List of commits:
Subject Hash Author Date (UTC)
Reduce joystick sensitivity 3804492a52d36c40cd51d42a971fe92f4fdd52ba mse 2021-08-14 22:37:19
Set audio buffer 1024 to reduce latency b1733b33b3342b32f08e1bafb5baf63ed7db419e mse 2021-07-11 02:56:22
Update readme, deps, bump to v0.5.0 2f96bc1fe9af48874750f2ba507eda5d704313b0 mse 2021-07-05 12:14:52
New license c9932a52aaa81e6b136510157bfc3ce3e10ab800 mse 2021-07-04 16:01:57
Fix joystick dead zone 303dc3276d27f2a123e5370b31b79cdf87afc879 mse 2021-06-26 07:09:28
Windows-compatible locale 65244a8360ad6a65fea64f43f115f5c93bf966dd mse 2021-06-11 17:13:26
Detect language using std::locale 60f1680d73e559dc85f6b85e9ca69cb9be717ae6 mse 2021-06-09 16:11:30
Rename data -> base and load game as mod ec3b8aa10ee005d89d897b43c68cecd4b9ea8a75 mse 2021-06-07 12:31:53
Replace function with macro cc34567bf5b5503d90ea989004606fcca240d3cd mse 2021-05-30 20:14:02
Bump version to 0.4.4 4b4eb20f18d047f34a94456b441ee55cc4c6248b mse 2021-05-30 03:48:53
Initial modding support with -m parameters 94429b99dd3c85d67d8a9fe8b2faee06c1e9fcde mse 2021-05-29 22:01:40
Moddable dialogue loading via FileOpen 6183fb4b8dde53f07f8e7bf6835a8fe7ca0a8a8c mse 2021-05-29 10:54:24
Moddable sound file loading via FileOpen ed4d1680cfb17f573fe799908d35e6856c183076 mse 2021-05-29 07:21:32
Update en_to_zh, start implementing moddable FileOpen, fix -Wsign-compare 89d00440e1c35d46851fb1d300107da9725d261d mse 2021-05-27 21:29:27
Add a third procedural basket and winnerberry translation string 9b970d581d5094fd3ea7b9da2b4e397c4f4c94db mse 2021-05-27 09:29:02
Add STOPSOUNDS command 22507196106fcd8db7b4bae15b6a2bf9168dd61e mse 2021-05-27 05:56:57
Wake player when hit b2bc7d9cb37a9c9a707e9b8428e6f4d3fa2f27b7 mse 2021-05-26 08:50:53
Minor clarifications d5a83695acdf78b21610239d530b1317dc4003cc mse 2021-05-24 00:11:59
DRM-free dynamic target c51ae66a80c38d4d8aec606ad04492ea12a56fcd mse 2021-05-23 23:53:32
Initial commit bfb7298e48367d2ac0924811b4950f3066ff075c mse 2021-05-22 05:08:16
Commit 3804492a52d36c40cd51d42a971fe92f4fdd52ba - Reduce joystick sensitivity
Author: mse
Author date (UTC): 2021-08-14 22:37
Committer name: mse
Committer date (UTC): 2021-08-14 22:37
Parent(s): b1733b33b3342b32f08e1bafb5baf63ed7db419e
Signing key:
Tree: e8a1204495fbfb0a33f192db2e8e6ec6c756d179
File Lines added Lines deleted
confec.cpp 1 1
File confec.cpp changed (mode: 100644) (index 57b6db7..a12c9ae)
... ... double
535 535 double minFps = 20.0; double minFps = 20.0;
536 536
537 537 // The analog dead zone and speed zone for the joystick. // The analog dead zone and speed zone for the joystick.
538 float dead_zone = 0.1f, speed_zone = 0.6f;
538 float dead_zone = 0.1f, speed_zone = 0.9f;
539 539
540 540 // For movement, actions, and menus. // For movement, actions, and menus.
541 541 float stickX = 0.0f, stickY = 0.0f, moveX = 0.0f, moveY = 0.0f; float stickX = 0.0f, stickY = 0.0f, moveX = 0.0f, moveY = 0.0f;
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