1083 |
|
|
|
1084 |
|
native TriggerRegisterGameEvent takes trigger whichTrigger, gameevent whichGameEvent returns event
|
|
1085 |
|
|
|
1086 |
|
// EVENT_GAME_VICTORY
|
|
1087 |
|
constant native GetWinningPlayer takes nothing returns player
|
|
1088 |
|
|
|
1089 |
|
|
|
1090 |
|
native TriggerRegisterEnterRegion takes trigger whichTrigger, region whichRegion, boolexpr filter returns event
|
|
1091 |
|
|
|
1092 |
|
// EVENT_GAME_ENTER_REGION
|
|
1093 |
|
constant native GetTriggeringRegion takes nothing returns region
|
|
1094 |
|
constant native GetEnteringUnit takes nothing returns unit
|
|
1095 |
|
|
|
1096 |
|
// EVENT_GAME_LEAVE_REGION
|
|
1097 |
|
|
|
1098 |
|
native TriggerRegisterLeaveRegion takes trigger whichTrigger, region whichRegion, boolexpr filter returns event
|
|
1099 |
|
constant native GetLeavingUnit takes nothing returns unit
|
|
1100 |
|
|
|
1101 |
|
native TriggerRegisterTrackableHitEvent takes trigger whichTrigger, trackable t returns event
|
|
1102 |
|
native TriggerRegisterTrackableTrackEvent takes trigger whichTrigger, trackable t returns event
|
|
1103 |
|
|
|
1104 |
|
// EVENT_GAME_TRACKABLE_HIT
|
|
1105 |
|
// EVENT_GAME_TRACKABLE_TRACK
|
|
1106 |
|
constant native GetTriggeringTrackable takes nothing returns trackable
|
|
1107 |
|
|
|
1108 |
|
// EVENT_DIALOG_BUTTON_CLICK
|
|
1109 |
|
constant native GetClickedButton takes nothing returns button
|
|
1110 |
|
constant native GetClickedDialog takes nothing returns dialog
|
|
1111 |
|
|
|
1112 |
|
// EVENT_GAME_TOURNAMENT_FINISH_SOON
|
|
1113 |
|
constant native GetTournamentFinishSoonTimeRemaining takes nothing returns real
|
|
1114 |
|
constant native GetTournamentFinishNowRule takes nothing returns integer
|
|
1115 |
|
constant native GetTournamentFinishNowPlayer takes nothing returns player
|
|
1116 |
|
constant native GetTournamentScore takes player whichPlayer returns integer
|
|
1117 |
|
|
|
1118 |
|
// EVENT_GAME_SAVE
|
|
1119 |
|
constant native GetSaveBasicFilename takes nothing returns string
|
|
1120 |
|
|
|
1121 |
|
//============================================================================
|
|
1122 |
|
// Trigger Player Based Event API
|
|
1123 |
|
//============================================================================
|
|
1124 |
|
|
|
1125 |
|
native TriggerRegisterPlayerEvent takes trigger whichTrigger, player whichPlayer, playerevent whichPlayerEvent returns event
|
|
1126 |
|
|
|
1127 |
|
// EVENT_PLAYER_DEFEAT
|
|
1128 |
|
// EVENT_PLAYER_VICTORY
|
|
1129 |
|
constant native GetTriggerPlayer takes nothing returns player
|
|
1130 |
|
|
|
1131 |
|
native TriggerRegisterPlayerUnitEvent takes trigger whichTrigger, player whichPlayer, playerunitevent whichPlayerUnitEvent, boolexpr filter returns event
|
|
1132 |
|
|
|
1133 |
|
// EVENT_PLAYER_HERO_LEVEL
|
|
1134 |
|
// EVENT_UNIT_HERO_LEVEL
|
|
1135 |
|
constant native GetLevelingUnit takes nothing returns unit
|
|
1136 |
|
|
|
1137 |
|
// EVENT_PLAYER_HERO_SKILL
|
|
1138 |
|
// EVENT_UNIT_HERO_SKILL
|
|
1139 |
|
constant native GetLearningUnit takes nothing returns unit
|
|
1140 |
|
constant native GetLearnedSkill takes nothing returns integer
|
|
1141 |
|
constant native GetLearnedSkillLevel takes nothing returns integer
|
|
1142 |
|
|
|
1143 |
|
// EVENT_PLAYER_HERO_REVIVABLE
|
|
1144 |
|
constant native GetRevivableUnit takes nothing returns unit
|
|
1145 |
|
|
|
1146 |
|
// EVENT_PLAYER_HERO_REVIVE_START
|
|
1147 |
|
// EVENT_PLAYER_HERO_REVIVE_CANCEL
|
|
1148 |
|
// EVENT_PLAYER_HERO_REVIVE_FINISH
|
|
1149 |
|
// EVENT_UNIT_HERO_REVIVE_START
|
|
1150 |
|
// EVENT_UNIT_HERO_REVIVE_CANCEL
|
|
1151 |
|
// EVENT_UNIT_HERO_REVIVE_FINISH
|
|
1152 |
|
constant native GetRevivingUnit takes nothing returns unit
|
|
1153 |
|
|
|
1154 |
|
// EVENT_PLAYER_UNIT_ATTACKED
|
|
1155 |
|
constant native GetAttacker takes nothing returns unit
|
|
1156 |
|
|
|
1157 |
|
// EVENT_PLAYER_UNIT_RESCUED
|
|
1158 |
|
constant native GetRescuer takes nothing returns unit
|
|
1159 |
|
|
|
1160 |
|
// EVENT_PLAYER_UNIT_DEATH
|
|
1161 |
|
constant native GetDyingUnit takes nothing returns unit
|
|
1162 |
|
constant native GetKillingUnit takes nothing returns unit
|
|
1163 |
|
|
|
1164 |
|
// EVENT_PLAYER_UNIT_DECAY
|
|
1165 |
|
constant native GetDecayingUnit takes nothing returns unit
|
|
1166 |
|
|
|
1167 |
|
// EVENT_PLAYER_UNIT_SELECTED
|
|
1168 |
|
//constant native GetSelectedUnit takes nothing returns unit
|
|
1169 |
|
|
|
1170 |
|
// EVENT_PLAYER_UNIT_CONSTRUCT_START
|
|
1171 |
|
constant native GetConstructingStructure takes nothing returns unit
|
|
1172 |
|
|
|
1173 |
|
// EVENT_PLAYER_UNIT_CONSTRUCT_FINISH
|
|
1174 |
|
// EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL
|
|
1175 |
|
constant native GetCancelledStructure takes nothing returns unit
|
|
1176 |
|
constant native GetConstructedStructure takes nothing returns unit
|
|
1177 |
|
|
|
1178 |
|
// EVENT_PLAYER_UNIT_RESEARCH_START
|
|
1179 |
|
// EVENT_PLAYER_UNIT_RESEARCH_CANCEL
|
|
1180 |
|
// EVENT_PLAYER_UNIT_RESEARCH_FINISH
|
|
1181 |
|
constant native GetResearchingUnit takes nothing returns unit
|
|
1182 |
|
constant native GetResearched takes nothing returns integer
|
|
1183 |
|
|
|
1184 |
|
// EVENT_PLAYER_UNIT_TRAIN_START
|
|
1185 |
|
// EVENT_PLAYER_UNIT_TRAIN_CANCEL
|
|
1186 |
|
constant native GetTrainedUnitType takes nothing returns integer
|
|
1187 |
|
|
|
1188 |
|
// EVENT_PLAYER_UNIT_TRAIN_FINISH
|
|
1189 |
|
constant native GetTrainedUnit takes nothing returns unit
|
|
1190 |
|
|
|
1191 |
|
// EVENT_PLAYER_UNIT_DETECTED
|
|
1192 |
|
constant native GetDetectedUnit takes nothing returns unit
|
|
1193 |
|
|
|
1194 |
|
// EVENT_PLAYER_UNIT_SUMMONED
|
|
1195 |
|
constant native GetSummoningUnit takes nothing returns unit
|
|
1196 |
|
constant native GetSummonedUnit takes nothing returns unit
|
|
1197 |
|
|
|
1198 |
|
// EVENT_PLAYER_UNIT_LOADED
|
|
1199 |
|
constant native GetTransportUnit takes nothing returns unit
|
|
1200 |
|
constant native GetLoadedUnit takes nothing returns unit
|
|
1201 |
|
|
|
1202 |
|
// EVENT_PLAYER_UNIT_SELL
|
|
1203 |
|
constant native GetSellingUnit takes nothing returns unit
|
|
1204 |
|
constant native GetSoldUnit takes nothing returns unit
|
|
1205 |
|
constant native GetBuyingUnit takes nothing returns unit
|
|
1206 |
|
|
|
1207 |
|
// EVENT_PLAYER_UNIT_SELL_ITEM
|
|
1208 |
|
constant native GetSoldItem takes nothing returns item
|
|
1209 |
|
|
|
1210 |
|
// EVENT_PLAYER_UNIT_CHANGE_OWNER
|
|
1211 |
|
constant native GetChangingUnit takes nothing returns unit
|
|
1212 |
|
constant native GetChangingUnitPrevOwner takes nothing returns player
|
|
1213 |
|
|
|
1214 |
|
// EVENT_PLAYER_UNIT_DROP_ITEM
|
|
1215 |
|
// EVENT_PLAYER_UNIT_PICKUP_ITEM
|
|
1216 |
|
// EVENT_PLAYER_UNIT_USE_ITEM
|
|
1217 |
|
constant native GetManipulatingUnit takes nothing returns unit
|
|
1218 |
|
constant native GetManipulatedItem takes nothing returns item
|
|
1219 |
|
|
|
1220 |
|
// EVENT_PLAYER_UNIT_ISSUED_ORDER
|
|
1221 |
|
constant native GetOrderedUnit takes nothing returns unit
|
|
1222 |
|
constant native GetIssuedOrderId takes nothing returns integer
|
|
1223 |
|
|
|
1224 |
|
// EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER
|
|
1225 |
|
constant native GetOrderPointX takes nothing returns real
|
|
1226 |
|
constant native GetOrderPointY takes nothing returns real
|
|
1227 |
|
constant native GetOrderPointLoc takes nothing returns location
|
|
1228 |
|
|
|
1229 |
|
// EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER
|
|
1230 |
|
constant native GetOrderTarget takes nothing returns widget
|
|
1231 |
|
constant native GetOrderTargetDestructable takes nothing returns destructable
|
|
1232 |
|
constant native GetOrderTargetItem takes nothing returns item
|
|
1233 |
|
constant native GetOrderTargetUnit takes nothing returns unit
|
|
1234 |
|
|
|
1235 |
|
// EVENT_UNIT_SPELL_CHANNEL
|
|
1236 |
|
// EVENT_UNIT_SPELL_CAST
|
|
1237 |
|
// EVENT_UNIT_SPELL_EFFECT
|
|
1238 |
|
// EVENT_UNIT_SPELL_FINISH
|
|
1239 |
|
// EVENT_UNIT_SPELL_ENDCAST
|
|
1240 |
|
// EVENT_PLAYER_UNIT_SPELL_CHANNEL
|
|
1241 |
|
// EVENT_PLAYER_UNIT_SPELL_CAST
|
|
1242 |
|
// EVENT_PLAYER_UNIT_SPELL_EFFECT
|
|
1243 |
|
// EVENT_PLAYER_UNIT_SPELL_FINISH
|
|
1244 |
|
// EVENT_PLAYER_UNIT_SPELL_ENDCAST
|
|
1245 |
|
constant native GetSpellAbilityUnit takes nothing returns unit
|
|
1246 |
|
constant native GetSpellAbilityId takes nothing returns integer
|
|
1247 |
|
constant native GetSpellAbility takes nothing returns ability
|
|
1248 |
|
constant native GetSpellTargetLoc takes nothing returns location
|
|
1249 |
|
constant native GetSpellTargetX takes nothing returns real
|
|
1250 |
|
constant native GetSpellTargetY takes nothing returns real
|
|
1251 |
|
constant native GetSpellTargetDestructable takes nothing returns destructable
|
|
1252 |
|
constant native GetSpellTargetItem takes nothing returns item
|
|
1253 |
|
constant native GetSpellTargetUnit takes nothing returns unit
|
|
1254 |
|
|
|
1255 |
|
native TriggerRegisterPlayerAllianceChange takes trigger whichTrigger, player whichPlayer, alliancetype whichAlliance returns event
|
|
1256 |
|
native TriggerRegisterPlayerStateEvent takes trigger whichTrigger, player whichPlayer, playerstate whichState, limitop opcode, real limitval returns event
|
|
1257 |
|
|
|
1258 |
|
// EVENT_PLAYER_STATE_LIMIT
|
|
1259 |
|
constant native GetEventPlayerState takes nothing returns playerstate
|
|
1260 |
|
|
|
1261 |
|
native TriggerRegisterPlayerChatEvent takes trigger whichTrigger, player whichPlayer, string chatMessageToDetect, boolean exactMatchOnly returns event
|
|
1262 |
|
|
|
1263 |
|
// EVENT_PLAYER_CHAT
|
|
1264 |
|
|
|
1265 |
|
// returns the actual string they typed in ( same as what you registered for
|
|
1266 |
|
// if you required exact match )
|
|
1267 |
|
constant native GetEventPlayerChatString takes nothing returns string
|
|
1268 |
|
|
|
1269 |
|
// returns the string that you registered for
|
|
1270 |
|
constant native GetEventPlayerChatStringMatched takes nothing returns string
|
|
1271 |
|
|
|
1272 |
|
native TriggerRegisterDeathEvent takes trigger whichTrigger, widget whichWidget returns event
|
|
1273 |
|
|
|
1274 |
|
//============================================================================
|
|
1275 |
|
// Trigger Unit Based Event API
|
|
1276 |
|
//============================================================================
|
|
1277 |
|
|
|
1278 |
|
// returns handle to unit which triggered the most recent event when called from
|
|
1279 |
|
// within a trigger action function...returns null handle when used incorrectly
|
|
1280 |
|
|
|
1281 |
|
constant native GetTriggerUnit takes nothing returns unit
|
|
1282 |
|
|
|
1283 |
|
native TriggerRegisterUnitStateEvent takes trigger whichTrigger, unit whichUnit, unitstate whichState, limitop opcode, real limitval returns event
|
|
1284 |
|
|
|
1285 |
|
// EVENT_UNIT_STATE_LIMIT
|
|
1286 |
|
constant native GetEventUnitState takes nothing returns unitstate
|
|
1287 |
|
|
|
1288 |
|
native TriggerRegisterUnitEvent takes trigger whichTrigger, unit whichUnit, unitevent whichEvent returns event
|
|
1289 |
|
|
|
1290 |
|
// EVENT_UNIT_DAMAGED
|
|
1291 |
|
constant native GetEventDamage takes nothing returns real
|
|
1292 |
|
constant native GetEventDamageSource takes nothing returns unit
|
|
1293 |
|
|
|
1294 |
|
// EVENT_UNIT_DEATH
|
|
1295 |
|
// EVENT_UNIT_DECAY
|
|
1296 |
|
// Use the GetDyingUnit and GetDecayingUnit funcs above
|
|
1297 |
|
|
|
1298 |
|
// EVENT_UNIT_DETECTED
|
|
1299 |
|
constant native GetEventDetectingPlayer takes nothing returns player
|
|
1300 |
|
|
|
1301 |
|
native TriggerRegisterFilterUnitEvent takes trigger whichTrigger, unit whichUnit, unitevent whichEvent, boolexpr filter returns event
|
|
1302 |
|
|
|
1303 |
|
// EVENT_UNIT_ACQUIRED_TARGET
|
|
1304 |
|
// EVENT_UNIT_TARGET_IN_RANGE
|
|
1305 |
|
constant native GetEventTargetUnit takes nothing returns unit
|
|
1306 |
|
|
|
1307 |
|
// EVENT_UNIT_ATTACKED
|
|
1308 |
|
// Use GetAttacker from the Player Unit Event API Below...
