Subject | Hash | Author | Date (UTC) |
---|---|---|---|
feat(choir): Add texture to health bars | ddaeb29d7ecfd95a98bcc85b3f4f7676c7ccd4d7 | Vladyslav Bondarenko | 2021-11-14 21:40:26 |
fix(choir)!: Obscure critical error | 0f203b4d69f57240e97c66f1ab4510c6ac3e9276 | Vladyslav Bondarenko | 2021-11-11 12:52:02 |
feat(choir): Toggle button visibility given roster | d193e7b5eb38cb3ac69d74eec1f96e00d90b6098 | Vladyslav Bondarenko | 2021-11-10 23:46:24 |
feat(choir)!: Add permanent raid frame | 1839c35af4212c09038e972547d6b5893a9ce219 | Vladyslav Bondarenko | 2021-11-10 16:04:25 |
feat(choir)!: Employ Clearcasting subset feat | 733c81538c3c965f07993fd7ddc482e724121b75 | Vladyslav Bondarenko | 2021-11-04 22:40:48 |
fix(choir): Improve shortcut binding keys | eb636de6e3f7bada9f0064ffe4db1db3f6433f6c | Vladyslav Bondarenko | 2021-10-31 18:55:10 |
fix(choir): Improve choirBindingKey attribute handling | 6c5c2214cc1809e5e5e59cd3672da3cca3f2701f | Vladyslav Bondarenko | 2021-10-31 13:23:24 |
feat(choir)!: Add spell shortcut prototype | d34f22a6983ffc41122acb40d22e3cb29c208a3c | Vladyslav Bondarenko | 2021-10-31 12:39:39 |
feat(choir)!: Add spell effects on unit | d581df9fce342709267a3221dead4d00b9d14319 | Vladyslav Bondarenko | 2021-10-31 10:49:19 |
feat(choir)!: Close spoiler by pressing Esc | 22d7370011ac45d25a410a3f569183d0cc9fb232 | Vladyslav Bondarenko | 2021-10-29 16:10:08 |
feat(choir)!: Range indicator | 931a0510b562986ec76dc22f329f4af4ed723cdf | Vladyslav Bondarenko | 2021-10-29 10:40:46 |
fix(choir)!: Health bar in combat | a6622578dd5a1b4e4babf699a4cf1e4eb6bb70d6 | Vladyslav Bondarenko | 2021-10-28 07:42:57 |
feat(choir)!: Decorate unit buttons | 4dc5ed44a9519b275f4256cfe4281110b7a94c9a | Vladyslav Bondarenko | 2021-10-25 21:20:56 |
feat(choir)!: Copy action bar binding | 70ce056ffda7f12d913ce9a42b128ea257bdd0dc | Vladyslav Bondarenko | 2021-10-23 23:34:56 |
feat!: Initial commit | 45c4e781e5ff0a69f8b0bea3a869e2384c7ca454 | Vladyslav Bondarenko | 2021-10-23 06:03:14 |
File | Lines added | Lines deleted |
---|---|---|
choir.lua | 5 | 2 |
File choir.lua changed (mode: 100644) (index b49810f..adcdd38) | |||
... | ... | local function updateUnitButtonBarOverlay(bar, unitDesignation) | |
217 | 217 | ||
218 | 218 | local overlay = bar.overlay | local overlay = bar.overlay |
219 | 219 | assert (overlay ~= nil) | assert (overlay ~= nil) |
220 | overlay:SetTexture(r, g, b, a) | ||
220 | overlay:SetVertexColor(r, g, b, a) | ||
221 | 221 | ||
222 | 222 | --[[ Apply bar width update ]]-- | --[[ Apply bar width update ]]-- |
223 | 223 | local ratio = 1 | local ratio = 1 |
... | ... | local function createUnitButtonBar(unitButton) | |
242 | 242 | ||
243 | 243 | local b = bar:CreateTexture(bar:GetName() .. 'Overlay', 'OVERLAY') | local b = bar:CreateTexture(bar:GetName() .. 'Overlay', 'OVERLAY') |
244 | 244 | b:SetAllPoints() | b:SetAllPoints() |
245 | b:SetTexture(getDefaultUnitButtonBarColor(), 1) | ||
245 | --b:SetTexture("Interface\\TARGETINGFRAME\\BarFill2") | ||
246 | b:SetTexture("Interface\\TARGETINGFRAME\\UI-StatusBar") | ||
247 | --b:SetTexture("Interface\\TARGETINGFRAME\\UI-TargetingFrame-BarFill") | ||
248 | b:SetVertexColor(getDefaultUnitButtonBarColor(), 1) | ||
246 | 249 | bar.overlay = b | bar.overlay = b |
247 | 250 | ||
248 | 251 | local t = createLabel(bar) | local t = createLabel(bar) |