|
|
1309 |
|
|
|
1310 |
|
// EVENT_UNIT_RESCUEDED
|
|
1311 |
|
// Use GetRescuer from the Player Unit Event API Below...
|
|
1312 |
|
|
|
1313 |
|
// EVENT_UNIT_CONSTRUCT_CANCEL
|
|
1314 |
|
// EVENT_UNIT_CONSTRUCT_FINISH
|
|
1315 |
|
|
|
1316 |
|
// See the Player Unit Construction Event API above for event info funcs
|
|
1317 |
|
|
|
1318 |
|
// EVENT_UNIT_TRAIN_START
|
|
1319 |
|
// EVENT_UNIT_TRAIN_CANCELLED
|
|
1320 |
|
// EVENT_UNIT_TRAIN_FINISH
|
|
1321 |
|
|
|
1322 |
|
// See the Player Unit Training Event API above for event info funcs
|
|
1323 |
|
|
|
1324 |
|
// EVENT_UNIT_SELL
|
|
1325 |
|
|
|
1326 |
|
// See the Player Unit Sell Event API above for event info funcs
|
|
1327 |
|
|
|
1328 |
|
// EVENT_UNIT_DROP_ITEM
|
|
1329 |
|
// EVENT_UNIT_PICKUP_ITEM
|
|
1330 |
|
// EVENT_UNIT_USE_ITEM
|
|
1331 |
|
// See the Player Unit/Item manipulation Event API above for event info funcs
|
|
1332 |
|
|
|
1333 |
|
// EVENT_UNIT_ISSUED_ORDER
|
|
1334 |
|
// EVENT_UNIT_ISSUED_POINT_ORDER
|
|
1335 |
|
// EVENT_UNIT_ISSUED_TARGET_ORDER
|
|
1336 |
|
|
|
1337 |
|
// See the Player Unit Order Event API above for event info funcs
|
|
1338 |
|
|
|
1339 |
|
native TriggerRegisterUnitInRange takes trigger whichTrigger, unit whichUnit, real range, boolexpr filter returns event
|
|
1340 |
|
|
|
1341 |
|
native TriggerAddCondition takes trigger whichTrigger, boolexpr condition returns triggercondition
|
|
1342 |
|
native TriggerRemoveCondition takes trigger whichTrigger, triggercondition whichCondition returns nothing
|
|
1343 |
|
native TriggerClearConditions takes trigger whichTrigger returns nothing
|
|
1344 |
|
|
|
1345 |
|
native TriggerAddAction takes trigger whichTrigger, code actionFunc returns triggeraction
|
|
1346 |
|
native TriggerRemoveAction takes trigger whichTrigger, triggeraction whichAction returns nothing
|
|
1347 |
|
native TriggerClearActions takes trigger whichTrigger returns nothing
|
|
1348 |
|
native TriggerSleepAction takes real timeout returns nothing
|
|
1349 |
|
native TriggerWaitForSound takes sound s, real offset returns nothing
|
|
1350 |
|
native TriggerEvaluate takes trigger whichTrigger returns boolean
|
|
1351 |
|
native TriggerExecute takes trigger whichTrigger returns nothing
|
|
1352 |
|
native TriggerExecuteWait takes trigger whichTrigger returns nothing
|
|
1353 |
|
native TriggerSyncStart takes nothing returns nothing
|
|
1354 |
|
native TriggerSyncReady takes nothing returns nothing
|
|
1355 |
|
|
|
1356 |
|
//============================================================================
|
|
1357 |
|
// Widget API
|
|
1358 |
|
native GetWidgetLife takes widget whichWidget returns real
|
|
1359 |
|
native SetWidgetLife takes widget whichWidget, real newLife returns nothing
|
|
1360 |
|
native GetWidgetX takes widget whichWidget returns real
|
|
1361 |
|
native GetWidgetY takes widget whichWidget returns real
|
|
1362 |
|
constant native GetTriggerWidget takes nothing returns widget
|
|
1363 |
|
|
|
1364 |
|
//============================================================================
|
|
1365 |
|
// Destructable Object API
|
|
1366 |
|
// Facing arguments are specified in degrees
|
|
1367 |
|
native CreateDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
|
|
1368 |
|
native CreateDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
|
|
1369 |
|
native CreateDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
|
|
1370 |
|
native CreateDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
|
|
1371 |
|
native RemoveDestructable takes destructable d returns nothing
|
|
1372 |
|
native KillDestructable takes destructable d returns nothing
|
|
1373 |
|
native SetDestructableInvulnerable takes destructable d, boolean flag returns nothing
|
|
1374 |
|
native IsDestructableInvulnerable takes destructable d returns boolean
|
|
1375 |
|
native EnumDestructablesInRect takes rect r, boolexpr filter, code actionFunc returns nothing
|
|
1376 |
|
native GetDestructableTypeId takes destructable d returns integer
|
|
1377 |
|
native GetDestructableX takes destructable d returns real
|
|
1378 |
|
native GetDestructableY takes destructable d returns real
|
|
1379 |
|
native SetDestructableLife takes destructable d, real life returns nothing
|
|
1380 |
|
native GetDestructableLife takes destructable d returns real
|
|
1381 |
|
native SetDestructableMaxLife takes destructable d, real max returns nothing
|
|
1382 |
|
native GetDestructableMaxLife takes destructable d returns real
|
|
1383 |
|
native DestructableRestoreLife takes destructable d, real life, boolean birth returns nothing
|
|
1384 |
|
native QueueDestructableAnimation takes destructable d, string whichAnimation returns nothing
|
|
1385 |
|
native SetDestructableAnimation takes destructable d, string whichAnimation returns nothing
|
|
1386 |
|
native SetDestructableAnimationSpeed takes destructable d, real speedFactor returns nothing
|
|
1387 |
|
native ShowDestructable takes destructable d, boolean flag returns nothing
|
|
1388 |
|
native GetDestructableOccluderHeight takes destructable d returns real
|
|
1389 |
|
native SetDestructableOccluderHeight takes destructable d, real height returns nothing
|
|
1390 |
|
native GetDestructableName takes destructable d returns string
|
|
1391 |
|
constant native GetTriggerDestructable takes nothing returns destructable
|
|
1392 |
|
|
|
1393 |
|
//============================================================================
|
|
1394 |
|
// Item API
|
|
1395 |
|
native CreateItem takes integer itemid, real x, real y returns item
|
|
1396 |
|
native RemoveItem takes item whichItem returns nothing
|
|
1397 |
|
native GetItemPlayer takes item whichItem returns player
|
|
1398 |
|
native GetItemTypeId takes item i returns integer
|
|
1399 |
|
native GetItemX takes item i returns real
|
|
1400 |
|
native GetItemY takes item i returns real
|
|
1401 |
|
native SetItemPosition takes item i, real x, real y returns nothing
|
|
1402 |
|
native SetItemDropOnDeath takes item whichItem, boolean flag returns nothing
|
|
1403 |
|
native SetItemDroppable takes item i, boolean flag returns nothing
|
|
1404 |
|
native SetItemPawnable takes item i, boolean flag returns nothing
|
|
1405 |
|
native SetItemPlayer takes item whichItem, player whichPlayer, boolean changeColor returns nothing
|
|
1406 |
|
native SetItemInvulnerable takes item whichItem, boolean flag returns nothing
|
|
1407 |
|
native IsItemInvulnerable takes item whichItem returns boolean
|
|
1408 |
|
native SetItemVisible takes item whichItem, boolean show returns nothing
|
|
1409 |
|
native IsItemVisible takes item whichItem returns boolean
|
|
1410 |
|
native IsItemOwned takes item whichItem returns boolean
|
|
1411 |
|
native IsItemPowerup takes item whichItem returns boolean
|
|
1412 |
|
native IsItemSellable takes item whichItem returns boolean
|
|
1413 |
|
native IsItemPawnable takes item whichItem returns boolean
|
|
1414 |
|
native IsItemIdPowerup takes integer itemId returns boolean
|
|
1415 |
|
native IsItemIdSellable takes integer itemId returns boolean
|
|
1416 |
|
native IsItemIdPawnable takes integer itemId returns boolean
|
|
1417 |
|
native EnumItemsInRect takes rect r, boolexpr filter, code actionFunc returns nothing
|
|
1418 |
|
native GetItemLevel takes item whichItem returns integer
|
|
1419 |
|
native GetItemType takes item whichItem returns itemtype
|
|
1420 |
|
native SetItemDropID takes item whichItem, integer unitId returns nothing
|
|
1421 |
|
constant native GetItemName takes item whichItem returns string
|
|
1422 |
|
native GetItemCharges takes item whichItem returns integer
|
|
1423 |
|
native SetItemCharges takes item whichItem, integer charges returns nothing
|
|
1424 |
|
native GetItemUserData takes item whichItem returns integer
|
|
1425 |
|
native SetItemUserData takes item whichItem, integer data returns nothing
|
|
1426 |
|
|
|
1427 |
|
//============================================================================
|
|
1428 |
|
// Unit API
|
|
1429 |
|
// Facing arguments are specified in degrees
|
|
1430 |
|
native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit
|
|
1431 |
|
native CreateUnitByName takes player whichPlayer, string unitname, real x, real y, real face returns unit
|
|
1432 |
|
native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit
|
|
1433 |
|
native CreateUnitAtLocByName takes player id, string unitname, location whichLocation, real face returns unit
|
|
1434 |
|
native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit
|
|
1435 |
|
|
|
1436 |
|
native KillUnit takes unit whichUnit returns nothing
|
|
1437 |
|
native RemoveUnit takes unit whichUnit returns nothing
|
|
1438 |
|
native ShowUnit takes unit whichUnit, boolean show returns nothing
|
|
1439 |
|
|
|
1440 |
|
native SetUnitState takes unit whichUnit, unitstate whichUnitState, real newVal returns nothing
|
|
1441 |
|
native SetUnitX takes unit whichUnit, real newX returns nothing
|
|
1442 |
|
native SetUnitY takes unit whichUnit, real newY returns nothing
|
|
1443 |
|
native SetUnitPosition takes unit whichUnit, real newX, real newY returns nothing
|
|
1444 |
|
native SetUnitPositionLoc takes unit whichUnit, location whichLocation returns nothing
|
|
1445 |
|
native SetUnitFacing takes unit whichUnit, real facingAngle returns nothing
|
|
1446 |
|
native SetUnitFacingTimed takes unit whichUnit, real facingAngle, real duration returns nothing
|
|
1447 |
|
native SetUnitMoveSpeed takes unit whichUnit, real newSpeed returns nothing
|
|
1448 |
|
native SetUnitFlyHeight takes unit whichUnit, real newHeight, real rate returns nothing
|
|
1449 |
|
native SetUnitTurnSpeed takes unit whichUnit, real newTurnSpeed returns nothing
|
|
1450 |
|
native SetUnitPropWindow takes unit whichUnit, real newPropWindowAngle returns nothing
|
|
1451 |
|
native SetUnitAcquireRange takes unit whichUnit, real newAcquireRange returns nothing
|
|
1452 |
|
native SetUnitCreepGuard takes unit whichUnit, boolean creepGuard returns nothing
|
|
1453 |
|
|
|
1454 |
|
native GetUnitAcquireRange takes unit whichUnit returns real
|
|
1455 |
|
native GetUnitTurnSpeed takes unit whichUnit returns real
|
|
1456 |
|
native GetUnitPropWindow takes unit whichUnit returns real
|
|
1457 |
|
native GetUnitFlyHeight takes unit whichUnit returns real
|
|
1458 |
|
|
|
1459 |
|
native GetUnitDefaultAcquireRange takes unit whichUnit returns real
|
|
1460 |
|
native GetUnitDefaultTurnSpeed takes unit whichUnit returns real
|
|
1461 |
|
native GetUnitDefaultPropWindow takes unit whichUnit returns real
|
|
1462 |
|
native GetUnitDefaultFlyHeight takes unit whichUnit returns real
|
|
1463 |
|
|
|
1464 |
|
native SetUnitOwner takes unit whichUnit, player whichPlayer, boolean changeColor returns nothing
|
|
1465 |
|
native SetUnitColor takes unit whichUnit, playercolor whichColor returns nothing
|
|
1466 |
|
|
|
1467 |
|
native SetUnitScale takes unit whichUnit, real scaleX, real scaleY, real scaleZ returns nothing
|
|
1468 |
|
native SetUnitTimeScale takes unit whichUnit, real timeScale returns nothing
|
|
1469 |
|
native SetUnitBlendTime takes unit whichUnit, real blendTime returns nothing
|
|
1470 |
|
native SetUnitVertexColor takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing
|
|
1471 |
|
|
|
1472 |
|
native QueueUnitAnimation takes unit whichUnit, string whichAnimation returns nothing
|
|
1473 |
|
native SetUnitAnimation takes unit whichUnit, string whichAnimation returns nothing
|
|
1474 |
|
native SetUnitAnimationByIndex takes unit whichUnit, integer whichAnimation returns nothing
|
|
1475 |
|
native SetUnitAnimationWithRarity takes unit whichUnit, string whichAnimation, raritycontrol rarity returns nothing
|
|
1476 |
|
native AddUnitAnimationProperties takes unit whichUnit, string animProperties, boolean add returns nothing
|
|
1477 |
|
|
|
1478 |
|
native SetUnitLookAt takes unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ returns nothing
|
|
1479 |
|
native ResetUnitLookAt takes unit whichUnit returns nothing
|
|
1480 |
|
|
|
1481 |
|
native SetUnitRescuable takes unit whichUnit, player byWhichPlayer, boolean flag returns nothing
|
|
1482 |
|
native SetUnitRescueRange takes unit whichUnit, real range returns nothing
|
|
1483 |
|
|
|
1484 |
|
native SetHeroStr takes unit whichHero, integer newStr, boolean permanent returns nothing
|
|
1485 |
|
native SetHeroAgi takes unit whichHero, integer newAgi, boolean permanent returns nothing
|
|
1486 |
|
native SetHeroInt takes unit whichHero, integer newInt, boolean permanent returns nothing
|
|
1487 |
|
|
|
1488 |
|
native GetHeroStr takes unit whichHero, boolean includeBonuses returns integer
|
|
1489 |
|
native GetHeroAgi takes unit whichHero, boolean includeBonuses returns integer
|
|
1490 |
|
native GetHeroInt takes unit whichHero, boolean includeBonuses returns integer
|
|
1491 |
|
|
|
1492 |
|
native UnitStripHeroLevel takes unit whichHero, integer howManyLevels returns boolean
|
|
1493 |
|
|
|
1494 |
|
native GetHeroXP takes unit whichHero returns integer
|
|
1495 |
|
native SetHeroXP takes unit whichHero, integer newXpVal, boolean showEyeCandy returns nothing
|
|
1496 |
|
|
|
1497 |
|
native GetHeroSkillPoints takes unit whichHero returns integer
|
|
1498 |
|
native UnitModifySkillPoints takes unit whichHero, integer skillPointDelta returns boolean
|
|
1499 |
|
|
|
1500 |
|
native AddHeroXP takes unit whichHero, integer xpToAdd, boolean showEyeCandy returns nothing
|
|
1501 |
|
native SetHeroLevel takes unit whichHero, integer level, boolean showEyeCandy returns nothing
|
|
1502 |
|
constant native GetHeroLevel takes unit whichHero returns integer
|
|
1503 |
|
constant native GetUnitLevel takes unit whichUnit returns integer
|
|
1504 |
|
native GetHeroProperName takes unit whichHero returns string
|
|
1505 |
|
native SuspendHeroXP takes unit whichHero, boolean flag returns nothing
|
|
1506 |
|
native IsSuspendedXP takes unit whichHero returns boolean
|
|
1507 |
|
native SelectHeroSkill takes unit whichHero, integer abilcode returns nothing
|
|
1508 |
|
native GetUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
|
|
1509 |
|
native DecUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
|
|
1510 |
|
native IncUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
|
|
1511 |
|
native SetUnitAbilityLevel takes unit whichUnit, integer abilcode, integer level returns integer
|
|
1512 |
|
native ReviveHero takes unit whichHero, real x, real y, boolean doEyecandy returns boolean
|
|
1513 |
|
native ReviveHeroLoc takes unit whichHero, location loc, boolean doEyecandy returns boolean
|
|
1514 |
|
native SetUnitExploded takes unit whichUnit, boolean exploded returns nothing
|
|
1515 |
|
native SetUnitInvulnerable takes unit whichUnit, boolean flag returns nothing
|
|
1516 |
|
native PauseUnit takes unit whichUnit, boolean flag returns nothing
|
|
1517 |
|
native IsUnitPaused takes unit whichHero returns boolean
|
|
1518 |
|
native SetUnitPathing takes unit whichUnit, boolean flag returns nothing
|
|
1519 |
|
|
|
1520 |
|
native ClearSelection takes nothing returns nothing
|
|
1521 |
|
native SelectUnit takes unit whichUnit, boolean flag returns nothing
|
|
1522 |
|
|
|
1523 |
|
native GetUnitPointValue takes unit whichUnit returns integer
|
|
1524 |
|
native GetUnitPointValueByType takes integer unitType returns integer
|
|
1525 |
|
//native SetUnitPointValueByType takes integer unitType, integer newPointValue returns nothing
|
|
1526 |
|
|
|
1527 |
|
native UnitAddItem takes unit whichUnit, item whichItem returns boolean
|
|
1528 |
|
native UnitAddItemById takes unit whichUnit, integer itemId returns item
|
|
1529 |
|
native UnitAddItemToSlotById takes unit whichUnit, integer itemId, integer itemSlot returns boolean
|
|
1530 |
|
native UnitRemoveItem takes unit whichUnit, item whichItem returns nothing
|
|
1531 |
|
native UnitRemoveItemFromSlot takes unit whichUnit, integer itemSlot returns item
|
|
1532 |
|
native UnitHasItem takes unit whichUnit, item whichItem returns boolean
|
|
1533 |
|
native UnitItemInSlot takes unit whichUnit, integer itemSlot returns item
|
|
1534 |
|
native UnitInventorySize takes unit whichUnit returns integer
|
|
1535 |
|
|
|
1536 |
|
native UnitDropItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean
|
|
1537 |
|
native UnitDropItemSlot takes unit whichUnit, item whichItem, integer slot returns boolean
|
|
1538 |
|
native UnitDropItemTarget takes unit whichUnit, item whichItem, widget target returns boolean
|
|
1539 |
|
|
|
1540 |
|
native UnitUseItem takes unit whichUnit, item whichItem returns boolean
|
|
1541 |
|
native UnitUseItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean
|
|
1542 |
|
native UnitUseItemTarget takes unit whichUnit, item whichItem, widget target returns boolean
|
|
1543 |
|
|
|
1544 |
|
constant native GetUnitX takes unit whichUnit returns real
|
|
1545 |
|
constant native GetUnitY takes unit whichUnit returns real
|
|
1546 |
|
constant native GetUnitLoc takes unit whichUnit returns location
|
|
1547 |
|
constant native GetUnitFacing takes unit whichUnit returns real
|
|
1548 |
|
constant native GetUnitMoveSpeed takes unit whichUnit returns real
|
|
1549 |
|
constant native GetUnitDefaultMoveSpeed takes unit whichUnit returns real
|
|
1550 |
|
constant native GetUnitState takes unit whichUnit, unitstate whichUnitState returns real
|
|
1551 |
|
constant native GetOwningPlayer takes unit whichUnit returns player
|
|
1552 |
|
constant native GetUnitTypeId takes unit whichUnit returns integer
|
|
1553 |
|
constant native GetUnitRace takes unit whichUnit returns race
|
|
1554 |
|
constant native GetUnitName takes unit whichUnit returns string
|
|
1555 |
|
constant native GetUnitFoodUsed takes unit whichUnit returns integer
|
|
1556 |
|
constant native GetUnitFoodMade takes unit whichUnit returns integer
|
|
1557 |
|
constant native GetFoodMade takes integer unitId returns integer
|
|
1558 |
|
constant native GetFoodUsed takes integer unitId returns integer
|
|
1559 |
|
native SetUnitUseFood takes unit whichUnit, boolean useFood returns nothing
|
|
1560 |
|
|
|
1561 |
|
constant native GetUnitRallyPoint takes unit whichUnit returns location
|
|
1562 |
|
constant native GetUnitRallyUnit takes unit whichUnit returns unit
|
|
1563 |
|
constant native GetUnitRallyDestructable takes unit whichUnit returns destructable
|
|
1564 |
|
|
|
1565 |
|
constant native IsUnitInGroup takes unit whichUnit, group whichGroup returns boolean
|
|
1566 |
|
constant native IsUnitInForce takes unit whichUnit, force whichForce returns boolean
|
|
1567 |
|
constant native IsUnitOwnedByPlayer takes unit whichUnit, player whichPlayer returns boolean
|
|
1568 |
|
constant native IsUnitAlly takes unit whichUnit, player whichPlayer returns boolean
|
|
1569 |
|
constant native IsUnitEnemy takes unit whichUnit, player whichPlayer returns boolean
|
|
1570 |
|
constant native IsUnitVisible takes unit whichUnit, player whichPlayer returns boolean
|
|
1571 |
|
constant native IsUnitDetected takes unit whichUnit, player whichPlayer returns boolean
|
|
1572 |
|
constant native IsUnitInvisible takes unit whichUnit, player whichPlayer returns boolean
|
|
1573 |
|
constant native IsUnitFogged takes unit whichUnit, player whichPlayer returns boolean
|
|
1574 |
|
constant native IsUnitMasked takes unit whichUnit, player whichPlayer returns boolean
|
|
1575 |
|
constant native IsUnitSelected takes unit whichUnit, player whichPlayer returns boolean
|
|
1576 |
|
constant native IsUnitRace takes unit whichUnit, race whichRace returns boolean
|
|
1577 |
|
constant native IsUnitType takes unit whichUnit, unittype whichUnitType returns boolean
|
|
1578 |
|
constant native IsUnit takes unit whichUnit, unit whichSpecifiedUnit returns boolean
|
|
1579 |
|
constant native IsUnitInRange takes unit whichUnit, unit otherUnit, real distance returns boolean
|
|
1580 |
|
constant native IsUnitInRangeXY takes unit whichUnit, real x, real y, real distance returns boolean
|
|
1581 |
|
constant native IsUnitInRangeLoc takes unit whichUnit, location whichLocation, real distance returns boolean
|
|
1582 |
|
constant native IsUnitHidden takes unit whichUnit returns boolean
|
|
1583 |
|
constant native IsUnitIllusion takes unit whichUnit returns boolean
|
|
1584 |
|
|
|
1585 |
|
constant native IsUnitInTransport takes unit whichUnit, unit whichTransport returns boolean
|
|
1586 |
|
constant native IsUnitLoaded takes unit whichUnit returns boolean
|
|
1587 |
|
|
|
1588 |
|
constant native IsHeroUnitId takes integer unitId returns boolean
|
|
1589 |
|
constant native IsUnitIdType takes integer unitId, unittype whichUnitType returns boolean
|
|
1590 |
|
|
|
1591 |
|
native UnitShareVision takes unit whichUnit, player whichPlayer, boolean share returns nothing
|
|
1592 |
|
native UnitSuspendDecay takes unit whichUnit, boolean suspend returns nothing
|
|
1593 |
|
native UnitAddType takes unit whichUnit, unittype whichUnitType returns boolean
|
|
1594 |
|
native UnitRemoveType takes unit whichUnit, unittype whichUnitType returns boolean
|
|
1595 |
|
|
|
1596 |
|
native UnitAddAbility takes unit whichUnit, integer abilityId returns boolean
|
|
1597 |
|
native UnitRemoveAbility takes unit whichUnit, integer abilityId returns boolean
|
|
1598 |
|
native UnitMakeAbilityPermanent takes unit whichUnit, boolean permanent, integer abilityId returns boolean
|
|
1599 |
|
native UnitRemoveBuffs takes unit whichUnit, boolean removePositive, boolean removeNegative returns nothing
|
|
1600 |
|
native UnitRemoveBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns nothing
|
|
1601 |
|
native UnitHasBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns boolean
|
|
1602 |
|
native UnitCountBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns integer
|
|
1603 |
|
native UnitAddSleep takes unit whichUnit, boolean add returns nothing
|
|
1604 |
|
native UnitCanSleep takes unit whichUnit returns boolean
|
|
1605 |
|
native UnitAddSleepPerm takes unit whichUnit, boolean add returns nothing
|
|
1606 |
|
native UnitCanSleepPerm takes unit whichUnit returns boolean
|
|
1607 |
|
native UnitIsSleeping takes unit whichUnit returns boolean
|
|
1608 |
|
native UnitWakeUp takes unit whichUnit returns nothing
|
|
1609 |
|
native UnitApplyTimedLife takes unit whichUnit, integer buffId, real duration returns nothing
|
|
1610 |
|
native UnitIgnoreAlarm takes unit whichUnit, boolean flag returns boolean
|
|
1611 |
|
native UnitIgnoreAlarmToggled takes unit whichUnit returns boolean
|
|
1612 |
|
native UnitResetCooldown takes unit whichUnit returns nothing
|
|
1613 |
|
native UnitSetConstructionProgress takes unit whichUnit, integer constructionPercentage returns nothing
|
|
1614 |
|
native UnitSetUpgradeProgress takes unit whichUnit, integer upgradePercentage returns nothing
|
|
1615 |
|
native UnitPauseTimedLife takes unit whichUnit, boolean flag returns nothing
|
|
1616 |
|
native UnitSetUsesAltIcon takes unit whichUnit, boolean flag returns nothing
|
|
1617 |
|
|
|
1618 |
|
native UnitDamagePoint takes unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
|
|
1619 |
|
native UnitDamageTarget takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
|
|
1620 |
|
|
|
1621 |
|
native IssueImmediateOrder takes unit whichUnit, string order returns boolean
|
|
1622 |
|
native IssueImmediateOrderById takes unit whichUnit, integer order returns boolean
|
|
1623 |
|
native IssuePointOrder takes unit whichUnit, string order, real x, real y returns boolean
|
|
1624 |
|
native IssuePointOrderLoc takes unit whichUnit, string order, location whichLocation returns boolean
|
|
1625 |
|
native IssuePointOrderById takes unit whichUnit, integer order, real x, real y returns boolean
|
|
1626 |
|
native IssuePointOrderByIdLoc takes unit whichUnit, integer order, location whichLocation returns boolean
|
|
1627 |
|
native IssueTargetOrder takes unit whichUnit, string order, widget targetWidget returns boolean
|
|
1628 |
|
native IssueTargetOrderById takes unit whichUnit, integer order, widget targetWidget returns boolean
|
|
1629 |
|
native IssueInstantPointOrder takes unit whichUnit, string order, real x, real y, widget instantTargetWidget returns boolean
|
|
1630 |
|
native IssueInstantPointOrderById takes unit whichUnit, integer order, real x, real y, widget instantTargetWidget returns boolean
|
|
1631 |
|
native IssueInstantTargetOrder takes unit whichUnit, string order, widget targetWidget, widget instantTargetWidget returns boolean
|
|
1632 |
|
native IssueInstantTargetOrderById takes unit whichUnit, integer order, widget targetWidget, widget instantTargetWidget returns boolean
|
|
1633 |
|
native IssueBuildOrder takes unit whichPeon, string unitToBuild, real x, real y returns boolean
|
|
1634 |
|
native IssueBuildOrderById takes unit whichPeon, integer unitId, real x, real y returns boolean
|
|
1635 |
|
|
|
1636 |
|
native IssueNeutralImmediateOrder takes player forWhichPlayer, unit neutralStructure, string unitToBuild returns boolean
|
|
1637 |
|
native IssueNeutralImmediateOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId returns boolean
|
|
1638 |
|
native IssueNeutralPointOrder takes player forWhichPlayer,unit neutralStructure, string unitToBuild, real x, real y returns boolean
|
|
1639 |
|
native IssueNeutralPointOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, real x, real y returns boolean
|
|
1640 |
|
native IssueNeutralTargetOrder takes player forWhichPlayer,unit neutralStructure, string unitToBuild, widget target returns boolean
|
|
1641 |
|
native IssueNeutralTargetOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, widget target returns boolean
|
|
1642 |
|
|
|
1643 |
|
native GetUnitCurrentOrder takes unit whichUnit returns integer
|
|
1644 |
|
|
|
1645 |
|
native SetResourceAmount takes unit whichUnit, integer amount returns nothing
|
|
1646 |
|
native AddResourceAmount takes unit whichUnit, integer amount returns nothing
|
|
1647 |
|
native GetResourceAmount takes unit whichUnit returns integer
|
|
1648 |
|
|
|
1649 |
|
native WaygateGetDestinationX takes unit waygate returns real
|
|
1650 |
|
native WaygateGetDestinationY takes unit waygate returns real
|
|
1651 |
|
native WaygateSetDestination takes unit waygate, real x, real y returns nothing
|
|
1652 |
|
native WaygateActivate takes unit waygate, boolean activate returns nothing
|
|
1653 |
|
native WaygateIsActive takes unit waygate returns boolean
|
|
1654 |
|
|
|
1655 |
|
native AddItemToAllStock takes integer itemId, integer currentStock, integer stockMax returns nothing
|
|
1656 |
|
native AddItemToStock takes unit whichUnit, integer itemId, integer currentStock, integer stockMax returns nothing
|
|
1657 |
|
native AddUnitToAllStock takes integer unitId, integer currentStock, integer stockMax returns nothing
|
|
1658 |
|
native AddUnitToStock takes unit whichUnit, integer unitId, integer currentStock, integer stockMax returns nothing
|
|
1659 |
|
|
|
1660 |
|
native RemoveItemFromAllStock takes integer itemId returns nothing
|
|
1661 |
|
native RemoveItemFromStock takes unit whichUnit, integer itemId returns nothing
|
|
1662 |
|
native RemoveUnitFromAllStock takes integer unitId returns nothing
|
|
1663 |
|
native RemoveUnitFromStock takes unit whichUnit, integer unitId returns nothing
|
|
1664 |
|
|
|
1665 |
|
native SetAllItemTypeSlots takes integer slots returns nothing
|
|
1666 |
|
native SetAllUnitTypeSlots takes integer slots returns nothing
|
|
1667 |
|
native SetItemTypeSlots takes unit whichUnit, integer slots returns nothing
|
|
1668 |
|
native SetUnitTypeSlots takes unit whichUnit, integer slots returns nothing
|
|
1669 |
|
|
|
1670 |
|
native GetUnitUserData takes unit whichUnit returns integer
|
|
1671 |
|
native SetUnitUserData takes unit whichUnit, integer data returns nothing
|
|
1672 |
|
|
|
1673 |
|
//============================================================================
|
|
1674 |
|
// Player API
|
|
1675 |
|
constant native Player takes integer number returns player
|
|
1676 |
|
constant native GetLocalPlayer takes nothing returns player
|
|
1677 |
|
constant native IsPlayerAlly takes player whichPlayer, player otherPlayer returns boolean
|
|
1678 |
|
constant native IsPlayerEnemy takes player whichPlayer, player otherPlayer returns boolean
|
|
1679 |
|
constant native IsPlayerInForce takes player whichPlayer, force whichForce returns boolean
|
|
1680 |
|
constant native IsPlayerObserver takes player whichPlayer returns boolean
|
|
1681 |
|
constant native IsVisibleToPlayer takes real x, real y, player whichPlayer returns boolean
|
|
1682 |
|
constant native IsLocationVisibleToPlayer takes location whichLocation, player whichPlayer returns boolean
|
|
1683 |
|
constant native IsFoggedToPlayer takes real x, real y, player whichPlayer returns boolean
|
|
1684 |
|
constant native IsLocationFoggedToPlayer takes location whichLocation, player whichPlayer returns boolean
|
|
1685 |
|
constant native IsMaskedToPlayer takes real x, real y, player whichPlayer returns boolean
|
|
1686 |
|
constant native IsLocationMaskedToPlayer takes location whichLocation, player whichPlayer returns boolean
|
|
1687 |
|
|
|
1688 |
|
constant native GetPlayerRace takes player whichPlayer returns race
|
|
1689 |
|
constant native GetPlayerId takes player whichPlayer returns integer
|
|
1690 |
|
constant native GetPlayerUnitCount takes player whichPlayer, boolean includeIncomplete returns integer
|
|
1691 |
|
constant native GetPlayerTypedUnitCount takes player whichPlayer, string unitName, boolean includeIncomplete, boolean includeUpgrades returns integer
|
|
1692 |
|
constant native GetPlayerStructureCount takes player whichPlayer, boolean includeIncomplete returns integer
|
|
1693 |
|
constant native GetPlayerState takes player whichPlayer, playerstate whichPlayerState returns integer
|
|
1694 |
|
constant native GetPlayerScore takes player whichPlayer, playerscore whichPlayerScore returns integer
|
|
1695 |
|
constant native GetPlayerAlliance takes player sourcePlayer, player otherPlayer, alliancetype whichAllianceSetting returns boolean
|
|
1696 |
|
|
|
1697 |
|
constant native GetPlayerHandicap takes player whichPlayer returns real
|
|
1698 |
|
constant native GetPlayerHandicapXP takes player whichPlayer returns real
|
|
1699 |
|
constant native SetPlayerHandicap takes player whichPlayer, real handicap returns nothing
|
|
1700 |
|
constant native SetPlayerHandicapXP takes player whichPlayer, real handicap returns nothing
|
|
1701 |
|
|
|
1702 |
|
constant native SetPlayerTechMaxAllowed takes player whichPlayer, integer techid, integer maximum returns nothing
|
|
1703 |
|
constant native GetPlayerTechMaxAllowed takes player whichPlayer, integer techid returns integer
|
|
1704 |
|
constant native AddPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing
|
|
1705 |
|
constant native SetPlayerTechResearched takes player whichPlayer, integer techid, integer setToLevel returns nothing
|
|
1706 |
|
constant native GetPlayerTechResearched takes player whichPlayer, integer techid, boolean specificonly returns boolean
|
|
1707 |
|
constant native GetPlayerTechCount takes player whichPlayer, integer techid, boolean specificonly returns integer
|
|
1708 |
|
|
|
1709 |
|
native SetPlayerUnitsOwner takes player whichPlayer, integer newOwner returns nothing
|
|
1710 |
|
native CripplePlayer takes player whichPlayer, force toWhichPlayers, boolean flag returns nothing
|
|
1711 |
|
|
|
1712 |
|
native SetPlayerAbilityAvailable takes player whichPlayer, integer abilid, boolean avail returns nothing
|
|
1713 |
|
|
|
1714 |
|
native SetPlayerState takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing
|
|
1715 |
|
native RemovePlayer takes player whichPlayer, playergameresult gameResult returns nothing
|
|
1716 |
|
|
|
1717 |
|
// Used to store hero level data for the scorescreen
|
|
1718 |
|
// before units are moved to neutral passive in melee games
|
|
1719 |
|
//
|
|
1720 |
|
native CachePlayerHeroData takes player whichPlayer returns nothing
|
|
1721 |
|
|
|
1722 |
|
//============================================================================
|
|
1723 |
|
// Fog of War API
|
|
1724 |
|
native SetFogStateRect takes player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision returns nothing
|
|
1725 |
|
native SetFogStateRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision returns nothing
|
|
1726 |
|
native SetFogStateRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision returns nothing
|
|
1727 |
|
native FogMaskEnable takes boolean enable returns nothing
|
|
1728 |
|
native IsFogMaskEnabled takes nothing returns boolean
|
|
1729 |
|
native FogEnable takes boolean enable returns nothing
|
|
1730 |
|
native IsFogEnabled takes nothing returns boolean
|
|
1731 |
|
|
|
1732 |
|
native CreateFogModifierRect takes player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision, boolean afterUnits returns fogmodifier
|
|
1733 |
|
native CreateFogModifierRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier
|
|
1734 |
|
native CreateFogModifierRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier
|
|
1735 |
|
native DestroyFogModifier takes fogmodifier whichFogModifier returns nothing
|
|
1736 |
|
native FogModifierStart takes fogmodifier whichFogModifier returns nothing
|
|
1737 |
|
native FogModifierStop takes fogmodifier whichFogModifier returns nothing
|
|
1738 |
|
|
|
1739 |
|
//============================================================================
|
|
1740 |
|
// Game API
|
|
1741 |
|
native VersionGet takes nothing returns version
|
|
1742 |
|
native VersionCompatible takes version whichVersion returns boolean
|
|
1743 |
|
native VersionSupported takes version whichVersion returns boolean
|
|
1744 |
|
|
|
1745 |
|
native EndGame takes boolean doScoreScreen returns nothing
|
|
1746 |
|
|
|
1747 |
|
// Async only!
|
|
1748 |
|
native ChangeLevel takes string newLevel, boolean doScoreScreen returns nothing
|
|
1749 |
|
native RestartGame takes boolean doScoreScreen returns nothing
|
|
1750 |
|
native ReloadGame takes nothing returns nothing
|
|
1751 |
|
// %%% SetCampaignMenuRace is deprecated. It must remain to support
|
|
1752 |
|
// old maps which use it, but all new maps should use SetCampaignMenuRaceEx
|
|
1753 |
|
native SetCampaignMenuRace takes race r returns nothing
|
|
1754 |
|
native SetCampaignMenuRaceEx takes integer campaignIndex returns nothing
|
|
1755 |
|
native ForceCampaignSelectScreen takes nothing returns nothing
|
|
1756 |
|
|
|
1757 |
|
native LoadGame takes string saveFileName, boolean doScoreScreen returns nothing
|
|
1758 |
|
native SaveGame takes string saveFileName returns nothing
|
|
1759 |
|
native RenameSaveDirectory takes string sourceDirName, string destDirName returns boolean
|
|
1760 |
|
native RemoveSaveDirectory takes string sourceDirName returns boolean
|
|
1761 |
|
native CopySaveGame takes string sourceSaveName, string destSaveName returns boolean
|
|
1762 |
|
native SaveGameExists takes string saveName returns boolean
|
|
1763 |
|
native SyncSelections takes nothing returns nothing
|
|
1764 |
|
native SetFloatGameState takes fgamestate whichFloatGameState, real value returns nothing
|
|
1765 |
|
constant native GetFloatGameState takes fgamestate whichFloatGameState returns real
|
|
1766 |
|
native SetIntegerGameState takes igamestate whichIntegerGameState, integer value returns nothing
|
|
1767 |
|
constant native GetIntegerGameState takes igamestate whichIntegerGameState returns integer
|
|
1768 |
|
|
|
1769 |
|
|
|
1770 |
|
//============================================================================
|
|
1771 |
|
// Campaign API
|
|
1772 |
|
native SetTutorialCleared takes boolean cleared returns nothing
|
|
1773 |
|
native SetMissionAvailable takes integer campaignNumber, integer missionNumber, boolean available returns nothing
|
|
1774 |
|
native SetCampaignAvailable takes integer campaignNumber, boolean available returns nothing
|
|
1775 |
|
native SetOpCinematicAvailable takes integer campaignNumber, boolean available returns nothing
|
|
1776 |
|
native SetEdCinematicAvailable takes integer campaignNumber, boolean available returns nothing
|
|
1777 |
|
native GetDefaultDifficulty takes nothing returns gamedifficulty
|
|
1778 |
|
native SetDefaultDifficulty takes gamedifficulty g returns nothing
|
|
1779 |
|
native SetCustomCampaignButtonVisible takes integer whichButton, boolean visible returns nothing
|
|
1780 |
|
native GetCustomCampaignButtonVisible takes integer whichButton returns boolean
|
|
1781 |
|
native DoNotSaveReplay takes nothing returns nothing
|
|
1782 |
|
|
|
1783 |
|
//============================================================================
|
|
1784 |
|
// Dialog API
|
|
1785 |
|
native DialogCreate takes nothing returns dialog
|
|
1786 |
|
native DialogDestroy takes dialog whichDialog returns nothing
|
|
1787 |
|
native DialogClear takes dialog whichDialog returns nothing
|
|
1788 |
|
native DialogSetMessage takes dialog whichDialog, string messageText returns nothing
|
|
1789 |
|
native DialogAddButton takes dialog whichDialog, string buttonText, integer hotkey returns button
|
|
1790 |
|
native DialogAddQuitButton takes dialog whichDialog, boolean doScoreScreen, string buttonText, integer hotkey returns button
|
|
1791 |
|
native DialogDisplay takes player whichPlayer, dialog whichDialog, boolean flag returns nothing
|
|
1792 |
|
|
|
1793 |
|
// Creates a new or reads in an existing game cache file stored
|
|
1794 |
|
// in the current campaign profile dir
|
|
1795 |
|
//
|
|
1796 |
|
native ReloadGameCachesFromDisk takes nothing returns boolean
|
|
1797 |
|
|
|
1798 |
|
native InitGameCache takes string campaignFile returns gamecache
|
|
1799 |
|
native SaveGameCache takes gamecache whichCache returns boolean
|
|
1800 |
|
|
|
1801 |
|
native StoreInteger takes gamecache cache, string missionKey, string key, integer value returns nothing
|
|
1802 |
|
native StoreReal takes gamecache cache, string missionKey, string key, real value returns nothing
|
|
1803 |
|
native StoreBoolean takes gamecache cache, string missionKey, string key, boolean value returns nothing
|
|
1804 |
|
native StoreUnit takes gamecache cache, string missionKey, string key, unit whichUnit returns boolean
|
|
1805 |
|
native StoreString takes gamecache cache, string missionKey, string key, string value returns boolean
|
|
1806 |
|
|
|
1807 |
|
native SyncStoredInteger takes gamecache cache, string missionKey, string key returns nothing
|
|
1808 |
|
native SyncStoredReal takes gamecache cache, string missionKey, string key returns nothing
|
|
1809 |
|
native SyncStoredBoolean takes gamecache cache, string missionKey, string key returns nothing
|
|
1810 |
|
native SyncStoredUnit takes gamecache cache, string missionKey, string key returns nothing
|
|
1811 |
|
native SyncStoredString takes gamecache cache, string missionKey, string key returns nothing
|
|
1812 |
|
|
|
1813 |
|
native HaveStoredInteger takes gamecache cache, string missionKey, string key returns boolean
|
|
1814 |
|
native HaveStoredReal takes gamecache cache, string missionKey, string key returns boolean
|
|
1815 |
|
native HaveStoredBoolean takes gamecache cache, string missionKey, string key returns boolean
|
|
1816 |
|
native HaveStoredUnit takes gamecache cache, string missionKey, string key returns boolean
|
|
1817 |
|
native HaveStoredString takes gamecache cache, string missionKey, string key returns boolean
|
|
1818 |
|
|
|
1819 |
|
native FlushGameCache takes gamecache cache returns nothing
|
|
1820 |
|
native FlushStoredMission takes gamecache cache, string missionKey returns nothing
|
|
1821 |
|
native FlushStoredInteger takes gamecache cache, string missionKey, string key returns nothing
|
|
1822 |
|
native FlushStoredReal takes gamecache cache, string missionKey, string key returns nothing
|
|
1823 |
|
native FlushStoredBoolean takes gamecache cache, string missionKey, string key returns nothing
|
|
1824 |
|
native FlushStoredUnit takes gamecache cache, string missionKey, string key returns nothing
|
|
1825 |
|
native FlushStoredString takes gamecache cache, string missionKey, string key returns nothing
|
|
1826 |
|
|
|
1827 |
|
// Will return 0 if the specified value's data is not found in the cache
|
|
1828 |
|
native GetStoredInteger takes gamecache cache, string missionKey, string key returns integer
|
|
1829 |
|
native GetStoredReal takes gamecache cache, string missionKey, string key returns real
|
|
1830 |
|
native GetStoredBoolean takes gamecache cache, string missionKey, string key returns boolean
|
|
1831 |
|
native GetStoredString takes gamecache cache, string missionKey, string key returns string
|
|
1832 |
|
native RestoreUnit takes gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing returns unit
|
|
1833 |
|
|
|
1834 |
|
|
|
1835 |
|
native InitHashtable takes nothing returns hashtable
|
|
1836 |
|
|
|
1837 |
|
native SaveInteger takes hashtable table, integer parentKey, integer childKey, integer value returns nothing
|
|
1838 |
|
native SaveReal takes hashtable table, integer parentKey, integer childKey, real value returns nothing
|
|
1839 |
|
native SaveBoolean takes hashtable table, integer parentKey, integer childKey, boolean value returns nothing
|
|
1840 |
|
native SaveStr takes hashtable table, integer parentKey, integer childKey, string value returns boolean
|
|
1841 |
|
native SavePlayerHandle takes hashtable table, integer parentKey, integer childKey, player whichPlayer returns boolean
|
|
1842 |
|
native SaveWidgetHandle takes hashtable table, integer parentKey, integer childKey, widget whichWidget returns boolean
|
|
1843 |
|
native SaveDestructableHandle takes hashtable table, integer parentKey, integer childKey, destructable whichDestructable returns boolean
|
|
1844 |
|
native SaveItemHandle takes hashtable table, integer parentKey, integer childKey, item whichItem returns boolean
|
|
1845 |
|
native SaveUnitHandle takes hashtable table, integer parentKey, integer childKey, unit whichUnit returns boolean
|
|
1846 |
|
native SaveAbilityHandle takes hashtable table, integer parentKey, integer childKey, ability whichAbility returns boolean
|
|
1847 |
|
native SaveTimerHandle takes hashtable table, integer parentKey, integer childKey, timer whichTimer returns boolean
|
|
1848 |
|
native SaveTriggerHandle takes hashtable table, integer parentKey, integer childKey, trigger whichTrigger returns boolean
|
|
1849 |
|
native SaveTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey, triggercondition whichTriggercondition returns boolean
|
|
1850 |
|
native SaveTriggerActionHandle takes hashtable table, integer parentKey, integer childKey, triggeraction whichTriggeraction returns boolean
|
|
1851 |
|
native SaveTriggerEventHandle takes hashtable table, integer parentKey, integer childKey, event whichEvent returns boolean
|
|
1852 |
|
native SaveForceHandle takes hashtable table, integer parentKey, integer childKey, force whichForce returns boolean
|
|
1853 |
|
native SaveGroupHandle takes hashtable table, integer parentKey, integer childKey, group whichGroup returns boolean
|
|
1854 |
|
native SaveLocationHandle takes hashtable table, integer parentKey, integer childKey, location whichLocation returns boolean
|
|
1855 |
|
native SaveRectHandle takes hashtable table, integer parentKey, integer childKey, rect whichRect returns boolean
|
|
1856 |
|
native SaveBooleanExprHandle takes hashtable table, integer parentKey, integer childKey, boolexpr whichBoolexpr returns boolean
|
|
1857 |
|
native SaveSoundHandle takes hashtable table, integer parentKey, integer childKey, sound whichSound returns boolean
|
|
1858 |
|
native SaveEffectHandle takes hashtable table, integer parentKey, integer childKey, effect whichEffect returns boolean
|
|
1859 |
|
native SaveUnitPoolHandle takes hashtable table, integer parentKey, integer childKey, unitpool whichUnitpool returns boolean
|
|
1860 |
|
native SaveItemPoolHandle takes hashtable table, integer parentKey, integer childKey, itempool whichItempool returns boolean
|
|
1861 |
|
native SaveQuestHandle takes hashtable table, integer parentKey, integer childKey, quest whichQuest returns boolean
|
|
1862 |
|
native SaveQuestItemHandle takes hashtable table, integer parentKey, integer childKey, questitem whichQuestitem returns boolean
|
|
1863 |
|
native SaveDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey, defeatcondition whichDefeatcondition returns boolean
|
|
1864 |
|
native SaveTimerDialogHandle takes hashtable table, integer parentKey, integer childKey, timerdialog whichTimerdialog returns boolean
|
|
1865 |
|
native SaveLeaderboardHandle takes hashtable table, integer parentKey, integer childKey, leaderboard whichLeaderboard returns boolean
|
|
1866 |
|
native SaveMultiboardHandle takes hashtable table, integer parentKey, integer childKey, multiboard whichMultiboard returns boolean
|
|
1867 |
|
native SaveMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey, multiboarditem whichMultiboarditem returns boolean
|
|
1868 |
|
native SaveTrackableHandle takes hashtable table, integer parentKey, integer childKey, trackable whichTrackable returns boolean
|
|
1869 |
|
native SaveDialogHandle takes hashtable table, integer parentKey, integer childKey, dialog whichDialog returns boolean
|
|
1870 |
|
native SaveButtonHandle takes hashtable table, integer parentKey, integer childKey, button whichButton returns boolean
|
|
1871 |
|
native SaveTextTagHandle takes hashtable table, integer parentKey, integer childKey, texttag whichTexttag returns boolean
|
|
1872 |
|
native SaveLightningHandle takes hashtable table, integer parentKey, integer childKey, lightning whichLightning returns boolean
|
|
1873 |
|
native SaveImageHandle takes hashtable table, integer parentKey, integer childKey, image whichImage returns boolean
|
|
1874 |
|
native SaveUbersplatHandle takes hashtable table, integer parentKey, integer childKey, ubersplat whichUbersplat returns boolean
|
|
1875 |
|
native SaveRegionHandle takes hashtable table, integer parentKey, integer childKey, region whichRegion returns boolean
|
|
1876 |
|
native SaveFogStateHandle takes hashtable table, integer parentKey, integer childKey, fogstate whichFogState returns boolean
|
|
1877 |
|
native SaveFogModifierHandle takes hashtable table, integer parentKey, integer childKey, fogmodifier whichFogModifier returns boolean
|
|
1878 |
|
native SaveAgentHandle takes hashtable table, integer parentKey, integer childKey, agent whichAgent returns boolean
|
|
1879 |
|
native SaveHashtableHandle takes hashtable table, integer parentKey, integer childKey, hashtable whichHashtable returns boolean
|
|
1880 |
|
|
|
1881 |
|
|
|
1882 |
|
native LoadInteger takes hashtable table, integer parentKey, integer childKey returns integer
|
|
1883 |
|
native LoadReal takes hashtable table, integer parentKey, integer childKey returns real
|
|
1884 |
|
native LoadBoolean takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
1885 |
|
native LoadStr takes hashtable table, integer parentKey, integer childKey returns string
|
|
1886 |
|
native LoadPlayerHandle takes hashtable table, integer parentKey, integer childKey returns player
|
|
1887 |
|
native LoadWidgetHandle takes hashtable table, integer parentKey, integer childKey returns widget
|
|
1888 |
|
native LoadDestructableHandle takes hashtable table, integer parentKey, integer childKey returns destructable
|
|
1889 |
|
native LoadItemHandle takes hashtable table, integer parentKey, integer childKey returns item
|
|
1890 |
|
native LoadUnitHandle takes hashtable table, integer parentKey, integer childKey returns unit
|
|
1891 |
|
native LoadAbilityHandle takes hashtable table, integer parentKey, integer childKey returns ability
|
|
1892 |
|
native LoadTimerHandle takes hashtable table, integer parentKey, integer childKey returns timer
|
|
1893 |
|
native LoadTriggerHandle takes hashtable table, integer parentKey, integer childKey returns trigger
|
|
1894 |
|
native LoadTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey returns triggercondition
|
|
1895 |
|
native LoadTriggerActionHandle takes hashtable table, integer parentKey, integer childKey returns triggeraction
|
|
1896 |
|
native LoadTriggerEventHandle takes hashtable table, integer parentKey, integer childKey returns event
|
|
1897 |
|
native LoadForceHandle takes hashtable table, integer parentKey, integer childKey returns force
|
|
1898 |
|
native LoadGroupHandle takes hashtable table, integer parentKey, integer childKey returns group
|
|
1899 |
|
native LoadLocationHandle takes hashtable table, integer parentKey, integer childKey returns location
|
|
1900 |
|
native LoadRectHandle takes hashtable table, integer parentKey, integer childKey returns rect
|
|
1901 |
|
native LoadBooleanExprHandle takes hashtable table, integer parentKey, integer childKey returns boolexpr
|
|
1902 |
|
native LoadSoundHandle takes hashtable table, integer parentKey, integer childKey returns sound
|
|
1903 |
|
native LoadEffectHandle takes hashtable table, integer parentKey, integer childKey returns effect
|
|
1904 |
|
native LoadUnitPoolHandle takes hashtable table, integer parentKey, integer childKey returns unitpool
|
|
1905 |
|
native LoadItemPoolHandle takes hashtable table, integer parentKey, integer childKey returns itempool
|
|
1906 |
|
native LoadQuestHandle takes hashtable table, integer parentKey, integer childKey returns quest
|
|
1907 |
|
native LoadQuestItemHandle takes hashtable table, integer parentKey, integer childKey returns questitem
|
|
1908 |
|
native LoadDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey returns defeatcondition
|
|
1909 |
|
native LoadTimerDialogHandle takes hashtable table, integer parentKey, integer childKey returns timerdialog
|
|
1910 |
|
native LoadLeaderboardHandle takes hashtable table, integer parentKey, integer childKey returns leaderboard
|
|
1911 |
|
native LoadMultiboardHandle takes hashtable table, integer parentKey, integer childKey returns multiboard
|
|
1912 |
|
native LoadMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey returns multiboarditem
|
|
1913 |
|
native LoadTrackableHandle takes hashtable table, integer parentKey, integer childKey returns trackable
|
|
1914 |
|
native LoadDialogHandle takes hashtable table, integer parentKey, integer childKey returns dialog
|
|
1915 |
|
native LoadButtonHandle takes hashtable table, integer parentKey, integer childKey returns button
|
|
1916 |
|
native LoadTextTagHandle takes hashtable table, integer parentKey, integer childKey returns texttag
|
|
1917 |
|
native LoadLightningHandle takes hashtable table, integer parentKey, integer childKey returns lightning
|
|
1918 |
|
native LoadImageHandle takes hashtable table, integer parentKey, integer childKey returns image
|
|
1919 |
|
native LoadUbersplatHandle takes hashtable table, integer parentKey, integer childKey returns ubersplat
|
|
1920 |
|
native LoadRegionHandle takes hashtable table, integer parentKey, integer childKey returns region
|
|
1921 |
|
native LoadFogStateHandle takes hashtable table, integer parentKey, integer childKey returns fogstate
|
|
1922 |
|
native LoadFogModifierHandle takes hashtable table, integer parentKey, integer childKey returns fogmodifier
|
|
1923 |
|
native LoadHashtableHandle takes hashtable table, integer parentKey, integer childKey returns hashtable
|
|
1924 |
|
|
|
1925 |
|
native HaveSavedInteger takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
1926 |
|
native HaveSavedReal takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
1927 |
|
native HaveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
1928 |
|
native HaveSavedString takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
1929 |
|
native HaveSavedHandle takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
1930 |
|
|
|
1931 |
|
native RemoveSavedInteger takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
1932 |
|
native RemoveSavedReal takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
1933 |
|
native RemoveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
1934 |
|
native RemoveSavedString takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
1935 |
|
native RemoveSavedHandle takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
1936 |
|
|
|
1937 |
|
native FlushParentHashtable takes hashtable table returns nothing
|
|
1938 |
|
native FlushChildHashtable takes hashtable table, integer parentKey returns nothing
|
|
1939 |
|
|
|
1940 |
|
|
|
1941 |
|
//============================================================================
|
|
1942 |
|
// Randomization API
|
|
1943 |
|
native GetRandomInt takes integer lowBound, integer highBound returns integer
|
|
1944 |
|
native GetRandomReal takes real lowBound, real highBound returns real
|
|
1945 |
|
|
|
1946 |
|
native CreateUnitPool takes nothing returns unitpool
|
|
1947 |
|
native DestroyUnitPool takes unitpool whichPool returns nothing
|
|
1948 |
|
native UnitPoolAddUnitType takes unitpool whichPool, integer unitId, real weight returns nothing
|
|
1949 |
|
native UnitPoolRemoveUnitType takes unitpool whichPool, integer unitId returns nothing
|
|
1950 |
|
native PlaceRandomUnit takes unitpool whichPool, player forWhichPlayer, real x, real y, real facing returns unit
|
|
1951 |
|
|
|
1952 |
|
native CreateItemPool takes nothing returns itempool
|
|
1953 |
|
native DestroyItemPool takes itempool whichItemPool returns nothing
|
|
1954 |
|
native ItemPoolAddItemType takes itempool whichItemPool, integer itemId, real weight returns nothing
|
|
1955 |
|
native ItemPoolRemoveItemType takes itempool whichItemPool, integer itemId returns nothing
|
|
1956 |
|
native PlaceRandomItem takes itempool whichItemPool, real x, real y returns item
|
|
1957 |
|
|
|
1958 |
|
// Choose any random unit/item. (NP means Neutral Passive)
|
|
1959 |
|
native ChooseRandomCreep takes integer level returns integer
|
|
1960 |
|
native ChooseRandomNPBuilding takes nothing returns integer
|
|
1961 |
|
native ChooseRandomItem takes integer level returns integer
|
|
1962 |
|
native ChooseRandomItemEx takes itemtype whichType, integer level returns integer
|
|
1963 |
|
native SetRandomSeed takes integer seed returns nothing
|
|
1964 |
|
|
|
1965 |
|
//============================================================================
|
|
1966 |
|
// Visual API
|
|
1967 |
|
native SetTerrainFog takes real a, real b, real c, real d, real e returns nothing
|
|
1968 |
|
native ResetTerrainFog takes nothing returns nothing
|
|
1969 |
|
|
|
1970 |
|
native SetUnitFog takes real a, real b, real c, real d, real e returns nothing
|
|
1971 |
|
native SetTerrainFogEx takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
|
|
1972 |
|
native DisplayTextToPlayer takes player toPlayer, real x, real y, string message returns nothing
|
|
1973 |
|
native DisplayTimedTextToPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing
|
|
1974 |
|
native DisplayTimedTextFromPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing
|
|
1975 |
|
native ClearTextMessages takes nothing returns nothing
|
|
1976 |
|
native SetDayNightModels takes string terrainDNCFile, string unitDNCFile returns nothing
|
|
1977 |
|
native SetSkyModel takes string skyModelFile returns nothing
|
|
1978 |
|
native EnableUserControl takes boolean b returns nothing
|
|
1979 |
|
native EnableUserUI takes boolean b returns nothing
|
|
1980 |
|
native SuspendTimeOfDay takes boolean b returns nothing
|
|
1981 |
|
native SetTimeOfDayScale takes real r returns nothing
|
|
1982 |
|
native GetTimeOfDayScale takes nothing returns real
|
|
1983 |
|
native ShowInterface takes boolean flag, real fadeDuration returns nothing
|
|
1984 |
|
native PauseGame takes boolean flag returns nothing
|
|
1985 |
|
native UnitAddIndicator takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing
|
|
1986 |
|
native AddIndicator takes widget whichWidget, integer red, integer green, integer blue, integer alpha returns nothing
|
|
1987 |
|
native PingMinimap takes real x, real y, real duration returns nothing
|
|
1988 |
|
native PingMinimapEx takes real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects returns nothing
|
|
1989 |
|
native EnableOcclusion takes boolean flag returns nothing
|
|
1990 |
|
native SetIntroShotText takes string introText returns nothing
|
|
1991 |
|
native SetIntroShotModel takes string introModelPath returns nothing
|
|
1992 |
|
native EnableWorldFogBoundary takes boolean b returns nothing
|
|
1993 |
|
native PlayModelCinematic takes string modelName returns nothing
|
|
1994 |
|
native PlayCinematic takes string movieName returns nothing
|
|
1995 |
|
native ForceUIKey takes string key returns nothing
|
|
1996 |
|
native ForceUICancel takes nothing returns nothing
|
|
1997 |
|
native DisplayLoadDialog takes nothing returns nothing
|
|
1998 |
|
native SetAltMinimapIcon takes string iconPath returns nothing
|
|
1999 |
|
native DisableRestartMission takes boolean flag returns nothing
|
|
2000 |
|
|
|
2001 |
|
native CreateTextTag takes nothing returns texttag
|
|
2002 |
|
native DestroyTextTag takes texttag t returns nothing
|
|
2003 |
|
native SetTextTagText takes texttag t, string s, real height returns nothing
|
|
2004 |
|
native SetTextTagPos takes texttag t, real x, real y, real heightOffset returns nothing
|
|
2005 |
|
native SetTextTagPosUnit takes texttag t, unit whichUnit, real heightOffset returns nothing
|
|
2006 |
|
native SetTextTagColor takes texttag t, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2007 |
|
native SetTextTagVelocity takes texttag t, real xvel, real yvel returns nothing
|
|
2008 |
|
native SetTextTagVisibility takes texttag t, boolean flag returns nothing
|
|
2009 |
|
native SetTextTagSuspended takes texttag t, boolean flag returns nothing
|
|
2010 |
|
native SetTextTagPermanent takes texttag t, boolean flag returns nothing
|
|
2011 |
|
native SetTextTagAge takes texttag t, real age returns nothing
|
|
2012 |
|
native SetTextTagLifespan takes texttag t, real lifespan returns nothing
|
|
2013 |
|
native SetTextTagFadepoint takes texttag t, real fadepoint returns nothing
|
|
2014 |
|
|
|
2015 |
|
native SetReservedLocalHeroButtons takes integer reserved returns nothing
|
|
2016 |
|
native GetAllyColorFilterState takes nothing returns integer
|
|
2017 |
|
native SetAllyColorFilterState takes integer state returns nothing
|
|
2018 |
|
native GetCreepCampFilterState takes nothing returns boolean
|
|
2019 |
|
native SetCreepCampFilterState takes boolean state returns nothing
|
|
2020 |
|
native EnableMinimapFilterButtons takes boolean enableAlly, boolean enableCreep returns nothing
|
|
2021 |
|
native EnableDragSelect takes boolean state, boolean ui returns nothing
|
|
2022 |
|
native EnablePreSelect takes boolean state, boolean ui returns nothing
|
|
2023 |
|
native EnableSelect takes boolean state, boolean ui returns nothing
|
|
2024 |
|
|
|
2025 |
|
//============================================================================
|
|
2026 |
|
// Trackable API
|
|
2027 |
|
native CreateTrackable takes string trackableModelPath, real x, real y, real facing returns trackable
|
|
2028 |
|
|
|
2029 |
|
//============================================================================
|
|
2030 |
|
// Quest API
|
|
2031 |
|
native CreateQuest takes nothing returns quest
|
|
2032 |
|
native DestroyQuest takes quest whichQuest returns nothing
|
|
2033 |
|
native QuestSetTitle takes quest whichQuest, string title returns nothing
|
|
2034 |
|
native QuestSetDescription takes quest whichQuest, string description returns nothing
|
|
2035 |
|
native QuestSetIconPath takes quest whichQuest, string iconPath returns nothing
|
|
2036 |
|
|
|
2037 |
|
native QuestSetRequired takes quest whichQuest, boolean required returns nothing
|
|
2038 |
|
native QuestSetCompleted takes quest whichQuest, boolean completed returns nothing
|
|
2039 |
|
native QuestSetDiscovered takes quest whichQuest, boolean discovered returns nothing
|
|
2040 |
|
native QuestSetFailed takes quest whichQuest, boolean failed returns nothing
|
|
2041 |
|
native QuestSetEnabled takes quest whichQuest, boolean enabled returns nothing
|
|
2042 |
|
|
|
2043 |
|
native IsQuestRequired takes quest whichQuest returns boolean
|
|
2044 |
|
native IsQuestCompleted takes quest whichQuest returns boolean
|
|
2045 |
|
native IsQuestDiscovered takes quest whichQuest returns boolean
|
|
2046 |
|
native IsQuestFailed takes quest whichQuest returns boolean
|
|
2047 |
|
native IsQuestEnabled takes quest whichQuest returns boolean
|
|
2048 |
|
|
|
2049 |
|
native QuestCreateItem takes quest whichQuest returns questitem
|
|
2050 |
|
native QuestItemSetDescription takes questitem whichQuestItem, string description returns nothing
|
|
2051 |
|
native QuestItemSetCompleted takes questitem whichQuestItem, boolean completed returns nothing
|
|
2052 |
|
|
|
2053 |
|
native IsQuestItemCompleted takes questitem whichQuestItem returns boolean
|
|
2054 |
|
|
|
2055 |
|
native CreateDefeatCondition takes nothing returns defeatcondition
|
|
2056 |
|
native DestroyDefeatCondition takes defeatcondition whichCondition returns nothing
|
|
2057 |
|
native DefeatConditionSetDescription takes defeatcondition whichCondition, string description returns nothing
|
|
2058 |
|
|
|
2059 |
|
native FlashQuestDialogButton takes nothing returns nothing
|
|
2060 |
|
native ForceQuestDialogUpdate takes nothing returns nothing
|
|
2061 |
|
|
|
2062 |
|
//============================================================================
|
|
2063 |
|
// Timer Dialog API
|
|
2064 |
|
native CreateTimerDialog takes timer t returns timerdialog
|
|
2065 |
|
native DestroyTimerDialog takes timerdialog whichDialog returns nothing
|
|
2066 |
|
native TimerDialogSetTitle takes timerdialog whichDialog, string title returns nothing
|
|
2067 |
|
native TimerDialogSetTitleColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2068 |
|
native TimerDialogSetTimeColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2069 |
|
native TimerDialogSetSpeed takes timerdialog whichDialog, real speedMultFactor returns nothing
|
|
2070 |
|
native TimerDialogDisplay takes timerdialog whichDialog, boolean display returns nothing
|
|
2071 |
|
native IsTimerDialogDisplayed takes timerdialog whichDialog returns boolean
|
|
2072 |
|
native TimerDialogSetRealTimeRemaining takes timerdialog whichDialog, real timeRemaining returns nothing
|
|
2073 |
|
|
|
2074 |
|
//============================================================================
|
|
2075 |
|
// Leaderboard API
|
|
2076 |
|
|
|
2077 |
|
// Create a leaderboard object
|
|
2078 |
|
native CreateLeaderboard takes nothing returns leaderboard
|
|
2079 |
|
native DestroyLeaderboard takes leaderboard lb returns nothing
|
|
2080 |
|
|
|
2081 |
|
native LeaderboardDisplay takes leaderboard lb, boolean show returns nothing
|
|
2082 |
|
native IsLeaderboardDisplayed takes leaderboard lb returns boolean
|
|
2083 |
|
|
|
2084 |
|
native LeaderboardGetItemCount takes leaderboard lb returns integer
|
|
2085 |
|
|
|
2086 |
|
native LeaderboardSetSizeByItemCount takes leaderboard lb, integer count returns nothing
|
|
2087 |
|
native LeaderboardAddItem takes leaderboard lb, string label, integer value, player p returns nothing
|
|
2088 |
|
native LeaderboardRemoveItem takes leaderboard lb, integer index returns nothing
|
|
2089 |
|
native LeaderboardRemovePlayerItem takes leaderboard lb, player p returns nothing
|
|
2090 |
|
native LeaderboardClear takes leaderboard lb returns nothing
|
|
2091 |
|
|
|
2092 |
|
native LeaderboardSortItemsByValue takes leaderboard lb, boolean ascending returns nothing
|
|
2093 |
|
native LeaderboardSortItemsByPlayer takes leaderboard lb, boolean ascending returns nothing
|
|
2094 |
|
native LeaderboardSortItemsByLabel takes leaderboard lb, boolean ascending returns nothing
|
|
2095 |
|
|
|
2096 |
|
native LeaderboardHasPlayerItem takes leaderboard lb, player p returns boolean
|
|
2097 |
|
native LeaderboardGetPlayerIndex takes leaderboard lb, player p returns integer
|
|
2098 |
|
native LeaderboardSetLabel takes leaderboard lb, string label returns nothing
|
|
2099 |
|
native LeaderboardGetLabelText takes leaderboard lb returns string
|
|
2100 |
|
|
|
2101 |
|
native PlayerSetLeaderboard takes player toPlayer, leaderboard lb returns nothing
|
|
2102 |
|
native PlayerGetLeaderboard takes player toPlayer returns leaderboard
|
|
2103 |
|
|
|
2104 |
|
native LeaderboardSetLabelColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2105 |
|
native LeaderboardSetValueColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2106 |
|
native LeaderboardSetStyle takes leaderboard lb, boolean showLabel, boolean showNames, boolean showValues, boolean showIcons returns nothing
|
|
2107 |
|
|
|
2108 |
|
native LeaderboardSetItemValue takes leaderboard lb, integer whichItem, integer val returns nothing
|
|
2109 |
|
native LeaderboardSetItemLabel takes leaderboard lb, integer whichItem, string val returns nothing
|
|
2110 |
|
native LeaderboardSetItemStyle takes leaderboard lb, integer whichItem, boolean showLabel, boolean showValue, boolean showIcon returns nothing
|
|
2111 |
|
native LeaderboardSetItemLabelColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2112 |
|
native LeaderboardSetItemValueColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2113 |
|
|
|
2114 |
|
//============================================================================
|
|
2115 |
|
// Multiboard API
|
|
2116 |
|
//============================================================================
|
|
2117 |
|
|
|
2118 |
|
// Create a multiboard object
|
|
2119 |
|
native CreateMultiboard takes nothing returns multiboard
|
|
2120 |
|
native DestroyMultiboard takes multiboard lb returns nothing
|
|
2121 |
|
|
|
2122 |
|
native MultiboardDisplay takes multiboard lb, boolean show returns nothing
|
|
2123 |
|
native IsMultiboardDisplayed takes multiboard lb returns boolean
|
|
2124 |
|
|
|
2125 |
|
native MultiboardMinimize takes multiboard lb, boolean minimize returns nothing
|
|
2126 |
|
native IsMultiboardMinimized takes multiboard lb returns boolean
|
|
2127 |
|
native MultiboardClear takes multiboard lb returns nothing
|
|
2128 |
|
|
|
2129 |
|
native MultiboardSetTitleText takes multiboard lb, string label returns nothing
|
|
2130 |
|
native MultiboardGetTitleText takes multiboard lb returns string
|
|
2131 |
|
native MultiboardSetTitleTextColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2132 |
|
|
|
2133 |
|
native MultiboardGetRowCount takes multiboard lb returns integer
|
|
2134 |
|
native MultiboardGetColumnCount takes multiboard lb returns integer
|
|
2135 |
|
|
|
2136 |
|
native MultiboardSetColumnCount takes multiboard lb, integer count returns nothing
|
|
2137 |
|
native MultiboardSetRowCount takes multiboard lb, integer count returns nothing
|
|
2138 |
|
|
|
2139 |
|
// broadcast settings to all items
|
|
2140 |
|
native MultiboardSetItemsStyle takes multiboard lb, boolean showValues, boolean showIcons returns nothing
|
|
2141 |
|
native MultiboardSetItemsValue takes multiboard lb, string value returns nothing
|
|
2142 |
|
native MultiboardSetItemsValueColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2143 |
|
native MultiboardSetItemsWidth takes multiboard lb, real width returns nothing
|
|
2144 |
|
native MultiboardSetItemsIcon takes multiboard lb, string iconPath returns nothing
|
|
2145 |
|
|
|
2146 |
|
|
|
2147 |
|
// funcs for modifying individual items
|
|
2148 |
|
native MultiboardGetItem takes multiboard lb, integer row, integer column returns multiboarditem
|
|
2149 |
|
native MultiboardReleaseItem takes multiboarditem mbi returns nothing
|
|
2150 |
|
|
|
2151 |
|
native MultiboardSetItemStyle takes multiboarditem mbi, boolean showValue, boolean showIcon returns nothing
|
|
2152 |
|
native MultiboardSetItemValue takes multiboarditem mbi, string val returns nothing
|
|
2153 |
|
native MultiboardSetItemValueColor takes multiboarditem mbi, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2154 |
|
native MultiboardSetItemWidth takes multiboarditem mbi, real width returns nothing
|
|
2155 |
|
native MultiboardSetItemIcon takes multiboarditem mbi, string iconFileName returns nothing
|
|
2156 |
|
|
|
2157 |
|
// meant to unequivocally suspend display of existing and
|
|
2158 |
|
// subsequently displayed multiboards
|
|
2159 |
|
//
|
|
2160 |
|
native MultiboardSuppressDisplay takes boolean flag returns nothing
|
|
2161 |
|
|
|
2162 |
|
//============================================================================
|
|
2163 |
|
// Camera API
|
|
2164 |
|
native SetCameraPosition takes real x, real y returns nothing
|
|
2165 |
|
native SetCameraQuickPosition takes real x, real y returns nothing
|
|
2166 |
|
native SetCameraBounds takes real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4 returns nothing
|
|
2167 |
|
native StopCamera takes nothing returns nothing
|
|
2168 |
|
native ResetToGameCamera takes real duration returns nothing
|
|
2169 |
|
native PanCameraTo takes real x, real y returns nothing
|
|
2170 |
|
native PanCameraToTimed takes real x, real y, real duration returns nothing
|
|
2171 |
|
native PanCameraToWithZ takes real x, real y, real zOffsetDest returns nothing
|
|
2172 |
|
native PanCameraToTimedWithZ takes real x, real y, real zOffsetDest, real duration returns nothing
|
|
2173 |
|
native SetCinematicCamera takes string cameraModelFile returns nothing
|
|
2174 |
|
native SetCameraRotateMode takes real x, real y, real radiansToSweep, real duration returns nothing
|
|
2175 |
|
native SetCameraField takes camerafield whichField, real value, real duration returns nothing
|
|
2176 |
|
native AdjustCameraField takes camerafield whichField, real offset, real duration returns nothing
|
|
2177 |
|
native SetCameraTargetController takes unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation returns nothing
|
|
2178 |
|
native SetCameraOrientController takes unit whichUnit, real xoffset, real yoffset returns nothing
|
|
2179 |
|
|
|
2180 |
|
native CreateCameraSetup takes nothing returns camerasetup
|
|
2181 |
|
native CameraSetupSetField takes camerasetup whichSetup, camerafield whichField, real value, real duration returns nothing
|
|
2182 |
|
native CameraSetupGetField takes camerasetup whichSetup, camerafield whichField returns real
|
|
2183 |
|
native CameraSetupSetDestPosition takes camerasetup whichSetup, real x, real y, real duration returns nothing
|
|
2184 |
|
native CameraSetupGetDestPositionLoc takes camerasetup whichSetup returns location
|
|
2185 |
|
native CameraSetupGetDestPositionX takes camerasetup whichSetup returns real
|
|
2186 |
|
native CameraSetupGetDestPositionY takes camerasetup whichSetup returns real
|
|
2187 |
|
native CameraSetupApply takes camerasetup whichSetup, boolean doPan, boolean panTimed returns nothing
|
|
2188 |
|
native CameraSetupApplyWithZ takes camerasetup whichSetup, real zDestOffset returns nothing
|
|
2189 |
|
native CameraSetupApplyForceDuration takes camerasetup whichSetup, boolean doPan, real forceDuration returns nothing
|
|
2190 |
|
native CameraSetupApplyForceDurationWithZ takes camerasetup whichSetup, real zDestOffset, real forceDuration returns nothing
|
|
2191 |
|
|
|
2192 |
|
native CameraSetTargetNoise takes real mag, real velocity returns nothing
|
|
2193 |
|
native CameraSetSourceNoise takes real mag, real velocity returns nothing
|
|
2194 |
|
|
|
2195 |
|
native CameraSetTargetNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing
|
|
2196 |
|
native CameraSetSourceNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing
|
|
2197 |
|
|
|
2198 |
|
native CameraSetSmoothingFactor takes real factor returns nothing
|
|
2199 |
|
|
|
2200 |
|
native SetCineFilterTexture takes string filename returns nothing
|
|
2201 |
|
native SetCineFilterBlendMode takes blendmode whichMode returns nothing
|
|
2202 |
|
native SetCineFilterTexMapFlags takes texmapflags whichFlags returns nothing
|
|
2203 |
|
native SetCineFilterStartUV takes real minu, real minv, real maxu, real maxv returns nothing
|
|
2204 |
|
native SetCineFilterEndUV takes real minu, real minv, real maxu, real maxv returns nothing
|
|
2205 |
|
native SetCineFilterStartColor takes integer red, integer green, integer blue, integer alpha returns nothing
|
|
2206 |
|
native SetCineFilterEndColor takes integer red, integer green, integer blue, integer alpha returns nothing
|
|
2207 |
|
native SetCineFilterDuration takes real duration returns nothing
|
|
2208 |
|
native DisplayCineFilter takes boolean flag returns nothing
|
|
2209 |
|
native IsCineFilterDisplayed takes nothing returns boolean
|
|
2210 |
|
|
|
2211 |
|
native SetCinematicScene takes integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
|
|
2212 |
|
native EndCinematicScene takes nothing returns nothing
|
|
2213 |
|
native ForceCinematicSubtitles takes boolean flag returns nothing
|
|
2214 |
|
|
|
2215 |
|
native GetCameraMargin takes integer whichMargin returns real
|
|
2216 |
|
|
|
2217 |
|
// These return values for the local players camera only...
|
|
2218 |
|
constant native GetCameraBoundMinX takes nothing returns real
|
|
2219 |
|
constant native GetCameraBoundMinY takes nothing returns real
|
|
2220 |
|
constant native GetCameraBoundMaxX takes nothing returns real
|
|
2221 |
|
constant native GetCameraBoundMaxY takes nothing returns real
|
|
2222 |
|
constant native GetCameraField takes camerafield whichField returns real
|
|
2223 |
|
constant native GetCameraTargetPositionX takes nothing returns real
|
|
2224 |
|
constant native GetCameraTargetPositionY takes nothing returns real
|
|
2225 |
|
constant native GetCameraTargetPositionZ takes nothing returns real
|
|
2226 |
|
constant native GetCameraTargetPositionLoc takes nothing returns location
|
|
2227 |
|
constant native GetCameraEyePositionX takes nothing returns real
|
|
2228 |
|
constant native GetCameraEyePositionY takes nothing returns real
|
|
2229 |
|
constant native GetCameraEyePositionZ takes nothing returns real
|
|
2230 |
|
constant native GetCameraEyePositionLoc takes nothing returns location
|
|
2231 |
|
|
|
2232 |
|
//============================================================================
|
|
2233 |
|
// Sound API
|
|
2234 |
|
//
|
|
2235 |
|
native NewSoundEnvironment takes string environmentName returns nothing
|
|
2236 |
|
|
|
2237 |
|
native CreateSound takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting returns sound
|
|
2238 |
|
native CreateSoundFilenameWithLabel takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName returns sound
|
|
2239 |
|
native CreateSoundFromLabel takes string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate returns sound
|
|
2240 |
|
native CreateMIDISound takes string soundLabel, integer fadeInRate, integer fadeOutRate returns sound
|
|
2241 |
|
|
|
2242 |
|
native SetSoundParamsFromLabel takes sound soundHandle, string soundLabel returns nothing
|
|
2243 |
|
native SetSoundDistanceCutoff takes sound soundHandle, real cutoff returns nothing
|
|
2244 |
|
native SetSoundChannel takes sound soundHandle, integer channel returns nothing
|
|
2245 |
|
native SetSoundVolume takes sound soundHandle, integer volume returns nothing
|
|
2246 |
|
native SetSoundPitch takes sound soundHandle, real pitch returns nothing
|
|
2247 |
|
|
|
2248 |
|
// the following method must be called immediately after calling "StartSound"
|
|
2249 |
|
native SetSoundPlayPosition takes sound soundHandle, integer millisecs returns nothing
|
|
2250 |
|
|
|
2251 |
|
// these calls are only valid if the sound was created with 3d enabled
|
|
2252 |
|
native SetSoundDistances takes sound soundHandle, real minDist, real maxDist returns nothing
|
|
2253 |
|
native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing
|
|
2254 |
|
native SetSoundConeOrientation takes sound soundHandle, real x, real y, real z returns nothing
|
|
2255 |
|
native SetSoundPosition takes sound soundHandle, real x, real y, real z returns nothing
|
|
2256 |
|
native SetSoundVelocity takes sound soundHandle, real x, real y, real z returns nothing
|
|
2257 |
|
native AttachSoundToUnit takes sound soundHandle, unit whichUnit returns nothing
|
|
2258 |
|
|
|
2259 |
|
native StartSound takes sound soundHandle returns nothing
|
|
2260 |
|
native StopSound takes sound soundHandle, boolean killWhenDone, boolean fadeOut returns nothing
|
|
2261 |
|
native KillSoundWhenDone takes sound soundHandle returns nothing
|
|
2262 |
|
|
|
2263 |
|
// Music Interface. Note that if music is disabled, these calls do nothing
|
|
2264 |
|
native SetMapMusic takes string musicName, boolean random, integer index returns nothing
|
|
2265 |
|
native ClearMapMusic takes nothing returns nothing
|
|
2266 |
|
|
|
2267 |
|
native PlayMusic takes string musicName returns nothing
|
|
2268 |
|
native PlayMusicEx takes string musicName, integer frommsecs, integer fadeinmsecs returns nothing
|
|
2269 |
|
native StopMusic takes boolean fadeOut returns nothing
|
|
2270 |
|
native ResumeMusic takes nothing returns nothing
|
|
2271 |
|
|
|
2272 |
|
native PlayThematicMusic takes string musicFileName returns nothing
|
|
2273 |
|
native PlayThematicMusicEx takes string musicFileName, integer frommsecs returns nothing
|
|
2274 |
|
native EndThematicMusic takes nothing returns nothing
|
|
2275 |
|
|
|
2276 |
|
native SetMusicVolume takes integer volume returns nothing
|
|
2277 |
|
native SetMusicPlayPosition takes integer millisecs returns nothing
|
|
2278 |
|
native SetThematicMusicPlayPosition takes integer millisecs returns nothing
|
|
2279 |
|
|
|
2280 |
|
// other music and sound calls
|
|
2281 |
|
native SetSoundDuration takes sound soundHandle, integer duration returns nothing
|
|
2282 |
|
native GetSoundDuration takes sound soundHandle returns integer
|
|
2283 |
|
native GetSoundFileDuration takes string musicFileName returns integer
|
|
2284 |
|
|
|
2285 |
|
native VolumeGroupSetVolume takes volumegroup vgroup, real scale returns nothing
|
|
2286 |
|
native VolumeGroupReset takes nothing returns nothing
|
|
2287 |
|
|
|
2288 |
|
native GetSoundIsPlaying takes sound soundHandle returns boolean
|
|
2289 |
|
native GetSoundIsLoading takes sound soundHandle returns boolean
|
|
2290 |
|
|
|
2291 |
|
native RegisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
|
|
2292 |
|
native UnregisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
|
|
2293 |
|
|
|
2294 |
|
//============================================================================
|
|
2295 |
|
// Effects API
|
|
2296 |
|
//
|
|
2297 |
|
native AddWeatherEffect takes rect where, integer effectID returns weathereffect
|
|
2298 |
|
native RemoveWeatherEffect takes weathereffect whichEffect returns nothing
|
|
2299 |
|
native EnableWeatherEffect takes weathereffect whichEffect, boolean enable returns nothing
|
|
2300 |
|
|
|
2301 |
|
native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation
|
|
2302 |
|
native TerrainDeformRipple takes real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg returns terraindeformation
|
|
2303 |
|
native TerrainDeformWave takes real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count returns terraindeformation
|
|
2304 |
|
native TerrainDeformRandom takes real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval returns terraindeformation
|
|
2305 |
|
native TerrainDeformStop takes terraindeformation deformation, integer duration returns nothing
|
|
2306 |
|
native TerrainDeformStopAll takes nothing returns nothing
|
|
2307 |
|
|
|
2308 |
|
native AddSpecialEffect takes string modelName, real x, real y returns effect
|
|
2309 |
|
native AddSpecialEffectLoc takes string modelName, location where returns effect
|
|
2310 |
|
native AddSpecialEffectTarget takes string modelName, widget targetWidget, string attachPointName returns effect
|
|
2311 |
|
native DestroyEffect takes effect whichEffect returns nothing
|
|
2312 |
|
|
|
2313 |
|
native AddSpellEffect takes string abilityString, effecttype t, real x, real y returns effect
|
|
2314 |
|
native AddSpellEffectLoc takes string abilityString, effecttype t,location where returns effect
|
|
2315 |
|
native AddSpellEffectById takes integer abilityId, effecttype t,real x, real y returns effect
|
|
2316 |
|
native AddSpellEffectByIdLoc takes integer abilityId, effecttype t,location where returns effect
|
|
2317 |
|
native AddSpellEffectTarget takes string modelName, effecttype t, widget targetWidget, string attachPoint returns effect
|
|
2318 |
|
native AddSpellEffectTargetById takes integer abilityId, effecttype t, widget targetWidget, string attachPoint returns effect
|
|
2319 |
|
|
|
2320 |
|
native AddLightning takes string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2 returns lightning
|
|
2321 |
|
native AddLightningEx takes string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns lightning
|
|
2322 |
|
native DestroyLightning takes lightning whichBolt returns boolean
|
|
2323 |
|
native MoveLightning takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2 returns boolean
|
|
2324 |
|
native MoveLightningEx takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns boolean
|
|
2325 |
|
native GetLightningColorA takes lightning whichBolt returns real
|
|
2326 |
|
native GetLightningColorR takes lightning whichBolt returns real
|
|
2327 |
|
native GetLightningColorG takes lightning whichBolt returns real
|
|
2328 |
|
native GetLightningColorB takes lightning whichBolt returns real
|
|
2329 |
|
native SetLightningColor takes lightning whichBolt, real r, real g, real b, real a returns boolean
|
|
2330 |
|
|
|
2331 |
|
native GetAbilityEffect takes string abilityString, effecttype t, integer index returns string
|
|
2332 |
|
native GetAbilityEffectById takes integer abilityId, effecttype t, integer index returns string
|
|
2333 |
|
native GetAbilitySound takes string abilityString, soundtype t returns string
|
|
2334 |
|
native GetAbilitySoundById takes integer abilityId, soundtype t returns string
|
|
2335 |
|
|
|
2336 |
|
//============================================================================
|
|
2337 |
|
// Terrain API
|
|
2338 |
|
//
|
|
2339 |
|
native GetTerrainCliffLevel takes real x, real y returns integer
|
|
2340 |
|
native SetWaterBaseColor takes integer red, integer green, integer blue, integer alpha returns nothing
|
|
2341 |
|
native SetWaterDeforms takes boolean val returns nothing
|
|
2342 |
|
native GetTerrainType takes real x, real y returns integer
|
|
2343 |
|
native GetTerrainVariance takes real x, real y returns integer
|
|
2344 |
|
native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing
|
|
2345 |
|
native IsTerrainPathable takes real x, real y, pathingtype t returns boolean
|
|
2346 |
|
native SetTerrainPathable takes real x, real y, pathingtype t, boolean flag returns nothing
|
|
2347 |
|
|
|
2348 |
|
//============================================================================
|
|
2349 |
|
// Image API
|
|
2350 |
|
//
|
|
2351 |
|
native CreateImage takes string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType returns image
|
|
2352 |
|
native DestroyImage takes image whichImage returns nothing
|
|
2353 |
|
native ShowImage takes image whichImage, boolean flag returns nothing
|
|
2354 |
|
native SetImageConstantHeight takes image whichImage, boolean flag, real height returns nothing
|
|
2355 |
|
native SetImagePosition takes image whichImage, real x, real y, real z returns nothing
|
|
2356 |
|
native SetImageColor takes image whichImage, integer red, integer green, integer blue, integer alpha returns nothing
|
|
2357 |
|
native SetImageRender takes image whichImage, boolean flag returns nothing
|
|
2358 |
|
native SetImageRenderAlways takes image whichImage, boolean flag returns nothing
|
|
2359 |
|
native SetImageAboveWater takes image whichImage, boolean flag, boolean useWaterAlpha returns nothing
|
|
2360 |
|
native SetImageType takes image whichImage, integer imageType returns nothing
|
|
2361 |
|
|
|
2362 |
|
//============================================================================
|
|
2363 |
|
// Ubersplat API
|
|
2364 |
|
//
|
|
2365 |
|
native CreateUbersplat takes real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime returns ubersplat
|
|
2366 |
|
native DestroyUbersplat takes ubersplat whichSplat returns nothing
|
|
2367 |
|
native ResetUbersplat takes ubersplat whichSplat returns nothing
|
|
2368 |
|
native FinishUbersplat takes ubersplat whichSplat returns nothing
|
|
2369 |
|
native ShowUbersplat takes ubersplat whichSplat, boolean flag returns nothing
|
|
2370 |
|
native SetUbersplatRender takes ubersplat whichSplat, boolean flag returns nothing
|
|
2371 |
|
native SetUbersplatRenderAlways takes ubersplat whichSplat, boolean flag returns nothing
|
|
2372 |
|
|
|
2373 |
|
//============================================================================
|
|
2374 |
|
// Blight API
|
|
2375 |
|
//
|
|
2376 |
|
native SetBlight takes player whichPlayer, real x, real y, real radius, boolean addBlight returns nothing
|
|
2377 |
|
native SetBlightRect takes player whichPlayer, rect r, boolean addBlight returns nothing
|
|
2378 |
|
native SetBlightPoint takes player whichPlayer, real x, real y, boolean addBlight returns nothing
|
|
2379 |
|
native SetBlightLoc takes player whichPlayer, location whichLocation, real radius, boolean addBlight returns nothing
|
|
2380 |
|
native CreateBlightedGoldmine takes player id, real x, real y, real face returns unit
|
|
2381 |
|
native IsPointBlighted takes real x, real y returns boolean
|
|
2382 |
|
|
|
2383 |
|
//============================================================================
|
|
2384 |
|
// Doodad API
|
|
2385 |
|
//
|
|
2386 |
|
native SetDoodadAnimation takes real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom returns nothing
|
|
2387 |
|
native SetDoodadAnimationRect takes rect r, integer doodadID, string animName, boolean animRandom returns nothing
|
|
2388 |
|
|
|
2389 |
|
//============================================================================
|
|
2390 |
|
// Computer AI interface
|
|
2391 |
|
//
|
|
2392 |
|
native StartMeleeAI takes player num, string script returns nothing
|
|
2393 |
|
native StartCampaignAI takes player num, string script returns nothing
|
|
2394 |
|
native CommandAI takes player num, integer command, integer data returns nothing
|
|
2395 |
|
native PauseCompAI takes player p, boolean pause returns nothing
|
|
2396 |
|
native GetAIDifficulty takes player num returns aidifficulty
|
|
2397 |
|
|
|
2398 |
|
native RemoveGuardPosition takes unit hUnit returns nothing
|
|
2399 |
|
native RecycleGuardPosition takes unit hUnit returns nothing
|
|
2400 |
|
native RemoveAllGuardPositions takes player num returns nothing
|
|
2401 |
|
|
|
2402 |
|
//============================================================================
|
|
2403 |
|
native Cheat takes string cheatStr returns nothing
|
|
2404 |
|
native IsNoVictoryCheat takes nothing returns boolean
|
|
2405 |
|
native IsNoDefeatCheat takes nothing returns boolean
|
|
2406 |
|
|
|
2407 |
|
native Preload takes string filename returns nothing
|
|
2408 |
|
native PreloadEnd takes real timeout returns nothing
|
|
2409 |
|
|
|
2410 |
|
native PreloadStart takes nothing returns nothing
|
|
2411 |
|
native PreloadRefresh takes nothing returns nothing
|
|
2412 |
|
native PreloadEndEx takes nothing returns nothing
|
|
2413 |
|
|
|
2414 |
|
native PreloadGenClear takes nothing returns nothing
|
|
2415 |
|
native PreloadGenStart takes nothing returns nothing
|
|
2416 |
|
native PreloadGenEnd takes string filename returns nothing
|
|
2417 |
|
native Preloader takes string filename returns nothing
|